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Thread: PSPVBA: GameBoy Advance Emulator for PSP v1.2.3 (>5% faster)

                  
   
  1. #41
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    Nice work Zx. glad to hear you still have a few tricks up your sleeve.
    Thanks

  2. #42
    Registered User NoQuarter's Avatar
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    Man you're a coding machine!Gonna give metriod fusion a try now thanx for all the hard work,

  3. #43
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    Great job on this release! However, I have a small question. Do you know why 32MB roms will not work yet?

  4. #44
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    I have a quick question. i seen your source code for the latest version of pspvba, i wanted to try add a few things for my own personal use but i dont know how to compile it. do u think you can help me out? you said u compile your projects with makefile. could u give me a link to a direct download and mayble give me a few hints on how to comile your source code? thanx alot zx i appreciate it

  5. #45
    DCEmu Coder zx-81's Avatar
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    Quote Originally Posted by MedievalManIII
    Great job on this release! However, I have a small question. Do you know why 32MB roms will not work yet?
    Because the PSP Doesn't have enough memory to handle directly such rom ... The PSP has got only 32Mb
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  6. #46
    DCEmu Coder zx-81's Avatar
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    Quote Originally Posted by disturbed19
    I have a quick question. i seen your source code for the latest version of pspvba, i wanted to try add a few things for my own personal use but i dont know how to compile it. do u think you can help me out? you said u compile your projects with makefile. could u give me a link to a direct download and mayble give me a few hints on how to comile your source code? thanx alot zx i appreciate it
    The best is to ask (or to search ) in dedicated development PSP forum .. My makefile is standard, and you can compile pspvba if you have installed properly SDK and SDL libs.
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  7. #47
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    ZX81: Thanks for your hard, dedicated work, you crazy coding machine... We really appreciate the efforts you put into the homebrew scene.

    Now a quick update on this latest release (1.2.3):

    When playing Catlevania: Aria of Sorrow, the overlays don't work anymore. I.E. the marker on the map that shows where you are and also the transparent blue background behind text. At least I haven't found a setting where they work. They worked perfectly with 1.2.2, so I think it's an issue with this release. Either way, I'll just go back to 1.2.2 till we figure something out.

    In any case, I thank you once again for spreading the joy of your hard work, ZX81...

    DrSarcasmo

  8. #48

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    so sims 2 still not working? zx are you going to add support for large rom files?

  9. #49
    PSP User alucard001's Avatar
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    great job zx, so let me get this right you can't play roms that are 32mb in size because the psp only has 32mb is that right? so you would be using all of the psp's memory huh and that wouldn;t be possible, so basically you cant play roms that are 32mb in size or higher

  10. #50
    DCEmu Newbie Lagnus's Avatar
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    Superb, Fabulous, and Ground shattering. Splendid work ZX- 81.

    May his name be remebered for years to come.

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