I have a strong feeling that you are having the exact same problem as i am having with it (but i have never tested it with chankast).
Have you tried it?You know that its possable to just add the sound code to neopocket right guys.
I have a strong feeling that you are having the exact same problem as i am having with it (but i have never tested it with chankast).
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[quote author=DCDayDreamer link=board=dcemu;num=1098286979;start=0#10 date=10/20/04 at 17:53:44]
Have you tried it?[/quote]
No but its a damn good Idea. I might.
Well, if it works just upload a binary, we'll be glad to host it - it might also help out GPF and quazar in the process.No but its a damn good Idea. I might.
[quote author=quzar link=board=dcemu;num=1098286979;start=0#11 date=10/20/04 at 17:55:47]I have a strong feeling that you are having the exact same problem as i am having with it (but i have never tested it with chankast).[/quote]
I wonder if its a compiler flag issue? When I was porting the NeoGeo CD emulator, Ian and I were having simialiar problems, but Ian came up with the correct gcc flags and that fixed the problem.
Troy
Quzar- I sent you a PM about it
[quote author=DCDayDreamer link=board=dcemu;num=1098286979;start=0#13 date=10/20/04 at 18:07:29]
Well, if it works just upload a binary, we'll be glad to host it - it might also help out GPF and quazar in the process.[/quote]
It's impossable. It's wrote in WinCE and LibDream and theres no source to improve... Unless someone has a link to the soucre code.
why did say this then?:It's impossable. It's wrote in WinCE and LibDream and theres no source to improve... Unless someone has a link to the soucre code.
It doesn't help the coders at all, they'll just be led up a blind alley for nothing.You know that its possable to just add the sound code to neopocket right guys.
I'm sorry I thought it was open source. I didnt know anyone still kept closed source projects becides DreamSnes. I guess I should of looked before I ran my mouth.
any updates on this emu?
a few days ago i sent gpf the sources to my failed port of it.
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