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    by Published on June 14th, 2010 17:41

    In what can only be seen an unwelcome PR blow for Microsoft ahead of its E3 press conference at 18:00 (BST) tonight, the BBC’s tech correspondent has voiced his unease about some elements of Kinect’s design.
    Speaking after a hands-on sessions at Microsoft’s pre-E3 gathering last night, Rory Cellan-Jones stated:
    “It was an enjoyable, if sweaty, half-hour, and I could certainly see the attractions of throwing away the control and just flinging yourself at the game.
    “But I was not quite convinced that Microsoft's technology would deliver for hard-core gamers. It seemed to work well on fun Wii-like games where you didn't need too much precision – I'm not so sure how whether it would deliver on a first-person shooter.”
    However, Cellan-Jones was a lot more positive about Sony’s Move controller.

    “I've also had a go on Sony's Move motion control system, which is unveiled on Tuesday,” he continued. “Sony's solution is much less radical. It has retained the controller, now adorned with glowing spheres which interact with a sensor unit on the television.
    “This makes the whole experience less physical than with Kinect, but it also delivers a lot more precision. Sony showed us a table tennis game which seemed to mimic the real thing much more closely than I have seen elsewhere.”

    http://www.mcvuk.com/news/39476/BBC-...se-than-Kinect ...
    by Published on June 14th, 2010 17:40

    Speaking to Develop, Monkey Island co-desinger Tim Schafer has suggested that Double Fine may in the future look to create iPhone titles. More that that, said the studio's founder, the firm is hoping to try 'everything'.
    "Some of the recent downloadable games have managed to retain their big-game production values, and I think that is really interesting," enthused Schafer when asked about the iPhone.
    "Just because you want to play a short game, doesn’t mean you want to play a cheap-looking game. I think there is a big future in small, beautiful, well crafted games. I can see Double Fine making all kinds of games. Give us enough time and we’ll try everything."

    Develop Conference speaker Schafer, who created Full Throttle, Grim Fandango, Psychonauts, and more recently Brütal Legend, also revealed his enthusiasm for Natal, which is now known as Kinect.
    "I am usually more excited by creative ideas on the design side, and when it comes to tech like new controllers I take more of a ‘wait and see’ approach. Except I am very excited about Natal. I think if Natal is a success, it could open video games up to a whole new market. And possibly cause me to lose 30 pounds.

    http://www.casualgaming.biz/news/302...move-on-iPhone ...
    by Published on June 14th, 2010 17:39

    Activision has confirmed that a track from US hip-hop star Eminem’s new album Recovery will feature in this year’s Call of Duty: Black Ops.
    Slim Shady joins a star-studded roster of talent set to appear in a number of its upcoming titles.
    Recently revealed DJ Hero 2 welcomes R&B face Usher as well as Grammy Award winning producer David Guetta and house star Deadmau5.
    Meanwhile, Guitar Hero: Warriors of Rock will see Soundgarden’s unreleased track ‘Black Rain’ feature on its playlist. Also on board for the title is Jane’s Addiction, A Perfect Circle, Black Sabbath and Megadeth.
    And back on the R&B front, producer Pharrell Williams is to headline the soundtrack for True Crime: Hong Kong, which will also feature Rhea and N.E.R.D.

    “Activision's fall titles are set to give gamers an unparalleled musical experience,” Activision Blizzard CEO Bobby Kotick stated.
    “We have assembled an exceptionally talented roster of artists, many of whom have created exclusive or originally recorded tracks for our games. We are sure our titles will offer a variety of tracks that will appeal to our wide consumer base and delight the most passionate music and gaming fans.”

    http://www.mcvuk.com/news/39473/E3-2...-COD-Black-Ops ...
    by Published on June 14th, 2010 16:20

    Nyko Announces Product Lineup for E3 2010, “Moves” into New PS3 Territory

    LOS ANGELES - June 14, 2010


    Leading gaming peripherals manufacturer Nyko Technologies® today announced the upcoming product line-up to be showcased this week at the 2010 Electronic Entertainment Expo (E3), taking place June 15–17 in Los Angeles. The line-up includes a variety of innovative new accessories for the Sony PlayStation 3. From bold new controllers to charging solutions for the upcoming PlayStation Move, Nyko continues their tradition of innovation and affordable, high quality design.

    “Nyko has been a participant in E3 for 11 straight years and we’re excited to be using the show as the launching pad for our 2010 products,” said Chris Arbogast, director of marketing at Nyko Technologies. “Sony had a banner year with the PlayStation 3, and we’ve developed a line of products that complement and enhance this console's gaming experience.”


