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Thread: New Project - DCNincest64

                  
   
  1. #81
    Won Hung Lo wraggster's Avatar
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    Default Re: New Project - DCNincest64

    Did the newer source make any difference?

  2. #82
    DCEmu Coder GPF's Avatar
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    Default Re: New Project - DCNincest64

    [quote author=Wraggster link=board=dcemu;num=1091227578;start=75#80 date=08/02/04 at 16:32:30]Did the newer source make any difference?[/quote]

    I haven't seen faraway's newer source. I could upport the changes in.

    So faraway, if you find the source thats later then the last beta source or the directx version source of Nincest. Send me a PM.

    Thanks,
    Troy

  3. #83
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    Default Re: New Project - DCNincest64

    Good work GPF cant wait till you can get that color right.
    However I think the pvr needs to be used better as it should be able to give you a huge speed up as PVR is made for rendering 3d fast so it in theory should work faster on n64's 3d than a snes in which is has to draw a polygon and then lay a flat texture.

  4. #84
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    Default Re: New Project - DCNincest64

    I imagine 3D acceleration would help quite a bit. But that might be a little hard to implement. There are open-source plugins that could give you something to look at. Maybe not port directly, but to give you a good idea of how they work. glN64 is an open source OGL plugin, you can find it here.

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