- Foreign language text file (help plz) (0 replies)
- NORT 0.2 relased (2 replies)
- PSP Dev Tutorials - Creating Your First Program (5 replies)
- PSP Dev Tutorials - Setting up the Development Environment (20 replies)
- PSP Game Editing Possible? (4 replies)
- Revert Your 1.51 To 1.50!!! (10 replies)
- Post 2.0 News Here! (4 replies)
- Any softwares to convert the games from UMD to memory(HOMEBREW) (2 replies)
- any 2.00 exploit ideas? (5 replies)
- Has a software hack been considered for v2.0? (2 replies)
- What to do... (5 replies)
- Is a Modchip the only Solution for PSP v2.0 Owners (5 replies)
- pspupdates down? (4 replies)
- sdk patches? (0 replies)
- AnyWay? (1 replies)
- AnyWay? (2 replies)
- Lua Documentation (0 replies)
- Button Logger v1.0 (6 replies)
- Help with Lua code... (0 replies)
- Please anyone help me. (9 replies)
- North American Firmware Version 2.0 (1 replies)
- Dual Layer UMD's? (5 replies)
- my spin on the non-duo cards (internal) (2 replies)
- NEW HOMEBREW: Wedgewars (11 replies)
- Wifi Switch not Working (0 replies)
- How the Xbox 360 and PSP apparently interact? (2 replies)
- Psp Joypad (3 replies)
- winportal for ver 2.0 possible hack? (0 replies)
- firmware 2.0 (3 replies)
- Porting ZSNES to PSP (3 replies)
- .wmv on psp? (10 replies)
- WinPSPortal (6 replies)
- Bruce Lee (10 replies)
- 2.0 hack question. . . (6 replies)
- Is there an Emulator for 1.52 (7 replies)
- The Reason Sony Creates Updates. . . (10 replies)
- Possible v2.0 Homebrew Hack (66 replies)
- For all you 2.0 users... (3 replies)
- Let's join together and complain! (10 replies)
- This proves it! (0 replies)
- Getting the ramdrive to mount as root on 2.6.12 linuxsh (9 replies)
- PSP Tips (4 replies)
- Fao Ld Chen (5 replies)
- Easy pass word protection for programs (2 replies)
- Psp Version 2.0 Hack Solution (8 replies)
- Homebrew and Publishing question. (2 replies)
- Nethack for the PSP released (28 replies)
- so witch one is better (2 replies)
- Rolling Back Firmware (25 replies)
- dc-tool-serial-linux ? (1 replies)
- tried every EMU i could none wrk yet on my 2.0 (9 replies)
- What actually can you do with a 1.51? (11 replies)
- Psp firmware QUESTIONS (4 replies)
- Coming Up Next: Nethack for the PSP (0 replies)
- SH4 Assembly (8 replies)
- Web Browser Code? (7 replies)
- A new idea for hacking 2.0 (16 replies)
- Hex Editing? (12 replies)
- PSP hombrew web browser!! (6 replies)
- So Freaking Close!!! (8 replies)
- weird findings while hacking (3 replies)
- Hacked downgrade attempt on 1.51. Interesting results (3 replies)
- 2.0 FIRMWARE HAxORED! Well, maybe. (sticky?) (79 replies)
- A Flash Emulator? Can it be done and made? (8 replies)
- "No Update!?" (4 replies)
- PsP's programming language (3 replies)
- google codeing contest (2 replies)
- text messaging! (3 replies)
- PSPersonalise (0 replies)
- Metal Slug Emualtor (7 replies)
- Important PSP Tips (3 replies)
- RPG Maker Emulation (1 replies)
- YDict Version .02 (0 replies)
- Want the latest firmware for the PSP? (6 replies)
- When will hackers start? (27 replies)
- What is AVC Video? (1 replies)
- Hackers To have there hands full. . . . (5 replies)
- PSickoPortable v0.2 - PSP TOOL (20 replies)
- Help (7 replies)
- WHO is the brave tester? (on 2.0!) (9 replies)
- PSP Weather (0 replies)
- Super Pong V1.10 Released (3 replies)
- .RAR File??? (2 replies)
- Quick FAQ on 1.50 Homebrew (0 replies)
- Why does Sony... (2 replies)
- How Long??? (1 replies)