    Raven for Sony PlayStation 3
    The Raven, Nyko’s premium controller for PS3, features Multi-Axis Technology for full motion support. It comes in two configurations – the Raven Standard Configuration laid out identically to Sony’s controller, and will be instantly familiar to PS3 gamers. In response to player demand, the Raven Alternate Configuration swaps the position of the left analog stick and directional pad, giving gamers the first-ever ergonomic alternative to Sony’s layout. As the majority of modern games rely on the analog joystick, this is a great option for players seeking a more comfortable controller for gaming sessions.


    Charge Station and Charge Station Quad for Move
    Easily store and charge both the Move Motion controller and the Move Navigation controller at once. Or, with the 4-Port Charge Station, keep 2 sets of Move Motion controllers and 2 Move Navigation controllers ready for instant action. The convenient drop-and-charge design recharges the internal batteries in the Move controllers, while AC power allows for faster charging with no messy cables back to the console. LED Charge Indicator lights display the charge status, and both units sport a sleek design that will look great near your PS3.


    Core Controller for Sony PlayStation 3
    The Core Controller features fully analog face buttons and joysticks for accurate and responsive gameplay. The dual vibration motors will shake and rattle with the action giving you full immersive feedback with your games. With its 9-foot USB cable, the Core Controller provides lag-free response time, and with its trigger styled shoulder buttons your finger will easily stay put with every pedal to the metal moment in your favorite action or racing games. The Core Controller is the ideal hardware for those who want the most accurate controller, response and ergonomics for their PlayStation 3 at the most affordable price possible.

    Preorder Links:
    Source: Press Release

    Images via comments ...
    by Published on June 14th, 2010 16:20

    Nyko Announces Product Lineup for E3 2010, “Moves” into New PS3 Territory

    LOS ANGELES - June 14, 2010


    Leading gaming peripherals manufacturer Nyko Technologies® today announced the upcoming product line-up to be showcased this week at the 2010 Electronic Entertainment Expo (E3), taking place June 15–17 in Los Angeles. The line-up includes a variety of innovative new accessories for the Sony PlayStation 3. From bold new controllers to charging solutions for the upcoming PlayStation Move, Nyko continues their tradition of innovation and affordable, high quality design.

    “Nyko has been a participant in E3 for 11 straight years and we’re excited to be using the show as the launching pad for our 2010 products,” said Chris Arbogast, director of marketing at Nyko Technologies. “Sony had a banner year with the PlayStation 3, and we’ve developed a line of products that complement and enhance this console's gaming experience.”


    Raven for Sony PlayStation 3
    The Raven, Nyko’s premium controller for PS3, features Multi-Axis Technology for full motion support. It comes in two configurations – the Raven Standard Configuration laid out identically to Sony’s controller, and will be instantly familiar to PS3 gamers. In response to player demand, the Raven Alternate Configuration swaps the position of the left analog stick and directional pad, giving gamers the first-ever ergonomic alternative to Sony’s layout. As the majority of modern games rely on the analog joystick, this is a great option for players seeking a more comfortable controller for gaming sessions.


    Charge Station and Charge Station Quad for Move
    Easily store and charge both the Move Motion controller and the Move Navigation controller at once. Or, with the 4-Port Charge Station, keep 2 sets of Move Motion controllers and 2 Move Navigation controllers ready for instant action. The convenient drop-and-charge design recharges the internal batteries in the Move controllers, while AC power allows for faster charging with no messy cables back to the console. LED Charge Indicator lights display the charge status, and both units sport a sleek design that will look great near your PS3.


    Core Controller for Sony PlayStation 3
    The Core Controller features fully analog face buttons and joysticks for accurate and responsive gameplay. The dual vibration motors will shake and rattle with the action giving you full immersive feedback with your games. With its 9-foot USB cable, the Core Controller provides lag-free response time, and with its trigger styled shoulder buttons your finger will easily stay put with every pedal to the metal moment in your favorite action or racing games. The Core Controller is the ideal hardware for those who want the most accurate controller, response and ergonomics for their PlayStation 3 at the most affordable price possible.

