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  • wraggster

    by Published on December 15th, 2007 13:23

    Art has posted a quick release of his Time Baby app for the PSP, heres the release details:

    Hi Guys,
    The Time Baby program, in it's present state, is primarily a talking graphic alarm clock program for the Sony PSP. Time Baby includes a moon phase display and Sunrise / Sunset information that may be handy for mountaineering, bushwalking, hunting, fishing, photography, or avoiding the Sun in your eyes when driving!

    I have also included a graphic world time clock that can display the time virtually anywhere, and the most recent addition to the program, a talking heart rate monitor for those who have the hardware.

    This is not my first PSP clock, or even my first talking clock, but it is at least the neatest PSP clock I have seen so far. Time Baby is written in C, with the free PSP SDK

    This is a fix to my old Time Baby program which gives the ability to exit to the XMB using the HOME button which would previously shutdown the PSP completely.Also exits back to iRShell if you were playing music.

    Download and Give Feedback Via Comments ...
    by Published on December 15th, 2007 13:13

    Jason UK has posted a new release of PRXdecrypter, heres details about the release:

    Can decrypt/decompress/extract:
    * individual firmware modules from all known retail firmwares (1.00-3.73)
    * updater modules from all known retail updaters
    * modules and EBOOT.BIN files from all known retail games, and non-retail/testing EBOOT.BIN files
    * M33 custom firmware modules
    * RLZ files extracted from RCOs
    * official updater DATA.PSP
    * meimg.img and me_sdimg.img from 2.50+
    * 2.7X~3.52 demos DATA.PSP
    * 1.XX, 2.00-2.50, 2.60-2.71, 2.80, 3.00 and 3.10+ gamesharing EBOOTs
    * 1.xx index.dat (encrypted form of version.txt)

    Heres the changelog

    1.7 --> 1.8
    - Now extracts special PRXs from updater executables - open the updater with PBP Unpacker and put the DATA.PSP (renamed to whatever) in the enc folder.
    ` It will extract all the PRXs - including the hidden ones SCE didn't want us to see (they used a lame XOR encryption to hide the new ones).
    ` A lame XOR encryption was used on the usual ones, and they double-encrypted "sceLoadExecUpdater" with a scrambled header
    - Overhauled filetype detection, now works with any file that has a decryption key, not just those with ~PSP in the header.
    - Plain 2RLZ decompression works again
    - Reduced occurence of unnecessary unsignchecking
    - Returns correct unknown tag message
    - Handling for double-encrypted files with scrambled headers in order to obtain the output size, such as sceLoadExecUpdater (a PRX hidden inside updaters)
    - 2.xx+ game EBOOT.BIN decryption fixed
    ` note: there is a new type EBOOT.BIN floating around that this app and Aenea decrypter cannot decrypt,
    ` if anyone comes across it, please PM me
    - Added support for 1.xx (and possibly 2.00-2.50) index.dat decryption

    Download and Give Feedback Via Comments ...
    by Published on December 14th, 2007 23:55

    Jonz has released a new version of his Nes Emulator for the iPhone:

    NES.app lets you play Nintendo games on your iPhone. It is a fully functional, feature-rich Nintendo emulator.

    NES.app uses an emulator core we call NESCore, which we've forked from pNESx and InfoNES and re-engineered as a highly-portable and high-performance Nintendo emulator core.

    In order to use NES.app, you will need ROM images of Nintendo games. ROM images are files containing the dumped instruction code from a physical cartridge. In many cases, you are legally entitled to posess a ROM imageof any game that you presently own. ROM images for NES are widely available online, or with the appropriate hardware, you can dump them yourself directly from the cartridge.

    Features
    Multitouch: Use the directional pad + A + B, or other combinations
    Landscape Mode: Turn the iPhone counter-clockwise to play in landscape mode
    Zapper Tap: Tap objects on the screen to shoot them
    Full Screen: Enlarge your NES picture to the max possible
    Save State: Save an instant snapshot of your game and come back to it later
    Game Genie: Use Game Genie cheat codes
    ... and many more
    NES.app is not iPhoneNES!
    NES.app started as a fork of iPhoneNES v0.01, but has been completely rewritten to run very fast, and with many additional features including sound, multitouch support, full-screen, landscape mode, game genie codes, saved games and much more. It now contains zero code from the original iPhoneNES project.

    As of recent, stepwhite re-released a much older version of NES.app as iPhoneNES v0.31. We have no idea why, but please be aware that NES.app is in no way affiliated with the iPhoneNES project (which only ever released v0.01 officially). We recommend using the latest version of NES.app instead, which is available below.

    2.0.2 [jonz] Added saved game icon next to saved games in all browsers
    More code cleanup
    Improved swiping, removed false swipes when scrolled from center

    Download Here ...
    by Published on December 14th, 2007 23:50

    News from Notaz:

    I've recently ported PicoDrive to Gizmondo and PSP, and fixed some bugs and added features in the process. So this is an update to the latest codebase.

    Those who still play SegaCD games can now compress their ISOs to CSOs to save SD space (CSO is ISO compressor format widely used in PSP scene). Other than that it's just some minor tweaks, like Snatcher no longer requiring "accurate timing", etc.
    Changelog:
    Added .cso ISO format support. Useful for non-FMV games.
    It is now possile to force a region after the ROM is loaded.
    Fixed a sram bug in memhandlers (fixes Shining in the Darkness saves).
    Added additional low volume levels for my late-night gaming sessions (in stereo mode only).
    Added "fast forward" action in key config. Not recommended to use for Sega CD, may case problems there.
    Some minor generic optimizations.
    Patched some code which was crashing under PSP, but was working in GP2X/Giz (although it should have crashed there too).
    Readme updated.
    Some other small tweaks I forgot about.

    download 1.35

    Gpfce finally fixes the long standing bug in SMB3 involving missing ground (I hope). But I have not added complete open bus emulation (open bus emulation inaccuracies were the cause of the problem), because most other games don't seem to require it. It would be nice is somebody played SMB3 from start to completion without using warps and reported back.