- PSickoPortable v0.1 - Organize your game folder (2 replies)
- Need help with compiling code to run on the PSP (6 replies)
- Donations for Devs (2 replies)
- Letter "A" (1 replies)
- Welcome to the Official Opening of GPFs New Website (5 replies)
- what would YOU do? (if your son was at home crying. . .haha) (9 replies)
- 2.0 Firmware for download (31 replies)
- will this work on psp (10 replies)
- Neo Geo Emu (1 replies)
- web browser help!!!! (2 replies)
- suggested psp apps, (4 replies)
- Need Help for my PSX emulator port. (1 replies)
- New Firmware 2.0 (1 replies)
- 1.51 Now In U.s!!! (3 replies)
- New project, PSPtelnet (0 replies)
- Single Memory Card Homebrew! (3 replies)
- ghost in the matrix v0.1 source (3 replies)
- My dreamcast+ KOS homemade games method (4 replies)
- A Rumor??? (2 replies)
- Homebrew Icon Arranger (19 replies)
- Will there ever be an Nintendo 64 & Sega Dreamcast PSP Emulator ? (16 replies)
- Problem with DevKitPSP (7 replies)
- First attempt at Lua (10 replies)
- linux on a psp (0 replies)
- Help me get into coding for PSP (2 replies)
- Lua for PSP, or: writing games the easy way without compiler ! (9 replies)
- Private Developers forum for PSP/DC Coders (48 replies)
- Ftp Umd (1 replies)
- IRDA Capture Program (20 replies)
- cygwin x (0 replies)
- NeoPop Core Improvements (10 replies)
- PSP Dreamcast VMU Emulator Demo (1.5) (3 replies)
- Would You like To See A Flash Player On PsP? (6 replies)
- A Little Help Please! (6 replies)
- Knowledge Of Update? (10 replies)
- psp v1.5 emu help (2 replies)
- Newsposting Access for Coders & Hosting For Projects (29 replies)
- PSPDev Help (4 replies)
- PSP intro clip. (3 replies)
- DevkitPSP release 3 (2 replies)
- Debunking PSP firmware downgrading rumors (5 replies)
- The HUGE NEWS QUESTION! (0 replies)
- PSPX - Mass Storage Converter (18 replies)
- Wipeout Pure Downloads (0 replies)
- PSP Network Update 1.52+ (13 replies)
- PSP external hard drive (1 replies)
- Psp Video 9 Assistance (3 replies)
- use an ipod for an external Hard Drive For the PSP (2 replies)
- PSP Coders Sign in (4 replies)
- What do you think? (2 replies)
- PSP piracy threat looms as hackers break protection (15 replies)
- Pirates killing our scene (9 replies)
- DCLoad serial 1.0.2 (5 replies)
- Need some assistance... (1 replies)
- emulators on psp question....HELP!!!! (10 replies)
- emulators on psp question (0 replies)
- Team Xecuter Speak Out (14 replies)
- Wipeout disk swap Multiplayer HACKED (0 replies)
- Possible to play flash? (1 replies)
- PSP cross platform wireless multiplayer? (5 replies)
- UMD dumps playable????? (2 replies)
- PSP-GCC binaries (4 replies)
- Questions about network update (4 replies)
- telnet your psp - NETCODE PROGRAM! (0 replies)
- PSP radio (5 replies)
- PSPSDK 1.0+beta released! (3 replies)
- OS Kernel on Dreamcast (0 replies)
- v1.5 homebrew tutorial (0 replies)
- 'Corrupt Data' hiding program by Me (28 replies)
- HELP expore for mobile phone (0 replies)
- Puzzle Bobble Trainer has been released. (1 replies)
- Firmware 1.50 somewhere ?? URGENT (3 replies)
- PVR for n00bs .....ask here (2 replies)
- A new Txt Read CN READER V1.0 (0 replies)
- Region Codes (1 replies)
- Trading In My PSP. . .Bad Idea? (5 replies)
- Guide to get into PSP Homebrew (7 replies)
- overclocking the psp (16 replies)
- KGL: Alphachannel for textures? (1 replies)
- DC Deving on Linux (8 replies)
- DCfreeDEV (2 replies)
- Graphics Artist for Emu/Homebrew PSP Coders (10 replies)