    Preorder Links:

    Source: Press Release

    Images via comments ...
    by Published on June 14th, 2010 15:45


    Essential Docking Station for PS3 – Connects, Docks, Expands & Charges

    Keeps Gaming Area Stylish & Neat - Controllers Always Charged & Ready

    Winner of “Best Accessory Award” RetailVision Europe 2010

    June 12, 2010, Eindhoven, Netherlands -
    Vogel’s www.vogels.com, the leading European market leader in Audio/Video & TV mounting solutions, announced today TwistDock www.twistdock.com, the highly-anticipated new essential docking station for the Sony PlayStation®3 (PS3TM) gaming and entertainment system. TwistDock connects, docks, expands, and charges the PS3, keeping cables and controllers organized and neat for a home entertainment center that looks clean, stylish and sexy. A must-have for all PS3 users, TwistDock will be shown in the U.S. for the first time at E3 Expo, June 15-17, 2010 at the Los Angeles Convention Center, Los Angeles, CA – Vogel’s Meeting Room #5356 West.

    Controllers Always Charged & Ready to Go – Even when the PS3 is Off

    Already the winner of the RetailVision Europe “Best Accessory Award” May 2010, gamers will love TwistDock’s ability to keep controllers organized at their fingertips and always charged, since stopping to re-charge a controller can mean the difference between winning and losing a game. With TwistDock, controllers are always ready for action, continuing its high-speed charge even when the PS3 is turned off.

    Docks PS3 Original & PS3 Slim – Additional 2-6 USB Ports Keep Peripherals Always Connected

    The first product in Vogel’s new line of essential gaming products and accessories, TwistDock esthetically blends with the PS3’s sleek design, docking both the PS3 Original and the PS3 Slim models for a beautiful entertainment center that enhances a home’s décor. TwistDock expands on the PS3’s capabilities, keeping PS3 USB peripherals (such as an extra hard drive) always connected with TwistDock’s additional 2 USB charging ports, as well as its optional 4 USB Hub accessory. In addition, there is an optional TwistDock CableSet accessory for an extra set of high quality cables that are designed to blend with the PS3.

    “TwistDock is a must-have for the gaming enthusiast, who will love its combination of style and functionality that makes the PS3 even more enjoyable to use,” said Albert Zeeman, VP Innovations and Alliances, Vogel’s. “TwistDock expands and charges more peripherals, keeping the PlayStation 3’s unsightly cables neatly concealed in TwistDock’s sturdy pedestal. With the introduction of TwistDock, Vogel’s is launching a whole new line of gaming accessories to complement its successful worldwide product line of TV and mounting solutions.”

    TwistDock – Essential Docking Station Features for the PS3:

    CONNECTS:
    • Easily connects all cables, including HDMI port to TV
    • Keeps controllers and gaming area neat and organized

    EXPANDS:
    • Keeps USB peripherals always connected, no need to plug and unplug peripherals
    • Features 2 USB charging ports
    • Optional USB Hub features 4 additional USB ports for connecting more peripherals

    DOCKS:
    • Docks PS3 and controllers for a neat esthetic display
    • Works with both versions of PlayStation 3: PS3 Original and PS3 Slim

    CHARGES:
    • High-speed charging of controllers and USB peripherals for continuous play – even when PS3 is off
    • LED indicators show charging status

    TwistDock pricing will be available summer 2010 with product availability in the U.S. starting 4Q 2010 in time for the holiday season. For more information, see the websites: www.twistdock.com and www.vogels.com.

    Source: Press Release

    Images via comments ...
    by Published on June 14th, 2010 15:45

    Essential Docking Station for PS3 – Connects, Docks, Expands & Charges

    Keeps Gaming Area Stylish & Neat - Controllers Always Charged & Ready

    Winner of “Best Accessory Award” RetailVision Europe 2010

    June 12, 2010, Eindhoven, Netherlands -
    Vogel’s www.vogels.com, the leading European market leader in Audio/Video & TV mounting solutions, announced today TwistDock www.twistdock.com, the highly-anticipated new essential docking station for the Sony PlayStation®3 (PS3TM) gaming and entertainment system. TwistDock connects, docks, expands, and charges the PS3, keeping cables and controllers organized and neat for a home entertainment center that looks clean, stylish and sexy. A must-have for all PS3 users, TwistDock will be shown in the U.S. for the first time at E3 Expo, June 15-17, 2010 at the Los Angeles Convention Center, Los Angeles, CA – Vogel’s Meeting Room #5356 West.

    Controllers Always Charged & Ready to Go – Even when the PS3 is Off

    Already the winner of the RetailVision Europe “Best Accessory Award” May 2010, gamers will love TwistDock’s ability to keep controllers organized at their fingertips and always charged, since stopping to re-charge a controller can mean the difference between winning and losing a game. With TwistDock, controllers are always ready for action, continuing its high-speed charge even when the PS3 is turned off.

