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Thread: NeoCD/SDL Page Updated

                  
   
  1. #1
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    Default NeoCD/SDL Page Updated

    Sorry im so late (cable was down) but i have updated our NeoCD/SDL page with the newest release of the NeoGeo CD Emulator by Ian Michael and co.[br][br]Check out our NeoCD/SDL Page

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    DCEmu Coder GPF's Avatar
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    Default Re: NeoCD/SDL Page Updated

    and co.?

    Many of us spent many days working on the NeoGeo CD emulator. Especially the original porters, and Foster.

    Make sure the page reflects that.

    I was the first person in the world to ever play a NeoGeo CD game on the Dreamcast.

    Troy

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    Won Hung Lo wraggster's Avatar
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    Default Re: NeoCD/SDL Page Updated

    Sorry Troy do you have a full list of helpers so i can add them to the page.

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    Default Re: NeoCD/SDL Page Updated

    MAYBE READ my site Every one is listed and i made double sure of credits to every one.

    NeoCD/SDL DC first version
    This emulator is in the early stages of production, so to speak. Original NeoCD(DOS Version) by Martinez Fabrice, The NEOGEO CD SDL port was done by Fosters (SDL portions written by Fosters(2001,2003).) With the on-going help from Fosters, Troy Davis (GPF), BlueCrab and BlackAura. (If I have omitted anyones name in the credits, please let me know, as it was not intentional.) Credits: Fabrice Martinez - The original NeoCD emulator; Fosters - SDL port; Caz - For the BeOS NeoCD/SDL build; Karl Stenerud - The Musashi M680x0 emulator; Neil Bradley ([email protected]) - Multi-Z80 CPU emulator; Tatsuyuki Satoh - YM2610 Mame core; Derek Liauw Kie Fa. - 2xSaI engine; Sam Lantinga (et al) - Simple DirectMedia Layer; Dan Potter - KallistiOS; Dreamcast Port: Ian Michael, Fosters, Troy Davis (GPF)- bugfixes to the timer, and CDrom.c files, BlackAura- translated extract 8 asm function, BlueCrab- helped with z80 makefile output to C, *name removed by request* -fsopen routine.
    Click on the symbol beside the controller to view the "Development Diary" (just started it, so it is very incomplete). Portions of the code is released under LGPL.

    Thats there in plain to read terms. Ive stated over and over this.

    http://www.imrtechnology.ngemu.com/emulators.htm

    Troy did see it first.. Thing is the SDL.a he gave me was why still dont know why his compiled sdl.a works the emu and mine does not still the case. So i had it working days before with out knowing. I had no video display. Troy was great very impotain part of the development of this project.

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    Won Hung Lo wraggster's Avatar
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    Default Re: NeoCD/SDL Page Updated

    its fixed now

    hey even the best of us can forget stuff

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    DCEmu Coder GPF's Avatar
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    Default Re: NeoCD/SDL Page Updated

    Cool, Just wanted it to reflect everyone's hard work.

    Troy

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    Default Re: NeoCD/SDL Page Updated

    Yeah it was certainly not intentional.

    i firmly belive in giving as much credit as i can.

    although i cant spell for $#@! these days :P

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    Default Re: NeoCD/SDL Page Updated


    Make sure Quzar is listed as well. or get the credits list from ym readme and doc files.

    This is why this is some problems in the scene when people post news with out doing it right. I know some of the best get it wrong i have a few times and led to fights and catty ness.

    Like this almost did. No one persons work is more importain. Im the porter of the emu and asked for these people to help me credit needs to be given to them.

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    Default Re: NeoCD/SDL Page Updated

    didnt you post the full credits above :P

    /me looks at Ian and says Im sure your trying to make me work harder :P

    can you post here whats to be added and itll be done

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    Default Re: NeoCD/SDL Page Updated

    CREDITS
    -------

    Fabrice Martinez - The original NeoCD emulator
    Fosters - SDL port
    Caz - For the BeOS NeoCD/SDL build
    Karl Stenerud - The Musashi M680x0 emulator
    Neil Bradley ([email protected]) - Multi-Z80 CPU emulator
    Tatsuyuki Satoh - YM2610 Mame core
    Derek Liauw Kie Fa. - 2xSaI engine
    Sam Lantinga (et al) - Simple DirectMedia Layer
    Quzar- Region selector, frameskip, frame limiting, auto loading, many bugfixes and optimizations.
    Mekanizer - proper vmu display

    fackue for this wonderfull tool

    NeoCD/SDL DC Selfboot 0.1
    http://consolevision.com/members/fac...elfboot_01.zip
    This will scan the selected directory for you and let you know if you're missing any files, or if you have the wrong BIOS image.

    You can then create a DiscJuggler image if the check went OK.



    Dreamcast Port:
    Ian Michael, Fosters, GPF, BlackAura, BlueCrab

    Splash Screen art created by & vmu icon: Wack0

    If I have omitted anyones name in the credits, please let me know, as it was not intentional.

    Here's the fullthing just check the doc's directory included with the source and archive. One of the things im proud of with this project was every one working together. Every one is importain every one played a role indirectly or directly i think ive been pretty good at posting and making people aware of who worked on it.

    I asked for help on the project i got it. If i was to go it alone it still be months away from the first version.

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