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  • wraggster

    by Published on March 2nd, 2007 20:55

    via bbc news

    More than a third of young drivers are more likely to go faster on the roads after playing on-screen driving games, a survey suggests.
    And 27% of motorists aged 16 to 24 admitted more risk-taking on the road after a gaming session.

    A thousand drivers were questioned on behalf of driving school BSM.

    BSM's road safety consultant Robin Cummins said the results showed an 'indisputable' link between gaming and dangerous driving.

    A quarter of drivers even said they imagine they are in a driving simulation game while driving for real - men are the worst offenders for this.

    The poll also found that 34% of the 1,000 young drivers questioned think computer games can improve real-life driving ability, with two in five reckoning the games can help their reflexes.

    The guy in front, the music on the stereo...those are the things that make you speed up

    David Perry

    The survey revealed that just over half of frequent game-players pass their driving test first time, compared with only 45% of those who only play games infrequently.

    Mr Cummins said: "With more than 200 young people killed each year due to speeding alone, it's crucial that they learn to 'keep it real' on the road."

    But the survey's findings have been rejected by the US-based games designer David Perry.

    The multi-millionaire from Belfast, who is currently designing a driving video game, said behaviour was affected by how drivers felt while behind the wheel, not before they got in their car.

    "Anything that affects your emotions will affect how you drive. The guy in front, the music on the stereo...those are the things that make you speed up, not a game you played an hour ago." ...
    by Published on March 2nd, 2007 20:49

    via /.

    Even though the DS is already blessed with a large and varied library of great titles, its hard not to wish for the games that should be, and the games that probably will never be. Nintendo's little white pandora's box of quirky interfaces seems destined to forever remain pregnant with possibility, no matter how creative the developers get. To vent their desires, Pocket Gamer has assembled a canon of forgotten gaming heroes and oddball fancies that would make a good fit for Nintendo's dual-screened play thing

    Heres the list:

    A LucasArts adventure game collection
    Okami DS
    Pilot Wings DS
    Sketch Fighter DS
    A board game compendium for big kids?
    Mario Paint DS
    Donkey Kong DS
    Anima Wars
    GoldenEye DS
    Marble Madness DS

    me personally i want C&C Red alert on DS ...
    by Published on March 2nd, 2007 20:42

    GTA fans casts your eyes right for a brand new trailer from Rockstar's PS2 version of Vice City Stories - which can now be viewed in our video player.

    Vice City Stories acts as a prequel to GTA: Vice City. It's 1984 and you're filling the shoes of US Marine Victor Vance, brother of Vice City's Lance Vance.

    It's out on PS2 next Friday. Enjoy the trailer.

    News/trailer at CVG ...
    by Published on March 2nd, 2007 20:40

    In support of Wii's technical ability, Geoff Thomas, producer at Radical Entertainment told CVG that Nintendo's console can pack a fair punch in the graphical department.

    Speaking about his latest project, Scarface: The World is Yours, being reworked for Wii, Thomas said: "The Wii has a lot of horsepower under the hood and we're making full use of it.

    "We've overhauled our graphics engine to get the most out of the console by updating all of the shaders responsible for rendering the environment, vehicle, and characters. In many ways Scarface looks sharper on the Wii than it does on the PS2 and Xbox."

    Many gamers have expressed concerns over the visual quality of the current run of Wii games which look no better than GameCube games.

    It's true that some Wii games have been visually underwhelming, but having played Super Mario Galaxy with its awesome textures and large, detailed worlds, we're certain the Wii's full potential is yet to be unlocked.

    The motion-controlled Wii version of Scarface: The World is Yours is due to hit shops in Summer.

    via cvg ...
    by Published on March 2nd, 2007 16:43

    Press release:

    Join the Family, Earn Respect, Become the Godfather

    After a life of small-time crime you've been accepted into America's most powerful criminal organization - the Corleone Family. Now it's up to you to carry out orders, earn respect, rise through the ranks, and make New York City your own. Choose your path in the world of The Godfather in this game custom-built for next gen systems with nwe content, improved gameplay, upgraded graphics, motion-sensing controls, and more. Take on a variety of action-packed missions, including mob hits, bank heists, and extortion, plus all-new missions and contract hits, in a fully living New York City. Play your cards right and you could become the next, and most powerful Don.




