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Thread: ScummVM mp3/ogg support

                  
   
  1. #1

    Default ScummVM mp3/ogg support

    Hi all,
    I have been trying for the past 24 hours to compile ScummVM 0.6.1 with MAD for mp3 support and have had NO luck whatsoever.. I am completely new to compiling source codes so I am completely lost.

    would somebody please be kind enough to compile the latest version with MP3 support.. here is the only info I can give you.. it's from an email I recieved from the guy who ported it to DC
    Well, the process is like this:

    * Go into the backends/dc directory

    * Edit the Makefile adding -DUSE_MAD to DEFINES and -lmad to LIBS

    * Type 'make'
    I think I have done everything right, but I think I need the SH4/ARM libraries for dreamcast and can't find those anywhere.. and wouldn't know where to put them.

    If somebody could either post a step by step walkthrough of what to download and where to put it.. or just do it and link to teh file that would be great.

    I'm sorry if any of this is against the forum rules, but I read them and did not see anything like mentioned about this.

  2. #2
    DCEmu Respected souLLy's Avatar
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    Default Re: ScummVM mp3/ogg support

    I've not attempted this myself... i believe lyonhrt has compiled scummvm in the past, maybe he could give you a hand.

  3. #3
    Administrator LyonHrt's Avatar
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    Default Re: ScummVM mp3/ogg support

    i'm not in the posistion right now i'm affraid (pc is in bits still!)

    sounds like you havn't got libronin, you can get that at
    http://peter.bortas.org/scumm/
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  4. #4

    Default Re: ScummVM mp3/ogg support

    [quote author=LyonHrt link=board=dcemu;num=1091765477;start=0#2 date=08/11/04 at 12:48:59]i'm not in the posistion right now i'm affraid (pc is in bits still!)

    sounds like you havn't got libronin, you can get that at
    http://peter.bortas.org/scumm/[/quote]

    Well I have gotten everything I need, but as I said, I'm completely new to all of this so i really have no idea what i'm doing. I can't seem to get the proper toolchain together, and cygwin is just plain confusing to me.

    I was wondering if you got the pc issues worked out lyonhrt? If so, could you either compile the latest version, or point me to an faq that pretty much takes me through the whole process from start to finish. I had been trying to follow a tutorial at http://www.hangar-eleven.de but it has been taken down.

  5. #5
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    Default Re: ScummVM mp3/ogg support



    DL => dc_build script By BlackAura

    Edit
    Code:
    # Install locations
    if test "$MSYSTEM" = "MINGW32"; then
       # MinGW
       SH4_PRE=/mingw/cross/dc/sh-elf
       ARM_PRE=/mingw/cross/dc/arm-elf
       KOS_PRE=/mingw/cross/dc
    else
       # General Unix system
       SH4_PRE=/home/erwan/dc/sh-elf
       ARM_PRE=/home/erwan/dc/arm-elf
       KOS_PRE=/home/erwan/dc

    Command : sh dc_build.sh [option]

  6. #6

    Default Re: ScummVM mp3/ogg support

    Ok.. that just confused me even more.. What the heck is a build script. Um.. I'm just gonna hope that Marcus decides to enable MP3 support in a future version of ScummVM and leave it at that.

    I have heard from others that enabling it is futile as the dreamcast does not have enough memory to uncompress the mp3 and still play the game. Sounds legit to me.

    I guess i'll just have to deal with having multiple cd's for all my lucas arts games.

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