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Thread: SnezziDS v0.28a - Snes Emulator for the DS

                  
   
  1. #71
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    yup wont start at all

    (m3real)

  2. #72
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    The zip file above contains a trojan Agent 2502 virus. Doesn't affect me as I am on a mac, but thought I would let you all know

  3. #73
    DCEmu Old Pro DanTheManMS's Avatar
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    It's a false positive. My antivirus goes crazy with the dozens of snezzi.exe files I have on my hard drive, but it's nothing to worry about.

  4. #74
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    Achieve file is corrupted... I can't extract anything.

  5. #75
    DCEmu Newbie Timza's Avatar
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    i downloaded this and found 3 trojan horses

  6. #76
    DCEmu Old Pro DanTheManMS's Avatar
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    Again, I'm pretty sure it's a false positive. There's no reason for bubble2k or gladius to infect our computers, and my antivirus didn't flag the files until long after they were first released. I trust the developers.

  7. #77
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    Quote Originally Posted by DanTheManMS View Post
    On Supercards, you need to use QPC saving to save. This is explained in detail at http://wiki.pocketheaven.com/Supercard#QPC_Saving



    SnezziDS only runs on slot-2 devices because it runs like a GBA program would run, requiring GBA compatibility from the device.

    SNES DS will run on a slot-1 card as long as you only use one rom at a time and it's small enough to fit into the DS's RAM. See my video tutorial at http://dannysied.googlepages.com/SNES_DS_tutorial.wmv
    Note that I'm using the 11-27 version with the latest SuperDAT downloaded from the SNES Advance forums of http://boards.pocketheaven.com for best compatibility.

    SNEmulDS would probably be your best bet right now. Just patch it with the M3 Simply DLDI file and load it onto your card, placing your SNES games in an "SNES" directory you create in the root of your card. Load SNEmulDS and choose which game to play. If the game runs too fast, set it to Wait Vblank, and if this causes it to slow down too much, fiddle with the speedhacks until it gets back up to 100%. A partial compatibility list can be found at http://wiki.pocketheaven.com/SNEmulD...atibility_List

    With SNEmulDS, large roms are supported through the use of a paging system that loads 1-2 MB of the ROM into RAM as needed. This means that, for instance, the Donkey Kong Country games are playable when they normally wouldn't fit into the DS's RAM (though DKC2 has severe gameplay glitches). Chrono Trigger loads but is unplayable.
    nice

    have u gotten rom hacks to run on Snes DS?

    SNEmulDS doesnt seem to like them

  8. #78
    DCEmu Old Pro DanTheManMS's Avatar
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    I actually haven't tried any rom hacks in any emulator, sorry.

    If you wish to try it out, since the tools necessary to build an SNES DS compilation have been removed from the site, use my mirror copy at http://danthemanms.googlepages.com/n...lot1_usage.zip

    Instructions are provided in the readme.txt file. Just keep in mind that if you're on a slot-1 device, the total compilation must be under 4 MB for it to run.

  9. #79

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    My computer says the file is infected well I don't know has anyone here had any problems? please let me know I don't want my cyclods to be ruined

  10. #80
    DCEmu Coder Smurph's Avatar
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    nevermind
    Last edited by Smurph; December 30th, 2008 at 16:06. Reason: disregard, cocks, etc.

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