    The World of The Godfather, Rebuilt for Next Gen - The authentic The Godfather experience reaches a new level on the PLAYSTATION®3 computer entertainment system with much more content thatn the current gen version of the game, including new hits, compounds, families, hubs, mini-games and more.
    The Power of Intimidation - Wield the power of the BlackHand like never before with new motion-sensing controls, including special Wii gesture-based maneuvers for extra damage.
    Do It Your Way - The non-linear action-adventure gameplay features orginial and film-based missions, including all-new missions.
    Develop Your Characters - The new RPG system lets you choose your path as an Enforcer for better fighting skills or an Operator with a gift for extorting and influencing others.
    Respect and Consequences - Use your powers of loyalty and fear to earn respect. How you go about gaining power - through negotiation, intimidation, or a strategic mix of both - affects how others deal with you.
    More Explosive Action - Mafia warfare gets more intense on next gen with new car bombs, hard-hitting Corleone strike teams, and more. ...
    by Published on March 2nd, 2007 16:41

    Press release:

    System 3 again delighted video game historians when it today announced the re-launch of the classic Epyx Commodore 64 title, Impossible Mission, with some special enhancements for the Nintendo DS™, PlayStation®Portable, PlayStation®2 and Nintendo Wii™.

    It's hard to believe that it was twenty-five years since the original release. Impossible Mission was the first game to use real synthesized speech, an incredible development when first unleashed on the 8-bit formats. The original game included a random game-map system which ensured that no two games were the same. Although the original still stands the test of time today, inclusion of brand new graphics and sound ensures that Impossible Mission is primed to thrill a brand new audience.

    The gamer takes the role of a secret agent attempting to stop evil genius Professor Elvin Atombender who has been tampering with National Security Computers. Players must penetrate Atombender's base, attempting to recover parts of the system password whilst avoiding deadly robots in a race against time.

    Whilst the game has been re-written from the ground up and features new graphics, 3D objects, new Sound Effects and Music the gameplay remains impressively loyal with the game layout changing for every new game. There are now three main characters to choose from plus a brand new tutorial mode. The player can now chose from three game modes, new, original and for the purist; a hybrid mode with the original gameplay using the updated graphics.

    The PSP versions offer an unusual feature which allows players to send a full copy of their game to a friend by Wireless so they can try it for themselves.

    "We've worked hard to bring Impossible Mission up-to-date whilst keeping the original gameplay that made the game such a hit in the eighties", commented CEO, Mark Cale, "We're particularly pleased with the handheld versions which will ensure this historic game can be enjoyed by a completely new generation of gamers".

    Impossible Mission is part of the Epyx back catalogue and will be available Quarter Two. ...
    by Published on March 2nd, 2007 16:41

    Press release:

    System 3 again delighted video game historians when it today announced the re-launch of the classic Epyx Commodore 64 title, Impossible Mission, with some special enhancements for the Nintendo DS™, PlayStation®Portable, PlayStation®2 and Nintendo Wii™.

    It's hard to believe that it was twenty-five years since the original release. Impossible Mission was the first game to use real synthesized speech, an incredible development when first unleashed on the 8-bit formats. The original game included a random game-map system which ensured that no two games were the same. Although the original still stands the test of time today, inclusion of brand new graphics and sound ensures that Impossible Mission is primed to thrill a brand new audience.

    The gamer takes the role of a secret agent attempting to stop evil genius Professor Elvin Atombender who has been tampering with National Security Computers. Players must penetrate Atombender's base, attempting to recover parts of the system password whilst avoiding deadly robots in a race against time.

    Whilst the game has been re-written from the ground up and features new graphics, 3D objects, new Sound Effects and Music the gameplay remains impressively loyal with the game layout changing for every new game. There are now three main characters to choose from plus a brand new tutorial mode. The player can now chose from three game modes, new, original and for the purist; a hybrid mode with the original gameplay using the updated graphics.

    The PSP versions offer an unusual feature which allows players to send a full copy of their game to a friend by Wireless so they can try it for themselves.

    "We've worked hard to bring Impossible Mission up-to-date whilst keeping the original gameplay that made the game such a hit in the eighties", commented CEO, Mark Cale, "We're particularly pleased with the handheld versions which will ensure this historic game can be enjoyed by a completely new generation of gamers".

