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Thread: ABOUT THE GBA EMULATOR

                  
   
  1. #1

    Default ABOUT THE GBA EMULATOR

    do you thing it will ever run commercial games at full ?? speed or decent speed? ???

  2. #2
    DCHelp Admin curt_grymala's Avatar
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    Default Re: ABOUT THE GBA EMULATOR

    probably not, but I've been wrong before.
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  3. #3

    Default Re: ABOUT THE GBA EMULATOR

    i see, yeah, nothing's impossible..
    but I really dont see why the dreamcast wouldnt be able to emulate it..
    it's quite a lot of times more powerful than the gba

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    Default Re: ABOUT THE GBA EMULATOR

    When it comes to emulation, that doesn't mean anything.

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    Default Re: ABOUT THE GBA EMULATOR

    when it come to emualtion you usually need a system that in a basic power rating is 10 to 1. there exceptions but usually you get a minimilistic emulator that barely emulates the raw functions of a debugger. the trick is to have an extreme knowledge of the hardware for both systems as well as the operating call functions nessacary to make them both work. it's really a pain in the ass and far underestimated .

  6. #6
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    Default Re: ABOUT THE GBA EMULATOR

    oh, please, anybody tell me if the lack of RAM is considered as a problem :'(

  7. #7
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    Default Re: ABOUT THE GBA EMULATOR

    The ram is not a limit. Alot of 8MB roms can already fit and with more revision games like Golden Sun will be able to fit into ram. If the core isnt wrote in Sh4 you mines will kiss the idea of fullspeed away. There not enough cheap tricks in the world to get it to a playable speed.

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    DCEmu Coder GPF's Avatar
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    Default Re: ABOUT THE GBA EMULATOR

    I haven't tried Golden Sun since I first ported the emu. All it did was boot the opening splash screen and then would lock up, so I don't know if its a lack of memory or some other error.

    But every 8 meg rom I have tried works, slowly but they work.

    Troy

  9. #9
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    Default Re: ABOUT THE GBA EMULATOR

    [quote author=Hola link=board=dcemu;num=1091059904;start=0#6 date=08/15/04 at 20:14:39]The ram is not a limit. Alot of 8MB roms can already fit and with more revision games like Golden Sun will be able to fit into ram. If the core isnt wrote in Sh4 you mines will kiss the idea of fullspeed away. There not enough cheap tricks in the world to get it to a playable speed.[/quote]

    Where do you get this mystical knowledge that tells you everything about how emulation works and why are you not sharing it with the world through the means of making your own?

    I can think of one way that would make GBA emulation fullspeed, and would allow for roms of maybe 12mb in size. I seriously just dont know enough to create it, but I'm sure with the proper documentation, it would be relatively simple.
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  10. #10

    Default Re: ABOUT THE GBA EMULATOR

    Hola just... Forget it , i dont want to get banned, but... you always got something stupid 2 say.
    why is that?

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