thanks for the news![]()
Background image correction
Speed functionality improvement
L button for menu
Change page with R button
MENU.BMP or MENU.PNG are menu bg images
BG.BMP or BG.PNG are background images
Games in corresponding folders:
BIN/ .SMD/ .ZIP/ .GZ/ .TGZ/
This is his homepage
http://syn-k.sakura.ne.jp/dgen_psp/
and download from here
http://psp-news.dcemu.co.uk/dgenpsp.shtml
thanks for the news![]()
They both have their pluses and minuses. Some games are working better on Dgen and others on PSPGenesis. Space Harrier and Ghouls and Ghosts runs very nice on Dgen.
Tehehe this is an interesting parallel (TYL and the other snes emu comparison), some games work better in comparison
This emulator in time could beat Sougen's. For now though no emulator can match PSPGenesis' Raw power. I hear this one is more accurate though (like accurate water in the Sonic games)
Well at the current rate both coders are going, Dgen could surpass PSPGenesis.
the author says SRAM took most of his focus for this update (he's had the beta versions out for a week or so before the public release).
I believe the current WIP is like 2 more updates before 1.0.
PSPGenesis' SRAM apparently is custom to it (headers are incompatible with others), so syn-z was unable to make DGEN compatible.
There's yer WIP news
R-E-S-P-E-C-T : the proper places and people deserve it
I like this emulator a bit more than PSPGenesis, at least for the games I play. I found a nice program to convert the Save States between emulators so my problem is mosly solved for RPGs.
It's called convsrm, if you can't find it I'll try looking for it again.
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