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  • wraggster

    by Published on June 13th, 2010 11:18

    Newly released today



    features
    3D custom characters featuring likenesses of Green Day members Billie Joe Armstrong, Mike Dirnt, and Tré Cool, as well as select venues and art specific to the band’s history
    Full motion-capture utilized to create an authentic Green Day live performance in authentic venues
    3-part vocal harmonies for those songs featuring multiple singers
    Unlockable prizes as you proceed through the game
    All Green Day DLC can be imported onto your Green Day game disk, unlocking unique venue visuals and archival materials
    Compatibility: game works with Rock Band and Guitar Hero instruments

    track listing
    Experience 47 Green Day songs, featuring a collection of the band’s greatest hits, including American Idiot, Wake Me Up When September Ends, Boulevard of Broken Dreams, Brain Stew/Jaded, and Hitchin’ a Ride.

    Green Day: Rock Band track list

    The Warehouse
    * Dookie (1994)
    * “Burnout”
    * “Having a Blast”
    * “Chump”
    * “Longview”
    * “Welcome to Paradise”
    * “Pulling Teeth”
    * “Basket Case”
    * “She”
    * “Sassafrass Roots”
    * “When I Come Around”
    * “Coming Clean”
    * “Emenius Sleepus”
    * “In the End”
    * “F.O.D.”

    Milton Keynes
    * American Idiot (2004)
    * “American Idiot”
    * “Jesus of Suburbia”
    * “Holiday”
    * “Boulevard of Broken Dreams”
    * “Are We the Waiting”
    * “St. Jimmy”
    * “Give Me Novacaine”
    * “She’s a Rebel”
    * “Extraordinary Girl”
    * “Letterbomb”
    * “Wake Me Up When September Ends”
    * “Homecoming”
    * “Whatsername”
    * Warning (2000) -
    o “Minority”
    o “Warning”
    * Nimrod (1997) -
    o “Hitchin’ a Ride”
    o “Good Riddance (Time of Your Life)”
    o “Nice Guys Finish Last”
    * Insomniac (1995) -
    o “Brain Stew”
    o “Jaded”
    o “Geek Stink Breath”

    The Fox Theater, Oakland
    * 21st Century Breakdown(2009)
    * “Song of the Century”
    * “21st Century Breakdown”
    * “Before the Lobotomy”
    * “Last Night on Earth”
    * “Peacemaker”
    * “Murder City”
    * “¿Viva La Gloria? (Little Girl)”
    * “Restless Heart Syndrome”
    * “Horseshoes and Handgrenades”
    * “The Static Age”
    * “American Eulogy”
    * “See the Light”

    Downloadable Content (not included)
    * “21 Guns”
    * “Know Your Enemy”
    * “East Jesus Nowhere”
    * “Last of the American Girls”
    * “¡Viva La Gloria!”
    * “Christian’s Inferno”

    description
    Green Day: Rock Band puts players on stage as multi-platinum selling and Grammy® Award winning group Green Day, featuring the band’s most-defining albums and key moments throughout their career to date. Players perform vocals, guitar, bass and drums using award-winning Rock Band technology. 3D visuals and archival material give players a unique view into the music and vision of this pioneering band.

    http://www.play-asia.com/SOap-23-83-...j-70-3trt.html ...
    by Published on June 13th, 2010 11:16

    Newly released today



    features
    3D custom characters featuring likenesses of Green Day members Billie Joe Armstrong, Mike Dirnt, and Tré Cool, as well as select venues and art specific to the band’s history
    Full motion-capture utilized to create an authentic Green Day live performance in authentic venues
    3-part vocal harmonies for those songs featuring multiple singers
    Unlockable prizes as you proceed through the game
    All Green Day DLC can be imported onto your Green Day game disk, unlocking unique venue visuals and archival materials
    Compatibility: game works with Rock Band and Guitar Hero instruments

    track listing
    Experience 47 Green Day songs, featuring a collection of the band’s greatest hits, including American Idiot, Wake Me Up When September Ends, Boulevard of Broken Dreams, Brain Stew/Jaded, and Hitchin’ a Ride.

    Green Day: Rock Band track list

    The Warehouse
    * Dookie (1994)
    * “Burnout”
    * “Having a Blast”
    * “Chump”
    * “Longview”
    * “Welcome to Paradise”
    * “Pulling Teeth”
    * “Basket Case”
    * “She”
    * “Sassafrass Roots”
    * “When I Come Around”
    * “Coming Clean”
    * “Emenius Sleepus”
    * “In the End”
    * “F.O.D.”

    Milton Keynes
    * American Idiot (2004)
    * “American Idiot”
    * “Jesus of Suburbia”
    * “Holiday”
    * “Boulevard of Broken Dreams”
    * “Are We the Waiting”
    * “St. Jimmy”
    * “Give Me Novacaine”
    * “She’s a Rebel”
    * “Extraordinary Girl”
    * “Letterbomb”
    * “Wake Me Up When September Ends”
    * “Homecoming”
    * “Whatsername”
    * Warning (2000) -
    o “Minority”
    o “Warning”
    * Nimrod (1997) -
    o “Hitchin’ a Ride”
    o “Good Riddance (Time of Your Life)”
    o “Nice Guys Finish Last”
    * Insomniac (1995) -
    o “Brain Stew”
    o “Jaded”
    o “Geek Stink Breath”

    The Fox Theater, Oakland
    * 21st Century Breakdown(2009)
    * “Song of the Century”
    * “21st Century Breakdown”
    * “Before the Lobotomy”
    * “Last Night on Earth”
    * “Peacemaker”
    * “Murder City”
    * “¿Viva La Gloria? (Little Girl)”
    * “Restless Heart Syndrome”
    * “Horseshoes and Handgrenades”
    * “The Static Age”
    * “American Eulogy”
    * “See the Light”

    Downloadable Content (not included)
    * “21 Guns”
    * “Know Your Enemy”
    * “East Jesus Nowhere”
    * “Last of the American Girls”
    * “¡Viva La Gloria!”
    * “Christian’s Inferno”

    description
    Green Day: Rock Band puts players on stage as multi-platinum selling and Grammy® Award winning group Green Day, featuring the band’s most-defining albums and key moments throughout their career to date. Players perform vocals, guitar, bass and drums using award-winning Rock Band technology. 3D visuals and archival material give players a unique view into the music and vision of this pioneering band.

    http://www.play-asia.com/SOap-23-83-...j-70-3trv.html ...
    by Published on June 13th, 2010 11:15

    Newly released today



    Dress your Sony PSP up in the steath action fashion. The dark green camouflaged pouch gives your favourite console the extra protection against bumps and scratches, and just in case you dropped it in enemy territory during battles, it won't stand out so much.

    Put a screen protector onto the console, the Soldiers without Borders logo specify who's team you're with and give you that touch of stylishness. The package also comes with a screen cleaner, now you no longer have to risk scratching your console's screen by wiping it with the hem of your T-shirt.

    Box contents
    System case (MGS logo on camouflage design)
    Face cover with plastic screen protector (MGS special design)
    MGS Decorative skin
    Screen cleaner
    Code for secret character in the game

    http://www.play-asia.com/SOap-23-83-...j-70-3u39.html ...
    by Published on June 13th, 2010 11:13

    Newly released today



    features
    An all new “visual novel” style means an increased focus on the funny characters and outlandish story that has defined the series and won gamers over around the world
    Time travel back and forth in order to collect clues about the suspect at the heart of the game’s story. Things changed in the past can alter the future outcome of the game, allowing for a number of wild possible outcomes
    Possessing and making decisions for characters means that you drive the story, choosing what they say and do, giving you more control over the story and world of Disgaea than ever before

    description
    Disgaea Infinite takes the lovable characters and game world of the legendary Disgaea series and throws them into a fresh new “visual novel” game style, offering a thrilling mystery to solve, clues to hunt, and a suspect to track down. The player is given full control over the story, including the ability to travel back and forth in time and choosing how characters will act, making for an exciting new experience in the Disgaea universe!

    http://www.play-asia.com/SOap-23-83-...j-70-3r3t.html ...
    by Published on June 13th, 2010 11:10

    Square also have two other digital games, both for iPhone, that they plan to reveal at E3, but they aren’t saying anything about them until then. Considering they’ve saved them up for E3, we’re hoping at least one of them is going to be as big a deal as, say, Chaos Rings, which is one of Square’s more high-profile iPhone projects to date.

    http://www.siliconera.com/2010/06/12...e-games-to-e3/ ...
    by Published on June 13th, 2010 11:08

    Housemarque has said that the 3D update to its stunning PSN shooter, Super Stardust HD, also significantly boosts elements of the existing 2D version of the game.

    Writing for the official PlayStation Blog, Housemarque CEO and co-founder Ilari Kuittinen said that the original Super Stardust HD only utilised around 50 per cent of the SPU power available, so the original game code was upgraded to run in the studio's brand new engine.

    Housemarque talked about this process in a Digital Foundry interview back in January. The enhanced tech, combined with the SPU overhead, made an effective 720p120 a reality, but also allowed for improved graphical fidelity in 2D mode.

    The original game's 1080p mode actually ran at 1280x1080, with the hardware upscaler expanding the image outwards to simulate full HD. The new engine sees Super Stardust HD running at the full 1920x1080 at 60FPS for the first time. The game's 720p mode also gets a useful boost in terms of image quality with anti-aliasing bumped up to full 4x MSAA.

    There's also a very useful performance upgrade for those who purchased the additional split-screen co-op pack. The existing Super Stardust runs this section of the game at 30FPS. Thanks to the upgrades added for the 3D version of the game, the horsepower is not there to boost this to a full 60FPS.

    Kuittinen also revealed that development on the 3D upgrade was actually carried out without access to any of the new Bravia 3DTV tech.

    "We had the first 3D version of SSHD running in autumn 2009. We didn't have a proper 3D television at that time and we had to use paper anaglyph red-and-green (or cyan to be exact) glasses to see the 3D image on our monitors," he said. "The images we could produce didn't even have proper colour in them, but it was still really impressive."

