Nice - I like him much.
I was bored, so the worlds two first (atleast what I know) 128 byte intros for dreamcast was created:
http://www.outbreak.nu/files/demo/20...mcast/fire.zip
http://www.outbreak.nu/files/demo/20...cast/roto2.zip
Enjoy!
Nice - I like him much.
Read my blog: http://unrational.blogspot.com
Very cool, I haven't tried them on my dreamcast yet.
Didn't work in Chankast, but worked in dcemu. (color is blue for everything though)
great anyone got screenshots
It's supposed to be blue. Though if you want some variation, in roto2.s after line 82 (and r6,r7):
or if you prefer red:Code:! make green shll2 r7 shll2 r7 shll2 r7
For the fire it is more complicated to change as the algorithm uses the data in the framebuffer to calculate the pixelvalues, so you'd have to make many changes in the code to make it work.Code:! make red shll8 r7 shll2 r7 shll r7
cool, didn't know if that was a limitation to the emulator or not.
ill post this news tonight unless i get beaten. very tired at mo
Cool. Wasn't there other demos that were 128 bytes also? Or is this an old topic labeled as new?
Thanks quarn.
That's 2 nice asm exemples
Great for newbies like me
Cool. Gonna burn them asap : )
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