Yeah, it's an impressive game.
and thats an homebrew game, look at the quality
Yeah, it's an impressive game.
A Simple SDL Example. Maybe more may load.
That's cool so it was just the paths thing. All sdl things should work now. Which is great. Was it what i said?
Radquake should work now to.
post some screenies
This is DC Doom (running Ultimate Doom from my own copy of the game).
It runs fast, however there is a screen redraw/refresh issue.
very nice
another one for Chris`s List
Smash DC - plays through the intro perfectly, and gets to the title screen (without locking up). Unfortunately I can't get the controls to work.
dream snes justs crashes windows
[quote author=Wraggster link=board=DCPCEmu;num=1086032344;start=45#56 date=06/05/04 at 17:02:43]very nice
another one for Chris`s List[/quote]
It's not my list :P - I don't even use Chanka at all ;D
This is DCEmu's official Chanka Compatibility Chart 8)
btw: Nice to see DoomDC runnin!
Vorrtexx has tested nxDoom too and posted at DCemulations message board:
ChrisI tested BlackAura's Jump N' Bump and it worked fine, and he said it used the framebuffer.
But I tested nxDoom and nxQuake also, and had no luck with them.
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