    Impossible Mission is part of the Epyx back catalogue and will be available Quarter Two. ...
    by Published on March 2nd, 2007 16:41

    Press release:

    System 3 again delighted video game historians when it today announced the re-launch of the classic Epyx Commodore 64 title, Impossible Mission, with some special enhancements for the Nintendo DS™, PlayStation®Portable, PlayStation®2 and Nintendo Wii™.

    It's hard to believe that it was twenty-five years since the original release. Impossible Mission was the first game to use real synthesized speech, an incredible development when first unleashed on the 8-bit formats. The original game included a random game-map system which ensured that no two games were the same. Although the original still stands the test of time today, inclusion of brand new graphics and sound ensures that Impossible Mission is primed to thrill a brand new audience.

    The gamer takes the role of a secret agent attempting to stop evil genius Professor Elvin Atombender who has been tampering with National Security Computers. Players must penetrate Atombender's base, attempting to recover parts of the system password whilst avoiding deadly robots in a race against time.

    Whilst the game has been re-written from the ground up and features new graphics, 3D objects, new Sound Effects and Music the gameplay remains impressively loyal with the game layout changing for every new game. There are now three main characters to choose from plus a brand new tutorial mode. The player can now chose from three game modes, new, original and for the purist; a hybrid mode with the original gameplay using the updated graphics.

    The PSP versions offer an unusual feature which allows players to send a full copy of their game to a friend by Wireless so they can try it for themselves.

    "We've worked hard to bring Impossible Mission up-to-date whilst keeping the original gameplay that made the game such a hit in the eighties", commented CEO, Mark Cale, "We're particularly pleased with the handheld versions which will ensure this historic game can be enjoyed by a completely new generation of gamers".

    Impossible Mission is part of the Epyx back catalogue and will be available Quarter Two. ...
    by Published on March 2nd, 2007 16:39

    Vivendi Games’ Sierra Entertainment division is bringing Scarface™: The World Is Yours, the smash-hit video game based on the 1983 classic film by Universal Pictures, to the Wii™ console this summer. The game, which presents a sequel storyline that asks “What if Tony Montana survived the mansion shootout?” has already sold more than 1.5 million copies worldwide on other platforms.

    Scarface: The World Is Yours for Wii will include graphics and gameplay optimizations, an all-new control scheme that takes advantage of the Wii console’s unique motion-sensitive Remote and Nunchuk controller design, as well as other alterations for the Wii audience.

    Scarface: The World Is Yours was created through a licensing agreement with Universal Studios Consumer Products.

    “Bringing Scarface: The World Is Yours to Wii is an exciting opportunity to take an already amazing game and add an incredible twist, thanks to the Wii console’s unique Remote controller abilities,” said Cindy Cook, chief strategy and marketing officer for Vivendi Games. “Adding motion-sensitive elements to a game that already includes an incredible celebrity cast, Hollywood production values and non-stop action, delivers a gaming experience unlike any other, truly bringing the world of Tony Montana to vivid life.”

    Scarface: The World Is Yours plunges players deep into the seedy underbelly of 1980s Miami as the one-and-only Tony Montana, featuring the likeness of Al Pacino. Players are challenged to re-enact the climactic mansion shoot-out from the original film, but in the game, Tony fights his way out of the mansion and survives. Returning to Miami, Tony must rebuild his fallen empire and wreak vengeance on his enemies.

    Scarface: The World Is Yours delivers a Hollywood-quality cinematic experience in a video game, effectively bringing Tony Montana to life through unprecedented casting, leading technology and renowned Hollywood partners. The game has secured a triple-A voice cast of more than 50 celebrities from movies, television, sports and music and boasts a soundtrack of more than 120 licensed music tracks from the 80s and today, as well as the original motion picture score by Giorgio Moroder. In addition, Sierra Entertainment partnered with legendary Hollywood companies to create the feel of a sequel film in a video game, including working with Skywalker Sound to mix all in-game audio and partnering with Prologue Films for to create a gripping opening title sequence.

    Scarface: The World Is Yours for Wii is expected to be available in summer 2007. For more information about Scarface: The World Is Yours, please visit the game’s official Web site at www.scarfacegame.com.

    Screens Via Comments ...
    by Published on March 2nd, 2007 16:35

    New from Play Asia:



    features
    Contains 1 out of 7 (+2 secret) available Gashapon (shipped randomly!)
    Include 2 kinds of secret micro clock Gashapons
    Official item
    Limited availability

    Buy from Play Asia ...
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