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Thread: Icarus News

                  
   
  1. #21
    DCEmu Legend Cap'n 1time's Avatar
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    Default Re: Icarus News

    [quote author=bloodyskies link=board=DCPCEmu;num=1085932897;start=15#19 date=05/31/04 at 15:03:45]Why does everyone seem surprised that Chankast offers limited (if any) support for homebrew software? It seems to me as being inevitable that the first working emulator for the Dreamcast would be able to play commercial software. Firstly, there's a lot more of it to test. Secondly, that's what the console was designed for. Thirdly, the warez scene is a lot older than the homebrew scene, and finally, the Utopia boot disk (which was required to play homebrew in the early days) was designed to enable Dreamcast owners to play warez.

    I do acknowledge that homebrew software now plays on the Dreamcast legally, but I think certain people need to realise that took piracy to enable that to happen.[/quote]

    hes right you know. even homebrew somewhat started out as warez. i think its pretty much unavoidable to make an emulator, and not expect it to be used as warez.

  2. #22
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    Default Re: Icarus News


    Homebrew = warez ? ??? Now can people see what im talking about with these types of posts. Hows that helping the scene

  3. #23
    Won Hung Lo wraggster's Avatar
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    Default Re: Icarus News

    They were just saying where the scene started, read what they are saying first.


  4. #24

    Default Re: Icarus News

    [quote author=Wraggster link=board=DCPCEmu;num=1085932897;start=15#22 date=05/31/04 at 16:20:24]They were just saying where the scene started, read what they are saying first.[/quote]I'm sick of people saying that the warez scene was the one who discovered that code could be loaded using the MIL-CD format, and the ones who started the selfbooting games.

    The warez people did NOT start the "dreamcast scene". The Dreamcast was being disassembled by a group of people (consisting of Marcus Comstedt, Bitmaster, and Dan Potter, among others) pretty much the moment when it came out. The MIL-CD format was discovered long before the first warez release came out. The Gameshark CDX used the MIL-CD format, as did the Bleem demo that was shown at E3 2000. The fact that the MIL-CD format could be used to load code from a CD was in fact known before the Dreamcast even came out in the United States. When the MIL-CD format became public, Marcus Comstedt did some disassembling of the Dreamcast, realizing that it was possible to selfboot programs by placing an audio track before the data track, and scrambling the binary. As soon as this information came out, the warez had started to become selfbooting.

    It wasn't the warez crowd that started the "Dreamcast scene", it was the hard working disassemblers who's work was unfortunately stolen by the warez kids.

    You owe your gratitude to Marcus Comstedt, Bitmaster, Dan Potter, and all of the other early disassemblers of the Dreamcast - not the over-inflated ego baring warez freaks.

  5. #25
    Won Hung Lo wraggster's Avatar
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    Default Re: Icarus News

    Topic closed, ive had enough.

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