Page 2 of 2 FirstFirst 12
Results 11 to 20 of 20

Thread: Genesis Plus/DC plays Monsterworld 3 perfect

                  
   
  1. #11
    Dream Coder
    Join Date
    Apr 2004
    Location
    Miami, FL
    Age
    38
    Posts
    4,675
    Rep Power
    50

    Default

    i've never seen him say anything at all about a gamecube port ever.

  2. #12

    Default

    Quote Originally Posted by Eric
    Cause he is working on the GameCube port and thats what i seen in one of his posts i believe and thats why i wrote it down. I could be wrong but thats what i thought i seen you could ask him directly dont have to believe me.
    I think you might be mistaking BA's posts about porting KOS to the GameCube, Wraggster asked about it somewhere, Dan Potter and BA gave some answers about the possibilities etc.

  3. #13
    DCEmu Oldbie Eric's Avatar
    Join Date
    May 2004
    Location
    Ontario, Canada
    Age
    41
    Posts
    1,506
    Rep Power
    83

    Default

    Okay i'm sorry i am very confused i thought he did a port of his genesis emulator to the Gamecube you all could be right even possibly.

  4. #14
    DCEmu Coder
    Join Date
    Apr 2004
    Posts
    227
    Rep Power
    77

    Default

    Someone did a port of Genesis Plus to the Gamecube. Wasn't me though. However, I did provide a couple of bugfixes (mostly to fix the sound on the Sonic games) - which was easy to fix once you know what's wrong, and there's very little point in not sharing that knowledge.

    It is still being worked on though. I really need to get it all working properly again (for some reason, I can't get the current version to work, although others can, with exactly the same source code), and add all the bits back into it. For example, I have working 6-button controller code in the core, but no DC-side support code for it yet. I also have SRAM saving working on the PC version, but only with C68k and Musashi, and not with FAME yet. I also have a load of changes I want to make to the rendering system especially, and also to the sound system. Should be good, when I get around to it.

  5. #15
    DCEmu Rookie
    Join Date
    Apr 2004
    Location
    Posts
    186
    Rep Power
    77

    Thumbs up

    BlackAura, good to hear from you! all that sounds fantastic can't wait. Until then I will keep enjoying pvr3 (I Love It!!!!)

  6. #16
    DCEmu Newbie
    Join Date
    Jan 2005
    Age
    41
    Posts
    67
    Rep Power
    0

    Default

    This emu is gonna be a masterpiece. Well, anyways, PVR3 is near of that . Take all the time you need, anyways almost all my favourite games plays nice on that preview version (some little sound configuration and they work full speed with sound). Good luck and it's great to hear that you are continuing this project!

  7. #17

    Default

    Any idea on generally how much space SRAM would take up on a vmu. Also, which version is more overall stable on the dreamcast, the c68k or FAME.

  8. #18
    DCEmu Coder
    Join Date
    Apr 2004
    Posts
    227
    Rep Power
    77

    Default

    Depends on the game, and how compressible the data is. The code I currently have does a reasonable job at compressing the save data - it only saves the areas of SRAM that are actually used (most games use a couple of KB at most, and they tend to use only odd or even addresses, so that reduces the amount of data by a lot), and then compresses that using gzip.

    The sample saves I have would be 1 or 2 blocks without an icon, 2 or 3 blocks with. So that's pretty small.

    FAME and C68k are so close that there's not really anything in it. It really makes no difference which one it's using.

  9. #19
    DCEmu Newbie TyBO's Avatar
    Join Date
    Apr 2005
    Posts
    66
    Rep Power
    0

    Default

    That's amazing... sounds like I won't have to buy another VMU.

    I can't wait for this one to be released. Keep up the good work BlackAura!

  10. #20
    DCEmu Newbie
    Join Date
    Apr 2005
    Posts
    1
    Rep Power
    0

    Default Genesis plus question

    Hi everybody fan's of Dreamcast, i have some question about the genesis emu genesis plus by black aura : so why it works only with US roms? very strange... Black aura don't like japanese game? or european ?

    Thanks!!

Page 2 of 2 FirstFirst 12

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •