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  • wraggster

    by Published on December 30th, 2007 22:42

    News/release from Johnny McKinney

    Anyway I wanted to release an app I made. The main reason I made this was to see if I could port the old one I made from LUA to C++. In which I did. It was simple, I just mainly wanted to see if I could do it, but when I released it about a year and a half ago I had a few people to like it because it was so simple, so I figured I would port it to be smaller of a file size and more advanced.

    Basically if your analog stick is acting up you can find out if you need to replace it by using this program. If the X and Y are not between 120 and 125 then thats ok, if they are in the 140's you may need to replace your analog stick like I had to.

    Additional Information: I do plan on updating this one more time to fix a bug that made the screen act like it was in progressive mode. After that I plan on actually making some sort of game. I just don't know what yet. Any ideas I'd be up to it.

    Download and Give Feedback Via Comments
    via Johnny McKinney ...
    by Published on December 30th, 2007 22:32

    A new homebrew to hide your files has been released, heres the translated release details:

    I am pleased to present my first hombrew, PSP Hide Files with which you can hide the ISOs, music, photos, videos among other things is very easy to use and compatible with xD Slim completely in Spanish. Very useful when we pay for the PSP and we do not want to erase something.

    Features:
    This application can hide folders Game150, Photo, Music, Video and ISO very utilil to pay when the PSP to inexperienced people. This prevents you can lose important information with this application, there is no risk of losing data it does is to rename folders.

    Istrucciones:
    To use our menu since we opened the game and then will appear this:

    X: to hide the folder Photo (Only hiding the images that are in ms0: \ PSP \ PHOTO).
    Or: to show the Photo folder.
    Square: Hides folder ISO.
    Triangle: Displays folder ISO.
    Latch mechanism L: Hides folder MUSIC (only hides the music that is in ms0: \ MUSIC).
    Latch mechanism A: Displays folder MUSIC.
    Digital Pad Right: Hides folder GAME150 (Useful to hide under homebrew kernel 1.50)
    Digital Pad Left: Shows GAME150 folder.
    Pad up digital: Hides VIDEO folder (the folder Hides ms0: \ VIDEO).
    Pad Digital below: Sample folder VIDEO
    Start: Sales of implementation.

    Download and Give Feedback Via Comments ...
    by Published on December 30th, 2007 22:26

    News/release from chibisukee:

    This is a small plugin i made for my convienence, i thought some random ppl out there would like it too XD

    all it does is turn off the screen and underclock your psp when you put it to hold, it works for 3.71 m33,
    i use it cause i dont like turning off the screen and underclocking via vsh menu when i put my psp on hold for musics ^^

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    via chibisukee ...
    by Published on December 30th, 2007 22:22

    CrazyC is back with an end of the year present for all emulation fans on the PSP, DosBox is a Dos emulator for PSP, reliver those old games on your PSP, this emulator isnt the easiest to get working so if in doubt ask those who are more expertised than yourself.

    Heres the release info:

    I've fixed most of the bugs that I could find in the 3.x build of dosbox (at least with the fat psp). Now you should be able to exit and set any about of memory in the conf file as long as it can be allocated with malloc. Also, with a pair of prx's it has the same functionality as the 1.5 build. Neither prx is necessary to run the program.

    EBOOT.PBP the main binary

    exception.prx if this prx is present, crash dumps will be displayed

    fixup.prx if the prx if present, the ME region will be added to the code cache.

    dosbox.patch.gz the patch

    If anyone is interested in the source to the prx's, I'll post it. Also, if anyone is interested in configurable p_sprint keymaps, that should be doable, but if no one cares, I won't bother.

    Download above and Give Feedback Via Comments ...
    by Published on December 30th, 2007 22:12

    News/release from Abcd1234:

    Welcome to the home page for my port of NetHack to the Nintendo DS. The goal of this project is to create a port of NetHack for the DS utilizing the unique features of the DS to create an easy-to-use NetHacking experience. I think I've succeeded in that goal. I'm probably wrong.

    Features
    An unscaled, scrolling map view on the lower screen, which can be interacted with using the touchscreen.
    Minimap, message, and status information rendered to the top screen.
    Support for 16- and 256-color BMP tilesets, including non-rectangular tiles (tiles must have dimensions which are a multiple of 8, e.g. 8x8, 8x16, etc).
    Support for text mode, with optional full color and IBM graphics.
    Popup command window for easy access to the full command set.
    On-screen keyboard for text input and extended commands.
    Keys are almost completely configurable.
    Support for both left- and right-handed modes.
    Save and restore.
    Sleep mode.
    News

    December 28, 2007
    Version 1.13a Released.

    Bah, left some debugging code in the previous release by accident, which prevented NHDS from powering off after a save. This is fixed.

    December 29, 2007
    Version 1.14 Released.

    Fixed a regression where entering text on the keyboard would generate an erroneous tap in-game.
    Fixed directional tapping to work when number_pad is enabled.
    Fixed a regression preventing players from specifying '>' for digging, etc.
    Fixed bonesfile dropping (ie, it works now).
    Fixed the sticky keyboard issue (sometimes the virtual buttons wouldn't get released after the stylus was raised).
    Fixed compassmode (Up/Down and Left/Right were swapped… whoops!).
    Added support for inverse text (eg, menucolors).
    Added the sortloot patch (NHDS's interface patchset is now includes everything used on nethack.alt.org).
    Turned off holdmode by default.
    Enabled key repeats on the virtual keyboard.
    Enabled key repeats in the command window, and changed it so the cursor will wrap, rather than stop, at the edges.
    Added support for unbinding keys (ie, binding keys to "No Command"). Useful for unbinding they triggerkey in triggermode.
    Note, you can feel free to delete any files in your /NetHackDS directory starting with "1lock". Those files were garbage left behind due to the breakage in the bonesfile handling.

