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Thread: Idea for GBA emulator on DC

                  
   
  1. #1

    Default Idea for GBA emulator on DC

    Hey guys I just ran across a GBA emulator build for Windows CE.
    Here is the Site.
    www.morphgear.com

    If this runs on WinCE could it be ported to the Dreamcast?
    I thought I read somewhere that the DC ran WinCE as its OS?

    I don't know a lot about programing but this was just an idea.
    Let me know what yall think.
    Could it be done?

    Dawson


  2. #2
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    Default Re: Idea for GBA emulator on DC

    no source, no port.
    If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!

  3. #3

    Default Re: Idea for GBA emulator on DC

    Quzar means that it has to be an open source code project, the coders of that emu needs to offer the source code to the general public, allowing other coders to port it to other platforms such as the Dreamcast. Maybe if you ask the authors to pass over the source code to any of our scene's coders, someone will start working on a port

    Chris

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    Default Re: Idea for GBA emulator on DC

    doubtable since it is a for-profit commercial product.
    If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!

  5. #5

    Default Re: Idea for GBA emulator on DC

    Oops. I see. Too bad. :-/

    Anyway, there is a GBA emu port to DC by GPF based on Virtual Boy Advance and Chui's VBA32 for GP32. It is still in early development / beta status so it's slow and on hold atm, but not discontinued. I don't know if that WinCE emu would be faster than the current port.

  6. #6

    Default Re: Idea for GBA emulator on DC

    I am writting an email to the co. that released this emulator to see if they will give the source code.
    They now give the emu for freeware so maybe they might give up the code also.

    Its worth a try!
    If so is there anyone here that could do something with it?

  7. #7
    DCEmu Oldbie Eric's Avatar
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    Default Re: Idea for GBA emulator on DC

    possibly if its written in C++ or possible if its SDL based

  8. #8

    Default Re: Idea for GBA emulator on DC

    Sorry I was wrong! They only give some of the modules in the emulator for Free.
    The Gba part is still pay.

    Well it was worth a try.



  9. #9
    DCEmu Coder GPF's Avatar
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    Default Re: Idea for GBA emulator on DC

    [quote author=Christuserloeser link=board=dcemu;num=1099786970;start=0#4 date=11/07/04 at 08:12:53]Oops. I see. Too bad. :-/

    Anyway, there is a GBA emu port to DC by GPF based on Virtual Boy Advance and Chui's VBA32 for GP32. It is still in early development / beta status so it's slow and on hold atm, but not discontinued. I don't know if that WinCE emu would be faster than the current port.
    [/quote]

    we wouldn't be able to use it anyway without the official dreamcast wince development setup, which requires licensing etc.


  10. #10
    DCEmu Legend Cap'n 1time's Avatar
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    Default Re: Idea for GBA emulator on DC

    [quote author=GPF link=board=dcemu;num=1099786970;start=0#8 date=11/07/04 at 21:22:14]

    we wouldn't be able to use it anyway without the official dreamcast wince development setup, which requires licensing etc.

    [/quote]

    If it were to be made, and some how it were to be licensesed, would it work any better anyway?
    In other words, would it be worth it?

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