Zx why sims 2 never play on any gba emulator? because of its size? (32mb) cant we make a program like in neogeo to still the big roms in smaller?
howd you manage that? gameboot is not vital to the OS. if its cut-off or corrupt, it will act like there is no gameboot at all, or freeze when launching games (idk), but gameboot cannot brick your psp.Originally Posted by siulmagic
the NAND flash chip is 32mb, firmware 1.5 is 13.3mb. 32-13.3=X if you exceeded X then thats most likely the reason it bricked
Zx why sims 2 never play on any gba emulator? because of its size? (32mb) cant we make a program like in neogeo to still the big roms in smaller?
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whhhhhhhhhhhhhy mr zx-81 why would you let those other "side" not
to gain the same thing as the 1.5 do. not fair :'( i would downgrade if i didnt have an ic3001 on my psp![]()
With 1.5 he can use Kernal, with 2.6 I think he's limited... He have more posibilities on 1.5
btw ZX there is a graphic bug right now, or atleast in dragon ball z: legacy of goku II
here is the save file to get to the bugged spot, go inside the cave above where you start
the cave is supposed to be a faded area and you are supposed to be able to see the guy.
.sav:
http://www.megaupload.com/?d=D2XZNUME
.sgm:
http://www.megaupload.com/?d=EW42YEHX
i replaced the opening_sound.rco and wqen i was restoring its original it briked the file was very small i dont now y it briked
oh thx zx-81 still you the best coder=P
oh cool, that fast?
love your work man but ive been closely monitoring the mega man zero games and for the past 4 releases i havent noticed a thing in speed and the sound is the same (horrible) but i know from what i hear that you doing a great job but mega man zero is what im hoping for to be good.Is it a tough game to emulate or something like to know zx-81?
zx-81,
you know how you can use the 1.5 eboot to play the pspvba 2.xx , can the 2.xx do this for the kernel thing you are about to start?
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