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View Full Version : DCEmu Homebrew, Emulation, Hacking and Development Forum



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  1. Foreign language text file (help plz) (0 replies)
  2. NORT 0.2 relased (2 replies)
  3. PSP Dev Tutorials - Creating Your First Program (5 replies)
  4. PSP Dev Tutorials - Setting up the Development Environment (20 replies)
  5. PSP Game Editing Possible? (4 replies)
  6. Revert Your 1.51 To 1.50!!! (10 replies)
  7. Post 2.0 News Here! (4 replies)
  8. Any softwares to convert the games from UMD to memory(HOMEBREW) (2 replies)
  9. any 2.00 exploit ideas? (5 replies)
  10. Has a software hack been considered for v2.0? (2 replies)
  11. What to do... (5 replies)
  12. Is a Modchip the only Solution for PSP v2.0 Owners (5 replies)
  13. pspupdates down? (4 replies)
  14. sdk patches? (0 replies)
  15. AnyWay? (1 replies)
  16. AnyWay? (2 replies)
  17. Lua Documentation (0 replies)
  18. Button Logger v1.0 (6 replies)
  19. Help with Lua code... (0 replies)
  20. Please anyone help me. (9 replies)
  21. North American Firmware Version 2.0 (1 replies)
  22. Dual Layer UMD's? (5 replies)
  23. my spin on the non-duo cards (internal) (2 replies)
  24. NEW HOMEBREW: Wedgewars (11 replies)
  25. Wifi Switch not Working (0 replies)
  26. How the Xbox 360 and PSP apparently interact? (2 replies)
  27. Psp Joypad (3 replies)
  28. winportal for ver 2.0 possible hack? (0 replies)
  29. firmware 2.0 (3 replies)
  30. Porting ZSNES to PSP (3 replies)
  31. .wmv on psp? (10 replies)
  32. WinPSPortal (6 replies)
  33. Bruce Lee (10 replies)
  34. 2.0 hack question. . . (6 replies)
  35. Is there an Emulator for 1.52 (7 replies)
  36. The Reason Sony Creates Updates. . . (10 replies)
  37. Possible v2.0 Homebrew Hack (66 replies)
  38. For all you 2.0 users... (3 replies)
  39. Let's join together and complain! (10 replies)
  40. This proves it! (0 replies)
  41. Getting the ramdrive to mount as root on 2.6.12 linuxsh (9 replies)
  42. PSP Tips (4 replies)
  43. Fao Ld Chen (5 replies)
  44. Easy pass word protection for programs (2 replies)
  45. Psp Version 2.0 Hack Solution (8 replies)
  46. Homebrew and Publishing question. (2 replies)
  47. Nethack for the PSP released (28 replies)
  48. so witch one is better (2 replies)
  49. Rolling Back Firmware (25 replies)
  50. dc-tool-serial-linux ? (1 replies)
  51. tried every EMU i could none wrk yet on my 2.0 (9 replies)
  52. What actually can you do with a 1.51? (11 replies)
  53. Psp firmware QUESTIONS (4 replies)
  54. Coming Up Next: Nethack for the PSP (0 replies)
  55. SH4 Assembly (8 replies)
  56. Web Browser Code? (7 replies)
  57. A new idea for hacking 2.0 (16 replies)
  58. Hex Editing? (12 replies)
  59. PSP hombrew web browser!! (6 replies)
  60. So Freaking Close!!! (8 replies)
  61. weird findings while hacking (3 replies)
  62. Hacked downgrade attempt on 1.51. Interesting results (3 replies)
  63. 2.0 FIRMWARE HAxORED! Well, maybe. (sticky?) (79 replies)
  64. A Flash Emulator? Can it be done and made? (8 replies)
  65. "No Update!?" (4 replies)
  66. PsP's programming language (3 replies)
  67. google codeing contest (2 replies)
  68. text messaging! (3 replies)
  69. PSPersonalise (0 replies)
  70. Metal Slug Emualtor (7 replies)
  71. Important PSP Tips (3 replies)
  72. RPG Maker Emulation (1 replies)
  73. YDict Version .02 (0 replies)
  74. Want the latest firmware for the PSP? (6 replies)
  75. When will hackers start? (27 replies)
  76. What is AVC Video? (1 replies)
  77. Hackers To have there hands full. . . . (5 replies)
  78. PSickoPortable v0.2 - PSP TOOL (20 replies)
  79. Help (7 replies)
  80. WHO is the brave tester? (on 2.0!) (9 replies)
  81. PSP Weather (0 replies)
  82. Super Pong V1.10 Released (3 replies)
  83. .RAR File??? (2 replies)
  84. Quick FAQ on 1.50 Homebrew (0 replies)
