Don't have any PC Engine games but thanks anyway.
Hopes it goes places for those who do.
DOWNLOAD or download locally here
About this version, maybe could be a little buggy, is a work in progress version, please be patient.
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PCECast - WIP
------------------------------------------------------------------
Intro-------------------------------------------------------------
PCECast is an Pc Engine emulator. Games in PCE and ISO+WAV format could be played.
Suport------------------------------------------------------------
- Games in PCE, ISO, HCD, TOC, NEC (*read more) are playable
- Cd-Rom Games are suported as ISO+WAV (HCD, TOC, NEC)
- Sound & CD Sound
- Zip PCE game files
- Analog pad movement
- Savestate with mini-screenshot
- Pad 6 buttons
- FPS counter
THIS Version------------------------------------------------------
Speed is good but not perfect, sometimes the emu could slow down for a while, for this reason I recomend disabling CD audio.
you can get more speed disabling sound, but you can only do it one time for running emu and after loading any game.
Many option in Gui are disabled or unoperative, as soon as I had more time this would be solved.
ToDo-------------------------------------------------------------
- Savesatate would be sooner full active, now saveste are too big for vmu.
- More speed
...
Seemore & Contact----------------------------------------------
[email protected]
http://ltk.dciberia.net
http://www.dciberia.net
http://www.tronvideogames.net
Many thanks to----------------------------------------------------
Ron (http://www.tronvideogames.net), Timofonic, Juarrox, Kupra, Kortex, Adrian, Chui, Fox, Dnkroz, MadriDC & MadridSX pelople, Cuqui, H-Bonzo music band,... and many others.
Don't have any PC Engine games but thanks anyway.
Hopes it goes places for those who do.
pretty exciting release
cant wait to play with this when i get back on monday.
thank you, LTK!
Has anyone compared this to Quzar's release yet? I'd be interested to see which is better in terms of speed/compatibility.
News edited (was too long)
Usage-------------------------------------------------------------
All files format are explained using the same example called DraculaX, to see how dierent are all formats from the same game.
- PCE -----------------------------------------------------------
Easy to load, only put all PCE roms in a folder an select one in file manager in order to play.
- ISO -----------------------------------------------------------
Easy to load, only put all ISO in a folder an select one in file manager in order to play. ** Be sure to have syscard.pce in the same directory which contains ISO **
- HCD -----------------------------------------------------------
Easy to load, only put all ISO+WAV in a folder (the same as you wrote in HCD file at section "MP3_path" and "ISO_path") an select one in file manager in order to play.
** Be sure to have syscard.pce in root cd **
Here you can see a sample
SAMPLE:
[main]
first_track=1
last_track=22
minimum_bios=0
MP3_path=DraculaX/
ISO_path=DraculaX/
[track1]
type=AUDIO
filename=TRACK01.mp3
begin=lsn,0
[track2]
type=CODE
filename=DRACX_02.ISO
begin=lsn,3590
[track3]
type=AUDIO
filename=TRACK03.mp3
begin=lsn,47905
[track4]
type=AUDIO
filename=TRACK04.mp3
begin=lsn,56021
[track5]
type=AUDIO
filename=TRACK05.mp3
begin=lsn,59623
- TOC -----------------------------------------------------------
Toc files are plain file text wich contains the name and duration of all ISO + WAV files froma a cdrom game.
** Be sure to have syscard.pce in root cd **
Here you can see a sample
SAMPLE:
Leadin
TRACK1.wav 00:02:00
DRACX_02.ISO 00:53:65
TRACK3.wav 03:11:14
TRACK4.wav 04:57:48
TRACK5.wav 06:00:67
...
...
Leadout
- NEC(*) --------------------------------------------------------
Nec files are very similar Toc files, they also are plain file text wich contains the name, duration and LBA of all ISO + WAV files froma a cdrom game.
** Be sure to have syscard.pce in root cd **
Having a look at http://www.necstasy.net, you can take copy+paste all data, wich witha a several minor changes (put datafile name) could be a NEC file.
Here you can see a sample, as you can see files are in DraculaX folder, this is the most recomended way in order not to mix all wav and iso from other games.
SAMPLE:
Leadin
DraculaX/TRACK1.wav Audio 00:02:00 LBA=000000
DraculaX/DRACX_02.ISO Data 00:53:65 LBA=003890
DraculaX/TRACK3.wav Audio 03:11:14 LBA=014189
DraculaX/TRACK4.wav Audio 04:57:48 LBA=022173
DraculaX/TRACK5.wav Audio 06:00:67 LBA=026917
...
...
Leadout 49:12:12 LBA 221262
(*)Nec if someone has any problem with name extension, please tell me, and I will change it, I only took nec name extension in order to identificate machine.
:thumbup: very nice..
i played Neutopia all night long, but without sound, otherwise is it too slow...![]()
i can't wait to play DraculaX in full speed with sound
also it sometimes freezed up, while i was launching a rom. so i must do a hard reset..
the gui is very sweet, i like it. can't wait for RC1![]()
best new emu for 2007 yet...
so long
Yeah, finally a new version for us. I will try some games. It's really good![]()
Thank you very much for finally giving PCE fans something to play with on their DreamCast but :
From your homepage:
Since you seem to use Hu-Go's code, aren't you supposed to also include the modified sources codes with the release ?Emulador de PcEngine, basado en el emulador Ho-Go!
There's not even a single mention of Hu-Go either in the provided readme file, how comes ?
Also, if Pcecast is not written from scratch and is indeed a port, then why didn't you instead try to port better emulator such as Ootake or Mednafen which are also open source.
I am simply curious about the reason which justified this choice.![]()
my website is really outdated.
As it is a wip version I hadnt more time to speak in doc about sources, I took pieces and ideas from several emus, it would be explained in future versions, this is only a proof of emu, I have no time share programing, solving problems and writing a perfect documentation.
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