...
That's right folks, today is a great day for the scene.
Milestone (the people behind Chaos Field) are releasing their new NAOMI Shoot Em Up for the thriving Dreamcast!
Here's the quote from the scenester himself, Kron:
Look a new Dreamcast game in 2006! Milestone have recently announced that the Naomi shooter Rajirugy(Radilgy) will be released on the Dreamcast on the 16th of February 2006 for 6090 yen !!!
News post from http://www.gamefront.de/
includes magazine scan
This is a port of Dosbox 0.60 for the Sega Dreamcast.
THIS RELEASE OF DOSBOXDC WAS CREATED FOR THE DREAM ON CONTEST 05
please check the other readme for more information about using dosbox.
included is a scrambled binary and a dosbox.conf with settings for the shareware version of Commander Keen.
to run other dos program copy them to the cd and change the dosbox.conf to mount and start the dos executable.
there are many more settings that can be tweaked as well, check out http://dosbox.sourceforge.net for compatibility list for dosbox 0.60 and for more
information about tweaking the dosbox.conf file.
download from my dosbox page now from my site
http://gpf.dcemu.co.uk
Enjoy,
Troy(GPF)
...
REminiscence is a rewrite of the engine used in the game Flashback from Delphine Software. This program is designed as a cross-platform replacement for the original executable and uses the SDL library. Original version by Gregory Montoir, [email protected] - http://membres.lycos.fr/cyxdown/reminiscence/
download now from my dreamcast REminiscence page on my site
http://gpf.dcemu.co.uk
Enjoy,
Troy(GPF)
...
Well, this evening (heh, evening), I've managed to successfully hack together some code to access/use the Dreamcast Microphone (the one you'd get with Seaman). More info will be forthcoming in the morning, when I get up.
I'd like to leave you with this little sound clip I recorded off my mic:
http://www.ljsdcdev.net/dcmic2.ogg
This sound clip is what I believe to be the 2nd ever thing recorded off of a dreamcast mic using homebrew code.
MAXIMUM POOL BACK ONLINE AS OF 17th JUNE 2005
Well amazingly, I started this thread on Monday 13th June 2005 to hopefully make some progress into getting this game back online, little did I know that just 4 days later, the thread would have completed its task...totally amazing.......
In basic terms, when maximum pool saves to the VMU, it includes a list of server addresses that were originally used for the DC to connect to the servers and calls upon these everytime you go online, however these changed at somepoint since the release of the game, so of course the DC was now calling on the wrong addresses, which mean the meeting room showed up as empty. Tino had a good idea that these servers were listed in the VMU save and knew what the current server addresses were due to his experience with the PC version of the game and so was able to edit the Dreamcast's save file using a hex editor so that the Dreamcast version was now calling the correct servers.
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