  85. Why does Sony... (2 replies)
  86. How Long??? (1 replies)
  87. PSickoPortable v0.1 - Organize your game folder (2 replies)
  88. Need help with compiling code to run on the PSP (6 replies)
  89. Donations for Devs (2 replies)
  90. Letter "A" (1 replies)
  91. Welcome to the Official Opening of GPFs New Website (5 replies)
  92. what would YOU do? (if your son was at home crying. . .haha) (9 replies)
  93. 2.0 Firmware for download (31 replies)
  94. will this work on psp (10 replies)
  95. Neo Geo Emu (1 replies)
  96. web browser help!!!! (2 replies)
  97. suggested psp apps, (4 replies)
  98. Need Help for my PSX emulator port. (1 replies)
  99. New Firmware 2.0 (1 replies)
  100. 1.51 Now In U.s!!! (3 replies)
  101. New project, PSPtelnet (0 replies)
  102. Single Memory Card Homebrew! (3 replies)
  103. ghost in the matrix v0.1 source (3 replies)
  104. My dreamcast+ KOS homemade games method (4 replies)
  105. A Rumor??? (2 replies)
  106. Homebrew Icon Arranger (19 replies)
  107. Will there ever be an Nintendo 64 & Sega Dreamcast PSP Emulator ? (16 replies)
  108. Problem with DevKitPSP (7 replies)
  109. First attempt at Lua (10 replies)
  110. linux on a psp (0 replies)
  111. Help me get into coding for PSP (2 replies)
  112. Lua for PSP, or: writing games the easy way without compiler ! (9 replies)
  113. Private Developers forum for PSP/DC Coders (48 replies)
  114. Ftp Umd (1 replies)
  115. IRDA Capture Program (20 replies)
  116. cygwin x (0 replies)
  117. NeoPop Core Improvements (10 replies)
  118. PSP Dreamcast VMU Emulator Demo (1.5) (3 replies)
  119. Would You like To See A Flash Player On PsP? (6 replies)
  120. A Little Help Please! (6 replies)
  121. Knowledge Of Update? (10 replies)
  122. psp v1.5 emu help (2 replies)
  123. Newsposting Access for Coders & Hosting For Projects (29 replies)
  124. PSPDev Help (4 replies)
  125. PSP intro clip. (3 replies)
  126. DevkitPSP release 3 (2 replies)
  127. Debunking PSP firmware downgrading rumors (5 replies)
  128. The HUGE NEWS QUESTION! (0 replies)
  129. PSPX - Mass Storage Converter (18 replies)
  130. Wipeout Pure Downloads (0 replies)
  131. PSP Network Update 1.52+ (13 replies)
  132. PSP external hard drive (1 replies)
  133. Psp Video 9 Assistance (3 replies)
  134. use an ipod for an external Hard Drive For the PSP (2 replies)
  135. PSP Coders Sign in (4 replies)
  136. What do you think? (2 replies)
  137. PSP piracy threat looms as hackers break protection (15 replies)
  138. Pirates killing our scene (9 replies)
  139. DCLoad serial 1.0.2 (5 replies)
  140. Need some assistance... (1 replies)
  141. emulators on psp question....HELP!!!! (10 replies)
  142. emulators on psp question (0 replies)
  143. Team Xecuter Speak Out (14 replies)
  144. Wipeout disk swap Multiplayer HACKED (0 replies)
  145. Possible to play flash? (1 replies)
  146. PSP cross platform wireless multiplayer? (5 replies)
  147. UMD dumps playable????? (2 replies)
  148. PSP-GCC binaries (4 replies)
  149. Questions about network update (4 replies)
  150. telnet your psp - NETCODE PROGRAM! (0 replies)
  151. PSP radio (5 replies)
  152. PSPSDK 1.0+beta released! (3 replies)
  153. OS Kernel on Dreamcast (0 replies)
  154. v1.5 homebrew tutorial (0 replies)
  155. 'Corrupt Data' hiding program by Me (28 replies)
  156. HELP expore for mobile phone (0 replies)
  157. Puzzle Bobble Trainer has been released. (1 replies)
  158. Firmware 1.50 somewhere ?? URGENT (3 replies)
  159. PVR for n00bs .....ask here (2 replies)
  160. A new Txt Read CN READER V1.0 (0 replies)
  161. Region Codes (1 replies)
  162. Trading In My PSP. . .Bad Idea? (5 replies)
  163. Guide to get into PSP Homebrew (7 replies)
  164. overclocking the psp (16 replies)
  165. KGL: Alphachannel for textures? (1 replies)
  166. DC Deving on Linux (8 replies)
  167. DCfreeDEV (2 replies)