    Additionally, those that prefer holdmode will now have to enable it in defaults.nh...

    Download and Give Feedback Via Comments ...
    by Published on December 30th, 2007 22:04

    The GeekMom and I got the kids a Wii for Christmas. Last night, one of the remotes went funky - you could press the buttons and select options on the screen, but when you went to swing a golf-club, bowl, pitch a baseball or swing a baseball bat, the Wii remote acted like it wasn't there. I'm a GeekDad - I can fix this...I know I can...

    Fresh batteries - nope.
    Re-sync the remote - nope.
    Re-sync all the remotes - nope.
    Reset the remote - still nope.
    So, I exhausted all the options for getting a remote to work given on the Nintendo support site and called (with gritted teeth) the customer service line...two days after Christmas. I expected the worst.

    I was surprised. A very pleasant lady took my call within one minute of getting through the push-button maze to get to Wii Remote troubleshooting.

    I explained what the problem was and what I had tried. She then asked me to check one more thing - the Wii Sensor - which checked out. Then the conversation went something like this:

    Friendly Nintendo Help Desk Lady: "Okay - I want you to take the remote, button side down and smack it into the palm of your hand two or three times."
    Russ: "You've got to be kidding"
    Friendly Nintendo Help Desk Lady: "No sir, do it hard enough that I can hear it across the phone line but not hard enough to damage the remote"
    Russ: "You're sure?"
    Friendly Nintendo Help Desk Lady: "Yes, sir."

    So, button-side down, the funky Wii remote got smacked in the palm of my hand three times....

    ...and the thing worked!

    Now, why don't they publish this fix on the support site?

    BTW, my six-year-old beats me every single time we play a game of Wii bowling....but from an informal poll of friends/relatives, it seems the youngest person in the family is the best bowler in the family.

    http://blog.wired.com/geekdad/2007/1...wii-remot.html ...
    by Published on December 30th, 2007 22:03



    This Clerks Wii case mod from serial modder Ramon Stokes came straight out of left field, and its sheer randomness delighted us, even though the Metroid Wii above (also by the same chap) remains this blogger's all-time favorite. Alas, yours truly lacks Ramon's mad skillz (Pritt Stick remains a considerable challenge), meaning I'm limited to daydreaming about how my awesome Pilotwings Wii case mod would look. Reader, in my head, it is majestic.

    What about you lot, though? If you could modify your Wii's tidy, white exterior in any way you liked, regardless of cost or a lack of talent, how would you want it to look? ...
    by Published on December 30th, 2007 21:58



    This Gemei PMP, with the oddly patriotic name of United States X900, thinks big. There is a 4.3-inch TFT screen (480 x 272), but by far the most interesting hardware feature is the full sized, detachable gaming pad.

    The controller has two joysticks, which could make retro game playing great fun. However, the weighting may be an issue. If the controller is really light, expect wrist ache to ensue, which will not be a new phenomenon for you, but still would detract from the gaming enjoyment. The device utilizes an ADI chip, which should allow NES and SFC gaming. An additional GPS receiver can also be added on for directional goodness, and the SD slot, with support for up to 4GB cards, provides enough storage capacity for a movie and some games.

    If all that was not enough to get your multi function senses tingling, support for AVI, MPEG4, MP3, WMA, FLAC, an integrated ebook reader and an FM tuner should have you in multi functioning convulsions. Ironically, the United States X900 may never hit the United States, as shipping details are non-existent. Dammit.

    http://gizmodo.com/339014/gemei-pmp-...rols-big-heart ...
    by Published on December 30th, 2007 21:55

    ZodTTD has released a new version of his excellent full speed emulator for Apple iPhone/Ipod Touch

    Heres whats new:

    Changes 1.2.0:
    - Added initial support for .zip archived .gba files. The .zip must ONLY contain a single .gba file.
    - Added support for volume changing via iPhone and iTouch volume controls.
    - Added option to add a new savestate file or overwrite the previously loaded one.
    - Improved save state support. No more crashes and save states are timestamped. Compatibility remains for old version savestates.
    - Improved suspending/resuming of the emulator.
    - Improved button input routine. Now combo buttons work better.
    - Improved the default skin/overlay to support better left and right button input.
    - Fixed a bug causing the emulator to crash when headphone jacks were inserted or removed during gameplay.
    - Fixed a delete ROMs bug.
    - Fixed a bug in the controller skins that made L+R goto the menu screen.
    - Moved the unscaled GBA screen to the top of the actual screen.
    - Increased performance.

    Download and Give Feedback Via Comments ...
    by Published on December 30th, 2007 21:50

    Many of you might have noticed a bevy of problems facing Xbox live over this past week: An unresponsive marketplace, the inability to recover a gamertag (or even sign in), and aggravating matchmaking wait times, to name a few. Major Nelson issued a statement last night explaining that while there have been no complete outages of the service over the past week, "problems like this are not acceptable," and that they are working to get the service back to normal. Sadly, no time frame was provided on when repairs to the service would be complete.

    There's been no official statement on why the service has been so shoddy lately, but if we were the guessing type, we blame it on the holiday season. We're sure that tons of people found a 360 under their trees (or candles), and immediately tried to hop online; only to collide with the millions of vacationing gamers who were already playing. Technology has come a long way, but the internet can still only hold so many racial epithet-slinging Master Chiefs before things start breaking down.

    http://www.joystiq.com/2007/12/30/ma...x-live-issues/ ...
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