Is it my imagination,or das the emu runs faster(like in metal slug 2) when you let it load the level and then remove the gamecd.???
nice to see the scene moving forward and the help from the spanish Scene has been great too.
Is it my imagination,or das the emu runs faster(like in metal slug 2) when you let it load the level and then remove the gamecd.???
thats something for people to report about thats for sure.
Only thing i've really noticed is the 2 player support.
Wish we could find out the CDDA sound problem
Yeah it's Up to 10% in real terms on every game. But i know people dont notice it most times. a lot have over it dcemu thou. ;D
pulstar is heaps faster CDDA works on few more games is the report over 12 have CDDA so Play them. Not like no games dont work with it.
It's geting there how i work on things will get there soon enff. ive had a new version iver 2 weeks with major steps.
Should of noticed how much easyer it was to use the controls now easyer to pull off moves then 6.5. Bios is enterable with functioning memory card management.
Lot of things are changed. Â*73 Build Â*coding fixes to get v7. Each one takes up to 5 mins to compile and 2 mins some times more to send. Just the donkey work.
Should of noticed the in game select pause button on the right trigger. and auto saving and loading.
Only change 2 player hmmmmmm?
@Wraggster: Download at NeoGeoCD Page here on DCEmu offers the source code - should be the plain files release, I guess![]()
sugar does it , whoops will sort it
fixed now :P
I'm gonna post that in staff forum next time Â*:![]()
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