  168. Graphics Artist for Emu/Homebrew PSP Coders (10 replies)
  169. Welcome to the new PSP Development & Hacking Forum (1 replies)
  170. Where to begin? (2 replies)
  171. OpenBOR Dreamcast (6 replies)
  172. Getting started with KOS (2 replies)
  173. Bill Nagel (0 replies)
  174. ReactOS for Dreamcast (0 replies)
  175. ngPsp - Neo Geo Pocket Emu for PSP V1.0 (235 replies)
  176. Modem Direct mode (2 replies)
  177. modem->DSL (0 replies)
  178. KOS for Gamecube/PSP/DS ? (10 replies)
  179. U.S. coders looking for a BBA (10 replies)
  180. Tutorial #1: Setting up cygwin and KOS 1.3.x (16 replies)
  181. Tutorial #2: Compiling your first SDL game (13 replies)
  182. C++ 3d Libraries (10 replies)
  183. Sound streaming problems (0 replies)
  184. New UDC Divx ? (0 replies)
  185. Special Doom Releases (11 replies)
  186. Looking for an Development crew for a game (metal slug like) (6 replies)
  187. can you all reply in main news forum (1 replies)
  188. Help setting up DC BBA (networking problems) (1 replies)
  189. coders please sign in (17 replies)
  190. Hardware Acceleration via OpenGL ES (1 replies)
  191. C++ coding on Dreamcast (2 replies)
  192. Two 128 byte intros released (14 replies)
  193. including KOS with DevCpp (1 replies)
  194. Need help with Mekanaizer's Tutorial (13 replies)
  195. anyones here use Devcpp do compile dc projects ??? (4 replies)
  196. New emulator: Nanowasp (4 replies)
  197. KOSX R1 (3 replies)
  198. SuperDCision (3 replies)
  199. dc-tool serial built using msys/mingw (5 replies)
  200. Watara SuperVision emulator (15 replies)
  201. Gamecube Fenix Could it be Done? (4 replies)
  202. Question about pvr_wait_ready() (4 replies)
  203. Moved: how to make a bootable disc (0 replies)
  204. Torque Game Engine $100 to Independent Developers (4 replies)
  205. HELP, WANTED!!! I'm wiling to make a game (7 replies)
  206. Bumpmapping figured out (11 replies)
  207. What is This Topic About? (4 replies)
  208. DC resolution (2 replies)
  209. Where do i start? (1 replies)
  210. KOS environment (2 replies)
  211. ascii code and accents (4 replies)
  212. Dev Questions (9 replies)
  213. ODE V0.5 Released (0 replies)
  214. Help with graphics for NesterDC SE (0 replies)
  215. Fenix.dcemu.co.uk (1 replies)
  216. Alignment of PVR polygons for 2D images (2 replies)
  217. dos on dreamcast... (1 replies)
  218. Current knowledge and development of dialup PPP (5 replies)
  219. KOS sound streaming (13 replies)
  220. Using CYGWIN dll in Windows with #imports (0 replies)
  221. How to build an elf, and run it in Chankast (3 replies)
  222. BeginnerGuide: How I made my first DC elf in WinXP (1 replies)
  223. Spanish NEO4ALL Forum (0 replies)
  224. Spanish FAME forum (7 replies)
  225. Beatmania IIDC (0 replies)
  226. KOSX (33 replies)
  227. Noob (1 replies)
  228. Can someone with a BBA test these for me (13 replies)
  229. Moved: Fenix and DIV sources wanted... (0 replies)
  230. Moved: Fenix Information and Tutorials (0 replies)
  231. Burning \ Making SBI's (4 replies)
  232. Genesis Plus - Help! (12 replies)
  233. KOS for PS2.GBA.DC.GP32? (2 replies)
  234. Porting Fenix Games to Dreamcast? (0 replies)
  235. Full Speed PSX/GBA Emulator a possibility nOW? (10 replies)
  236. Dev.dcemu .co.uk (9 replies)
  237. Recruiting (4 replies)
  238. Fake64DC (2 replies)
  239. Developer IRC Channel (0 replies)
  240. calling a function on a event timer in KOS  1.3? (2 replies)
  241. debug handler for KOS (1 replies)
  242. GCC 3.4.2/newlib KOS 1.3 svn 165 (20 replies)
  243. problme with KMG data (1 replies)
  244. KOS 1.3 HTTP example (0 replies)
  245. Got A Coders Cable...Now What? (4 replies)
  246. question about KOS (8 replies)
  247. Genesis Plus (3 replies)
  248. SDL_ttf unicode chars prob (2 replies)
  249. NeoPop SDL (8 replies)
  250. I did this a long time ago, but it just crashed... (29 replies)