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Thread: N64 Emulator for DC?

                  
   
  1. #1

    Default N64 Emulator for DC?

    I have The World Is Not Enough, for N64, and I have the rom, how can I make it so I can play it on the DC? What emulators are there?

  2. #2
    Sir Digby Chicken Caesar Darksaviour69's Avatar
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    there are there is only one n64 emu , but its only a tech demo and can not play anygames. Because the n64 is a cart based system and has large roms a N64 emu is not possiable on the dc

  3. #3

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    TWINE (the world is not enough) is only 26MB

  4. #4

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    Project 64 managed it, and if the DC is Windows CE compatible then surely converting P64 to WIn CE format will work?!

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    no. the dreamcast has only 16mb of ram. there is no way a 26mb rom will work even if an emulator is written. go play project 64 on your PC or buy an n64 since you say you have a real cart.

    and for reference, if you are ever told 'no, this doesnt exist' and you decide to give your own idea for how to do it, think this: "can i make it on my own?" If the answer is no, then whatever you have said has either been discussed before, or has not been because it wouldn't work. The Dreamcast emulation scene has existed for 5 years, and it has pretty much been decided that N64 emulation discussion is a moot discussion. If you want to read some lengthy discussions about why it can or can't be done, I would suggest going to www.dcemulation.com and searching their forums for "n64 dreamcast" or something like that and read what has been said about it.

  6. #6

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    Guess it's possible to emulate a N64 on a DC - would be a major work though. I don't think it'll ever happen, but don't quote me on that. If it would happen in the future then I guess it'll be one of the last emulators written for DC as every other system that possible to be emulated on DC (incl. PS1 & Saturn) will be emulated and perfectioned before one attempts a playable N64 emulator.

    Don't get me wrong. It would be nice to play Mario64 on my DC but I'd prefer to see all the currently available emus perfected & polished at first.

    Also since I still have my N64 and since the Nintendo Revolution will emulate the N64 out of the box, so it's nothing to worry about

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    I have seriously considered wanting to do that, but first I have a lot more to learn. I don't plan on stopping dcdev anytime in the next 3-4 years, so I have all the time in the world. What I would want to do though is design a hardware interface for n64 carts on the DC. Even if only one other person builds it, it would be amazing and awsome.

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    Sir Digby Chicken Caesar Darksaviour69's Avatar
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    Quote Originally Posted by quzar
    I have seriously considered wanting to do that, but first I have a lot more to learn. I don't plan on stopping dcdev anytime in the next 3-4 years, so I have all the time in the world. What I would want to do though is design a hardware interface for n64 carts on the DC. Even if only one other person builds it, it would be amazing and awsome.
    i would buy that for a dollar

  9. #9

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    Quote Originally Posted by Christuserloeser
    Don't get me wrong. It would be nice to play Mario64 on my DC but I'd prefer to see all the currently available emus perfected & polished at first.
    Thats exactly what i think :-) Who wants the n64 emulator when we could have the chance to see most 8/16 systems emulated perfectly?

    I guy told me in an spanish site that Rand considered in making one for the DC and that it consisted a pack of the emulator + an adaptor for the parallel port, so we could hook the cartridges to it and use them instead of copying the roms to ram. Sounded to me like he was not saying the truth but anyway, it would be better to to buy a n64 than this kind of thing...

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    Rand has discussed on the dcemulation (www.dcemulation.com) forums about how bleem had been researching concepts for a hardware addon for N64 emulation, and felt the DC was capable of n64 emulation. The major drawback is that the paralell port is the only one fast enough, but is also the most complex to use out of the three different possibilities (parallel, serial, and controller).

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