Well one of them is SDL makes it porting from the Gp32 no change. If it's SDL it just makes it harder geting rid of the GP32 Dependent code.
One that should be done and to forget about snes emulation near impossable at close to fullspeed is
The Atari ST the poor mans amiga has quiet a few better then snes games and would be possable at fullspeed. I like some one to port that i dont have the time for that porject right now.
but i can tell you fullspeed and sound is possable. With out sh4ASM
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