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Thread: GBA Emu for DC Update

                  
   
  1. #111
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    Default Re: GBA Emu for DC Update

    Hmm... I haven't noticed anything crazy with the thread. Anyway, release it when you feel its ready for release. It doesn't matter how fast it is, all that matters is that you feel ok about a given release. If you want to release it now, go for it! I mean, it does pretty good with GB and GBC, right?

    As for upping the frameskip, I wouldn't bother. It gets bad if its too high, and I'm not sure you'd even gain much.

  2. #112
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    Default Re: GBA Emu for DC Update

    good to hear yer okay, GPF. stay mello.

  3. #113
    DCEmu Coder GPF's Avatar
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    Default Re: GBA Emu for DC Update

    I have updated the Splash screen with Wacko's design and I am now using curt_grymala's background images in the menus. Let me know what you think.

    Thanks,
    Troy

  4. #114
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    Default Re: GBA Emu for DC Update

    I really dont like the idea of a controller being the menu but the tiles are much better than the orginals. However I just like plain art better.

    One werid question i'm wondering the offical VBA allows up to 1000% throttle. WHy only use 200 on DC?

  5. #115
    DCEmu Coder GPF's Avatar
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    Default Re: GBA Emu for DC Update

    [quote author=Hola link=board=dcemu;num=1084378886;start=105#113 date=08/05/04 at 14:15:58]I really dont like the idea of a controller being the menu but the tiles are much better than the orginals. However I just like plain art better.

    One werid question i'm wondering the offical VBA allows up to 1000% throttle. WHy only use 200 on DC?[/quote]

    The controller is only the startup splash screen that Wacko designed for me.

    The GP32 port of the code only had it to 200%, and I haven't look furthur into that yet.

    Troy

  6. #116
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    Default Re: GBA Emu for DC Update

    Does this mean a release is impending
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  7. #117
    DCEmu Legend Cap'n 1time's Avatar
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    Default Re: GBA Emu for DC Update

    ahh... i wasnt around when you all discussed useing my idea! That looks really really cool! nice work on the logos. It would be nice to see someting other than tiles and textures being used on the menu...

  8. #118
    DCEmu Coder GPF's Avatar
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    Default Re: GBA Emu for DC Update

    [quote author=quzar link=board=dcemu;num=1084378886;start=105#115 date=08/05/04 at 15:05:41]Does this mean a release is impending Â*[/quote]

    I haven't decided yet, more then likely it will be sooner than later

    Troy

  9. #119
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    Default Re: GBA Emu for DC Update

    would the throttle thing make any difference?

  10. #120
    DCHelp Admin curt_grymala's Avatar
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    Default Re: GBA Emu for DC Update

    Is there a way to adjust the throttle in-game? or do you have to do it from the menu?
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