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Thread: New Project - DCNincest64

                  
   
  1. #21
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    Default Re: New Project - DCNincest64

    Again obatining the speed will probably make commercial games a no-go.. if someone were dedicated enough someone could always do a small circuit to add on to the expansion bus that allows carts to be plugged
    in and mapped in the address space.. so chuncks
    could be moved to faster ram..
    But I think the main point is that it's actually cool to see
    stuff like this..

  2. #22
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    Default Re: New Project - DCNincest64

    Dynrec could make it fast enough to work. Its what makes SuperHLE run on a 400mhz pc fine.

  3. #23
    DCEmu Oldbie Eric's Avatar
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    Default Re: New Project - DCNincest64

    I am asking if this is possible. Stefs core seemed to work on Neo Geo CD really well and the Genesis emulator. I am wondering if Stef updated it for the GBA,N64, and Scerzo's Super Nintendo Emulator would it make a speed difference.

    Eric

  4. #24
    DCEmu Rookie krowstrife's Avatar
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    Default Re: New Project - DCNincest64

    ok this is hella cool
    but the dreamcast dosen't have enough buttons
    will it be compatable with a dc keyboard?

  5. #25
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    Default Re: New Project - DCNincest64

    Ok one the core Stef made isnt for N64 as n64 doesnt use the same processor that Snes uses.
    Secondly Stef core isnt fast enough because its still just C and it doesnt use enough tricks yet. It needs HLE or Dynrec. Nothing can get to fullspeed if its wrote in C unless it uses that.

    Now heres how it could work for the controller.

    N64 * * *DC

    Anolog to anolog.
    Dpad * to Dpad.
    A * * * * to * X
    B * * * * to * A
    C4 * * * to * Y
    Z * * * * to * B
    Start to Start
    No games absolutly require C 1 2 3.


  6. #26
    DCEmu Rookie krowstrife's Avatar
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    Default Re: New Project - DCNincest64

    [quote author=Hola link=board=dcemu;num=1091227578;start=15#24 date=07/30/04 at 22:41:01]

    Now heres how it could work for the controller.

    N64 * * *DC

    Anolog to anolog.
    Dpad * to Dpad.
    A * * * * to * X
    B * * * * to * A
    C4 * * * to * Y
    Z * * * * to * B
    Start * to * Start
    No games absolutly require C 1 2 3.

    [/quote]
    what about turok it uses the C 1-4 to walk around
    or zelda

  7. #27
    DCEmu Oldbie Eric's Avatar
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    Default Re: New Project - DCNincest64

    Here is how i would use C cause it is used for zelda and i know right away thats what people would use it for.

    No one needs the D-Pad cause people use the Joystick
    So

    the C-buttons can be used by the D-Pad
    the Joy Stick well the Joy Stick
    and all other buttons like the a and b could be used x,y,b and a
    L and R same as the dreamcast L and R

  8. #28
    Won Hung Lo wraggster's Avatar
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    Default Re: New Project - DCNincest64

    /me cant wait for more screenies

  9. #29
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    Default Re: New Project - DCNincest64

    [quote author=Eric link=board=dcemu;num=1091227578;start=15#26 date=07/31/04 at 01:24:23]Here is how i would use C cause it is used for zelda and i know right away thats what people would use it for.

    No one needs the D-Pad cause people use the Joystick
    So

    the C-buttons can be used by the D-Pad
    the Joy Stick well the Joy Stick
    and all other buttons like the a and b could be used x,y,b and a
    L and R same as the dreamcast L and R[/quote]I dont think you need to worry about Zelda as the only 2 games small enough to fit into the DC's ram that are good are Mario64 and starfox.

  10. #30
    DCEmu Oldbie Eric's Avatar
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    Default Re: New Project - DCNincest64

    I wouldnt even say that yet buddy lets wait to see how far the emu gets before rambling your mouth off know it all its just what i had to say if possible

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