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Thread: PSPVBA: GameBoy Advance Emulator for PSP v1.1.0 (smooth)

                  
   
  1. #91
    DCEmu Coder zx-81's Avatar
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    Quote Originally Posted by mameuser
    It really smooth, did you copy the psp298 GU Code
    I'm using the GU Blitter as psp298 did, and many other emulators . The GU code is nearly the same (sorry i didn't want to reinvent the wheel), but i'm not using another temporary screen buffer as he did ...
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  2. #92
    DCEmu Pro b8a's Avatar
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    Haven't used this yet, just making an appearance as part of the official zx-81 fanclub to say thanks!! Truth be told, GBA is the only system I truly ever wanted to emulate on my PSP! I really hope there's some programming tricks left up your sleeve, as I will be very sad if full emulation turns out to be impossible (;_;)

    Quote Originally Posted by Mourningstar
    This is the first time Ive tried your GBA Emu.....

    First of all I want to thank you for working so hard at it and releasing updates quickly, but.....

    This is really no better than the first GBA emu for PSP.....sure yours has a better menu and sound, but the games themselves really arent performing any better at all. They arent looking better, they arent running better...sorry...
    If you were a newbie, I'd understand... But you've been coming around for a year and saying this? Wow. I just couldn't disagree more. I haven't upgraded since v1.0.2 (I believe), and at that point it was slow, but very playable. I've used all of the previous GBA emulators, and while some were slighly faster than others, I wouldn't have considered ANY of them playable (well, not with the games I tested anyway). Give it a proper chance, my friend!

  3. #93
    DCEmu Newbie DrNicket's Avatar
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    You never cease to amaze me Ludo... This version is even better. I hope you enjoy your break. You've earned it (in so many ways).

  4. #94
    DCEmu Newbie Gazz021's Avatar
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    on silent scope when the red cursor moves over a shooter,they are not there,thou the speed and sound have improved on this release it as upset a few in game graphics on some roms.

  5. #95
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    man...zax u awesome!!

  6. #96
    DCEmu Coder zx-81's Avatar
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    Quote Originally Posted by DrNicket
    You never cease to amaze me Ludo... This version is even better. I hope you enjoy your break. You've earned it (in so many ways).
    Thanks Jay
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  7. #97
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    Hey zx-81!

    i have a huge favor to ask for your next release. ok here it goes,

    u must have heard this a few times....games such as DBZ buu's fury, pokemon emerald, etc dont run properly, for example, 10 minutes into DBZ buu's fury u can no longer play bcuz it says something like "this game cannot run on this hardware" and as for pokemon emerald it says " the internal battery has run dry timed events will not work". heres the thing though all these games work perfectly fine on VBA v1.1 for pc. and u can find this here http://dragonballarena.gamesurf.it/e...boyadvance.php im pretty sure your emulator is a port of the latest VBA emulator.

    so is it beacuse this version has a different or specific code that lets these games run? would it be possible to take a code from v1.1 and put it in your emulator? or maybe u could just possibly fix it urself with out v1.1, but i dunno we'll see wat happens

    The main point is i was wonderin if u could fix this problem, if so you would make alot of pokemon fans and dbz fans very happy thanx alot ZX ur a cool dude!

  8. #98

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    yeah and the problems with sims 2 why exist?

  9. #99

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    Wow. That's all, just wow. I've been away for about 3 months from the scene. When I left there were no GBA emulators that were considered playable. Now there's one that's considered playable, that's just amazing progress. As to why some games work and some don't, it's probably due to the rom size (32MB is too much to load fully), or perhaps the complexity of what it's trying to accomplish. There are tricks for every system that cannot be fully emulated, and hence some of the more advanced games do not work on the emulators.

    No that's just a guess, and if I'm wrong someone should correct me. But other than that, I think it's great progress, and I wouln't say that all the tricks of user mode are being used, we really have no way of knowing that. It's probably more fair to say that all known tricks of user mode are being used, but lets see what the future holds.

  10. #100

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    Hey Zx, Ive been testing the new version latly and i decided to take snapshots of my testing for either you or anyone else's here veiwing pleasure.

    NOTE- the game is The Legend Of Zelda - Link to the past/4 swords.

    NO frame skipping, and turbo set at 4, also no screen cutting as you can tell, everything else was changed between shots, so you can do those yourself if you feel like it. arm tick was set at 5-8.

    PS- ingame plays VERY fast. enough to beat the game and enjoyable. also, some screen shots show a REDUCED fps/speed % cuz of the snapshot in progress, so most are actualy showing LOWER speeds than it actualy was.


    great job Zx, your a mod god.

    -Dementia

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