    Complete changelog:
    Improved open bus emulation, fixes missing ground in some SMB3 levels.
    Improved auto frameskip behavior in cases when emu is not fast enough to maintain 50/60 fps.
    Fixed a bug which prevented some key combo configurations from working.
    Some other minor changes.

    download
    ...
    by Published on December 14th, 2007 23:43

    The Memento Team have released a new firmware for Australia PS2 Owners:

    Just a quick release for our Australian friends.
    This is just the old 1.1 firmware with support for Australian's PS2 (SCPH-xx002).

    You can download it from: HERE or HERE

    In a few days we will be out with the new Firmware Version, we are already testing it will bring many new features!

    Have Fun, spread the word!

    There is more to come.

    Mementoteam.

    memento @ pop3.ru
    ...
    by Published on December 14th, 2007 23:35

    Auraomega has posted an update to his PSPLock app, heres the release info:

    I made a mistake when compiling, I told the app to load vshmain.prx, which needless to say, is not helpful, that is why you are experiancing a loop, its not an error on 3.71, but an error on my part, and I am sorry (I didn't get around to testing on flash, just using PSPLink).

    I've just uploaded a new version with the actual filepath to vshmain_real.prx, this should hopefully fix the problems described.

    Download and Give Feedback Via Comments ...
    by Published on December 14th, 2007 23:29

    Xsjado has released an updated version of his Drum Kit Simulator for the PSP

    Heres whats new:

    VDrum is an open source drum kit simulator game for PSP. It is unlike other drum apps/games
    currently out in that each drum is controlled by a different button and is not set up on a time line
    like PSPRythm and PSPKick.

    ---Controls
    -In-Game:
    Square/Left - Snare
    Triangle/Up - Tom 1
    Circle/Right - Floortom
    Cross/Down - Bass
    R - Hihat/Ride
    L -Crash/Splash
    Start - Activate Menu
    Select - Play Guitar Loop
    Analog stick Up - Open Hats/Ride Bell
    Analog Stick Down - Close Hats/Ride

    -In-Menu:
    Up - Navigate Up
    Down - Navigate Down
    Left - Change Option
    Right - Change Option

    ---Sounds
    While the sounds may not be the best, you can quite easily replace them with your own. Just simply go to the vdrum/sounds directory and overwrite the files with new ones. The same can be done with the images. just go to vdrum/images and edit what you want.

    1.7-2.0
    *Completely rewritten from scratch
    *Added an all new menu to organize things/chucked combinations
    *Added the option to use the ride bell
    *Added the option to open the hats every certain amount of hits - specify in menu

    Download and Give Feedback Via Comments
    via xsjado ...
    by Published on December 14th, 2007 23:19

    Bad Lupus has updated his Quake Arena Mod for the PSP, heres the details:

    this is only update for psp Quake I: Arena 0.75 -> 0.75r2
    q1a you can find on http://rsp.h14.ru/psp/q1a/

    whats new sinse 0.75 version:
    ========================= ===========
    Warning! Previous sprite fix included in this update!

    (+) - added
    (=) - changes

    + demo1 plays on game start
    + missed map efdm10
    + simple level changing system (type on console warp01-warp29 for change the map)
    + buttons config changed (left - prev.weapon, down - showscores, up - pause)
    = aerowalk map with missed textures was replased with ztndm3

    bugs:
    ========================= ===========
    some maps now dont loads (11, 12, 16, 17, 18, 24) on my phat psp with UM and KM
    eboots, but i dont now how it wirks with psp slim/lite optimezed eboot.

    plans:
    ========================= ===========
    recompile progs.dat to make some changes on game ligics and optimize game balanse
    for psp.
    so if you have some experience on QuakeC coding and wanna help me - pleas mail to
    bad_lupus[at]ua[dot]fm subj: QuakeC

    sorry for bad english

    Download the updated Release Via Comments

    You Will need the original release before installing this ...
    by Published on December 14th, 2007 23:10

    Art has released a new version of Road Dog his Wifi Scanner for the PSP, heres the release details:

    Hi Guys,
    Here's the talking wifi scanner.

    This one should be a bit smarter

    See the video:
    http://au.youtube.com/watch?v=9YQ0b7LwhGc
    1.50 kernal mode PSPs (PSP Phats).
    Read the docs

    Download and Give Feedback Via Comments
    via art ...
    by Published on December 14th, 2007 22:58

    #1 in Game Sales: Four of the Top Ten Titles are on Xbox 360, compared to three on the Wii and two on the PS3.
    Xbox 360 holds the #1 title with "Call of Duty 4: Modern Warfare" (Activision), selling nearly 1.5 million units on Xbox 360, compared to 444,000 units on the PS3.

    #1 in Total Revenue: Xbox 360 leads in total revenue with $763 million compared to $587 million for Wii and $364 million for PS3 according to NPD.

    #1 in Game Quality: Xbox 360 delivers the highest-rated games lineup this generation, with 6 out of the top 10 rated games through the end of November according to Metacritic, the world-wide authority in entertainment reviews.

    http://www.kotaku.com.au/games/2007/...fts_react.html ...
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