    Docks PS3 Original & PS3 Slim – Additional 2-6 USB Ports Keep Peripherals Always Connected

    The first product in Vogel’s new line of essential gaming products and accessories, TwistDock esthetically blends with the PS3’s sleek design, docking both the PS3 Original and the PS3 Slim models for a beautiful entertainment center that enhances a home’s décor. TwistDock expands on the PS3’s capabilities, keeping PS3 USB peripherals (such as an extra hard drive) always connected with TwistDock’s additional 2 USB charging ports, as well as its optional 4 USB Hub accessory. In addition, there is an optional TwistDock CableSet accessory for an extra set of high quality cables that are designed to blend with the PS3.

    “TwistDock is a must-have for the gaming enthusiast, who will love its combination of style and functionality that makes the PS3 even more enjoyable to use,” said Albert Zeeman, VP Innovations and Alliances, Vogel’s. “TwistDock expands and charges more peripherals, keeping the PlayStation 3’s unsightly cables neatly concealed in TwistDock’s sturdy pedestal. With the introduction of TwistDock, Vogel’s is launching a whole new line of gaming accessories to complement its successful worldwide product line of TV and mounting solutions.”

    TwistDock – Essential Docking Station Features for the PS3:

    CONNECTS:
    • Easily connects all cables, including HDMI port to TV
    • Keeps controllers and gaming area neat and organized

    EXPANDS:
    • Keeps USB peripherals always connected, no need to plug and unplug peripherals
    • Features 2 USB charging ports
    • Optional USB Hub features 4 additional USB ports for connecting more peripherals

    DOCKS:
    • Docks PS3 and controllers for a neat esthetic display
    • Works with both versions of PlayStation 3: PS3 Original and PS3 Slim

    CHARGES:
    • High-speed charging of controllers and USB peripherals for continuous play – even when PS3 is off
    • LED indicators show charging status

    TwistDock pricing will be available summer 2010 with product availability in the U.S. starting 4Q 2010 in time for the holiday season. For more information, see the websites: www.twistdock.com and www.vogels.com.

    Source: Press Release

    Images via comments ...
    by Published on June 14th, 2010 15:35


    Formerly called “Project Natal,” Kinect was revealed Sunday evening in a Cirque du Soleil performance on the eve of the Electronic Entertainment Expo in Los Angeles.

    LOS ANGELES – June 13, 2010 –
    Microsoft today unveiled Kinect for Xbox 360, a controller-free gaming device that Microsoft is positioning as an entirely new way to experience entertainment in the living room.

    Previously code-named “Project Natal,” the Kinect label was released before the start of the Electronic Entertainment Expo in Los Angeles (E3) as part of a Cirque du Soleil performance that was inspired by Kinect’s technology.

    The slim black Kinect sensor plugs directly into any Xbox 360. Despite its small size, the Kinect device contains a camera, audio sensors, and motion-sensing technology that tracks 48 points of movement on the human body. It has the ability to recognize faces and voices.

    With Kinect, game-players no longer need to memorize different commands for a hand-held control. “You are the controller,” said Mike Delman, corporate vice president of Global Marketing for the Interactive Entertainment Business. “You simply step in front of the sensor and Kinect sees you move, hears your voice and recognizes your face.”

    The Cirque du Soleil show at Los Angeles’s Galan Center included few specifics about Kinect. Instead, it focused on the new experiences that it will enable. Microsoft will share more details – including the release date, and some of Kinect’s initial game and entertainment offerings – at a Monday morning news conference that will kick off E3, the gaming industry’s annual show-and-tell event.

    Marc Whitten, corporate vice president of Xbox LIVE, said 2010 could be the biggest year yet for Xbox. “It’s an amazing year just when you look at the things people are expecting,” he said. “But we’re excited to also be announcing ways that make it simpler for everyone to enjoy the things we do. People who are intimidated by a controller or game pad will finally get to unlock some of the experiences that are possible in the living room, gaming
    and non-gaming alike.”

    Microsoft made a splash at E3 a year ago with a short video showing Kinect, and introducing the concept of controller-free gaming and entertainment on Xbox 360.

    That video took off and subsequent demos of the technology spurred gaming followers to say Kinect could shake up the enormous (more than $10 billion a year in the United States) gaming industry.