- Welcome to the new PSP Development & Hacking Forum (1 replies)
- Where to begin? (2 replies)
- OpenBOR Dreamcast (6 replies)
- Getting started with KOS (2 replies)
- Bill Nagel (0 replies)
- ReactOS for Dreamcast (0 replies)
- ngPsp - Neo Geo Pocket Emu for PSP V1.0 (235 replies)
- Modem Direct mode (2 replies)
- modem->DSL (0 replies)
- KOS for Gamecube/PSP/DS ? (10 replies)
- U.S. coders looking for a BBA (10 replies)
- Tutorial #1: Setting up cygwin and KOS 1.3.x (16 replies)
- Tutorial #2: Compiling your first SDL game (13 replies)
- C++ 3d Libraries (10 replies)
- Sound streaming problems (0 replies)
- New UDC Divx ? (0 replies)
- Special Doom Releases (11 replies)
- Looking for an Development crew for a game (metal slug like) (6 replies)
- can you all reply in main news forum (1 replies)
- Help setting up DC BBA (networking problems) (1 replies)
- coders please sign in (17 replies)
- Hardware Acceleration via OpenGL ES (1 replies)
- C++ coding on Dreamcast (2 replies)
- Two 128 byte intros released (14 replies)
- including KOS with DevCpp (1 replies)
- Need help with Mekanaizer's Tutorial (13 replies)
- anyones here use Devcpp do compile dc projects ??? (4 replies)
- New emulator: Nanowasp (4 replies)
- KOSX R1 (3 replies)
- SuperDCision (3 replies)
- dc-tool serial built using msys/mingw (5 replies)
- Watara SuperVision emulator (15 replies)
- Gamecube Fenix Could it be Done? (4 replies)
- Question about pvr_wait_ready() (4 replies)
- Moved: how to make a bootable disc (0 replies)
- Torque Game Engine $100 to Independent Developers (4 replies)
- HELP, WANTED!!! I'm wiling to make a game (7 replies)
- Bumpmapping figured out (11 replies)
- What is This Topic About? (4 replies)
- DC resolution (2 replies)
- Where do i start? (1 replies)
- KOS environment (2 replies)
- ascii code and accents (4 replies)
- Dev Questions (9 replies)
- ODE V0.5 Released (0 replies)
- Help with graphics for NesterDC SE (0 replies)
- Fenix.dcemu.co.uk (1 replies)
- Alignment of PVR polygons for 2D images (2 replies)
- dos on dreamcast... (1 replies)
- Current knowledge and development of dialup PPP (5 replies)
- KOS sound streaming (13 replies)
- Using CYGWIN dll in Windows with #imports (0 replies)
- How to build an elf, and run it in Chankast (3 replies)
- BeginnerGuide: How I made my first DC elf in WinXP (1 replies)
- Spanish NEO4ALL Forum (0 replies)
- Spanish FAME forum (7 replies)
- Beatmania IIDC (0 replies)
- KOSX (33 replies)
- Noob (1 replies)
- Can someone with a BBA test these for me (13 replies)
- Moved: Fenix and DIV sources wanted... (0 replies)
- Moved: Fenix Information and Tutorials (0 replies)
- Burning \ Making SBI's (4 replies)
- Genesis Plus - Help! (12 replies)
- KOS for PS2.GBA.DC.GP32? (2 replies)
- Porting Fenix Games to Dreamcast? (0 replies)
- Full Speed PSX/GBA Emulator a possibility nOW? (10 replies)
- Dev.dcemu .co.uk (9 replies)
- Recruiting (4 replies)
- Fake64DC (2 replies)
- Developer IRC Channel (0 replies)
- calling a function on a event timer in KOS 1.3? (2 replies)
- debug handler for KOS (1 replies)
- GCC 3.4.2/newlib KOS 1.3 svn 165 (20 replies)
- problme with KMG data (1 replies)
- KOS 1.3 HTTP example (0 replies)
- Got A Coders Cable...Now What? (4 replies)
- question about KOS (8 replies)
- Genesis Plus (3 replies)
- SDL_ttf unicode chars prob (2 replies)
- NeoPop SDL (8 replies)
- I did this a long time ago, but it just crashed... (29 replies)