    Suffice to say, even if you don't own one of the new 3D sets, the new update is well worth a download, especially as it's free.

    http://www.eurogamer.net/articles/3d...nce-blog-entry ...
    by Published on June 13th, 2010 11:05

    Codemasters has told Eurogamer that it does not plan to support PlayStation Move or Project Natal in F1 2010, which is due out later this year, and that we're also not going to see any downloadable content.

    That's because F1 2010 is the first "next-gen" instalment in a multi-year licensing deal with Formula One, and as soon as the game ships in September attention will turn to the 2011 instalment.

    "No, there's no support for Natal or Move in 2010," a spokesperson for the series told Eurogamer when we were getting our hands on F1 2010 for the first time recently.

    "It's something we're thinking about, something that's on our radar for future games, because it's a multi-year licence for us. It's not like a one hit and one hit only, so it's something we're considering."

    That need to push forward will also preclude the team from looking at downloadable content for this year's iteration.

    "There's no plan for DLC, because as soon as we're done with 2010, we're straight onto 2011," we were told, "and it's about getting that core gameplay experience right and then once we've started doing... Once we've got that nailed in 2011, maybe DLC could follow after that."

    That desire to nail the authenticity has been paramount, but Codemasters was also anxious to make it clear that F1 2010 will be very playable for the average F1 fan as well as complete petrol-heads. For example, we asked whether subtleties like grip and wing angle would be influential or relevant to the majority of players and how that influenced design of the control system.

    "Ideally a wheel is the best way to play it, I don't think anyone would dispute that," we were told, "but it is very playable on the pad now. We've been working on the balancing on the pad for the last six or seven weeks, getting that as tight as we can, so that you do feel little nuances like the feel of understeer and oversteer, that we can get it through the pad as well as we can.

    "But also, the audio feedback and visuals can help with that, so for example, a little bit of tyre squeal when you feel like you're understeering can actually see your car kind of drift a little bit because you're getting understeer, then that's the kind of feedback that really helps with a pad, though a wheel is the best way to play it."

    There may also be minor concessions to gameplay - the most obvious possibility relating to the Virgin Racing cars, which began the real-life season with fuel tanks to small to run the cars to the end of the race at race pace.

    "Yeah, that's an interesting one. It's something we've got to decide whether that's definitely going in, whether you will be able to finish the first couple of races; whether we divorce that level of authenticity for gameplay reasons..."

    Oh, and we asked who is likely to win the real-life season (Eurogamer's F1-loving editor reckons either Button or Alonso, slightly insanely). Our friendly F1 2010 spokesperson thinks it's "going to be between Hamilton and Vettel".

    http://www.eurogamer.net/articles/no...ns-for-f1-2010 ...
    by Published on June 13th, 2010 11:04

    In just a couple short days, we'll be soaking in the Vitamin D provided by the blaring Los Angeles sun, digging for stories at the Electronic Entertainment Expo. One of the first events we'll be attending is a preview of Project Natal -- an occasion which could bring about some major announcements for the peripheral. Before that, though, the LA Times has published a hands-on report on the device that's worth checking out, as it reveals a pair of heretofore unannounced Natal applications.

    The first is "Obstacle Course" (which was briefly hinted at in Parade's wildly flailing Natal preview), in which players will have to navigate a "summer camp"-esque row of hazards. As dangerous as that sounds, it's pretty tame compared to the other unveiled application: "Living Statue," which lets players record and send video messages using their Avatars. Which is great, because we were just talking about how awesome it would be to be bombarded with videos of our friends' Avatars doing pelvic thrusts and other suggestive maneuvers every time we turn on our Xbox 360.

    We look forward to learning about these applications (and more) during Microsoft's Natal sneak preview this Sunday.

    http://www.joystiq.com/2010/06/11/mo...times-preview/ ...
    by Published on June 13th, 2010 11:02

    Masahiko Sato is a professor at Tokyo University and a video game creator. Sato is one of the brains behind Intelligent Qube, an early PsOne game where players set traps for approaching cubes while dramatic music plays in the background.

    Sato’s most recent game, Influence, also involves cubes. This time players use influence to make them disappear. Influence spreads to the panels next to you and the floor underneath. Use too much and cubes might pop up on the other side.

    Sony released Influence as an 800 yen ($9) downloadable game on May 27 in Japan. While Influence hasn’t been announced anywhere else, it seems like Sony is going to release the puzzle game overseas. Influence popped up in the ESRB as a PSP and PlayStation 3 game. Huh, that’s interesting Influence was only a PSP title in Japan.

    http://www.siliconera.com/2010/06/11...coming-to-psp/ ...
    by Published on June 13th, 2010 11:01

    No, not a “malicious” action game, an action game called Malicious.

    Osaka-based Alvion opened a teaser site for Malicious today, but didn’t say much about it. We know this title is for PlayStation 3 (more specifically PSN) it’s an action game and slated for this year.

    Malicious looks quite different from Alvion’s last game, Poupeegirl DS, a girls fashion game based on a popular PC community.

    http://www.siliconera.com/2010/06/11...playstation-3/ ...
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