    Last January, for instance, CNET’s Josh Lowensohn wrote that the then-“Project Natal” device would be a “big adrenaline shot going into the heart of the Xbox 360.” After trying it out for himself last year, Gizmodo’s Matt Buchanan commented on the “remarkable sense of control” and “immersion.” And the U.K edition of IGN Entertainment said Kinect’s “tracking of movement is astounding, the detail of the recognition even more so.”

    Some of what intrigued industry experts is that Kinect can perform full-motion tracking of the human body at 30 frames per second. It isn’t affected by what a user is wearing or what type of furniture is around. And it recognizes voices and faces.

    Kinect was top secret until last year’s E3 video was released. After the conference it once again returned to “black box” status even inside the walls of Microsoft as the Xbox team worked to move it from prototype to product.

    In keeping with that secrecy, there have been just two announcements on Kinect since last year at E3 – and one of them was releasing the name Kinect on Sunday night. The other occurred earlier this year at the Consumer Electronics Show in Las Vegas, when Microsoft announced that Kinect would be in stores this holiday season.

    Much more news is expected Monday, Delman said. He believes Kinect will help Xbox get closer to reaching its goal of becoming the hub of games and entertainment in every living room. But while hard-core gamers are and will remain the cornerstone of Xbox and Xbox LIVE, Microsoft wants to use Kinect to reach a broader, new audience.

    There are upwards of 40 million Xbox 360 consoles on the market. Kinect could help significantly increase that number because it appeals to traditional non-gamers such as young children, mothers, and grandparents.

    The Sunday-night Cirque du Soleil show illustrated this concept by telling the story of a boy and his Xbox 360. He begins the show playing Xbox alone with a traditional controller, but when he and his family are introduced to Kinect, they all enjoy games and entertainment together.

    “Some people don’t like controllers,” Delman said. “And Kinect makes the gaming and entertainment experience more organic and free-flowing, without any of the barriers that can sometimes keep people from participating.”

    A commercial-free version of the Cirque du Soleil show will air on U.S. television on Tuesday, June 15, at 3:30 p.m. and 9 p.m. EDT on Nickelodeon, MTV and other channels. Later in the week, video of the event will be posted on www.xbox.com.

    Source: Press Release
    ...
    by Published on June 14th, 2010 15:11

    Our reviews aren't only to help gamers/consumers know more about the product before they buy, as we are your eyes. But at the same time, we're here to help manufacturers improve their products.

    A prime example is our latest review on the XCM USB Vbox2 Advanced. The Vbox2 Advanced didnt come with much except for manual, box and Vbox2 Advanced adapter. In order for us to play on a bigger screen without straining our eyes and still be able to record, we had to purchase a RGB component cable and RGB component video splitter (approximately $12USD including shipping). After reading our review and how useful this setup was, XCM has decided to make their own component video splitter. Not only are they making their own, but they are also including it into all future Vbox2 Advanced purchases!

    Before purchasing, I would contact online retailers to see if the component video splitter is included with the Vbox2 Advanced.

    Unfortunately, I don't know when this package will be available but I would assume immediately. I did ask XCM about those who have already purchased the Vbox2 Advanced. I suggest you contact the online retailer you purchased from and see if you can work something out for the XCM Component Video Splitter but it may require you to pay additional shipping. If nothing can be worked out or if you are only interested in the component video splitter in general for other video uses, you may be able to purchase this separately. Retail price is about $6USD according to XCM. Again, you will need to contact online retailers to see if they carry this.

    If we find links or more information about the Component Video Splitter, we'll post it first thing!

    Here is a video of the XCM Component Video Splitter in action with the Vbox2 Advanced:


    This setup is a lot easier than what I had purchased but it does look a little bulky. But for $6USD (final price undetermined), I'll suffer with the bulk and save me some money. ...
    by Published on June 14th, 2010 09:55

    Among the acrobatics displayed at tonight's Cirque du Soleil Kinect event, a demonstration was given of a yoga game where players emulate the actions of an on-screen instructor performing various Tai Chi and Yoga moves. Rather than the occasionally frantic actions of Wii Fit or EA Sports Active, the actions in this games seemed much more tranquil.

    The player replicates the stance of the on-screen instructor, effectively following an exercise routine. Considering an Xbox Live Avatar wasn't anywhere to be found, it would seem this is an entirely separate game from the already revealed Kinetic Sports. We'll find out more as the week goes on.

    http://www.joystiq.com/2010/06/14/ki...-soleil-event/ ...

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