And I'm gonna need a lot of time too![]()
He's gonna need to use many parts of many emulators to get the emu working in all its parts. When we can worry about optimizing it.
And I'm gonna need a lot of time too![]()
Sylverant PSO Server
http://crabemu.sourceforge.net/
irc.freenode.net #dreamcastdev #dcemuuk #yabause #ljsdcdev
Good luck my freind if any one can do it you can.![]()
Hehe... Thanks for the vote of confidence!
Sylverant PSO Server
http://crabemu.sourceforge.net/
irc.freenode.net #dreamcastdev #dcemuuk #yabause #ljsdcdev
The original Yabause has just had a new source release dated July 7th I think. Dunno if you were aware of that but I thought I'd mention it just in case!
July 6th, I believe, not that it matters. yyyy/mm/dd looks like the format.
Anyway, from the changelog:
0.0.5 -> 0.0.6
scu
- added direct dma
superh
- added division unit
- fixed endianess issue
vdp2
- added NBG3
- fixed color bug
He already re-ported it.
http://www.dcemulation.com/phpBB/viewtopic.php?p=553692
If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!
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