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  • wraggster

    by Published on February 15th, 2007 17:20

    The collaboration of Electronic Arts and Apple on games for the iPod has been described as "a marriage made in heaven" by Javier Ferreira, vice president of publishing for EA Mobile.

    The publisher has enjoyed success with titles such as Mahjong, Tetris and Mini Golf on the market-leading entertainment player, with future projects on the highly-anticipated iPhone expected to be announced shortly.

    Speaking to GamesIndustry.biz at 3GSM in Barcelona, Ferreira said, "As the iPhone comes to the mobile space it's an exciting opportunity for us. It's a marriage made in heaven.

    "For us, fundamentally, we love new platforms, we love new ways of playing and new ways growing the market."

    Although Ferreira would not disclose specific sales figures for EA games sold through iTunes, he did reveal that the titles have been a success - and confirmed that the two companies are working together on new projects.

    "I'm not going to comment on the sales figures, but it's been tremendously exciting," he said. "We always welcome innovation on platforms - and the iPod is a very interesting platform from a gaming perspective."

    "It's great news for us, we've worked with them and we'll continue to work with them," he added.

    With EA's Mitch Lasky recently revealing the company is in talks to develop games for the iPhone, the publisher clearly sees another opportunity to expand its gaming reach. And although titles deemed 'casual' are only currently available for the iPod, it won't be long until some of EA's key brands appear on Apple's hardware.

    "The more devices that people can play on, the better. You'll see people play The Sims on the Xbox, the PC, their iPod and then the mobile phone," Ferreira said.

    "We don't see these platforms as competing against each other, we see them ultimately expanding and augmenting the gaming category – and as the market leader in the gaming space, that's fantastic news for us."

    via gibiz ...
    by Published on February 15th, 2007 17:19

    Rockstar has cleared the charges against Vice City Stories this afternoon, confirming that the game will retail for GBP 19.99 when it launches on 9th March, which leaves you enough spare pennies to start your very own crime syndicate.

    Originally a PSP game, it will be ported to PS2 and feature enhanced graphics as well as improved draw distance and overall performance.

    Like Liberty City Stories on PlayStation 2, which was also ported from PSP, it won't feature a multiplayer mode - something Rockstar is keen to do, but only if it's done properly.

    "We couldn't recreate the same thing we did on the PSP on the PS2, so unfortunately it's not on it," a PR spokesperson told Eurogamer.

    It's certainly something Rockstar could do on Xbox 360 and PS3, which leaves us dribbling with gang-banging excitement for its potential next-generation offering.

    However, you don't necessarily have to wait that long for a free-roaming city rampage, as Crackdown recently proved.

    via eurogamer ...
    by Published on February 15th, 2007 17:18

    Bonkers bunnies clearly aren't done bouncing, with Ubisoft having announced that Rayman Raving Rabbids will be appearing on Xbox 360 and DS in March.

    Microsoft's new version is rumoured to support Xbox Live Vision, plus it will feature exclusive mini-games and more technical punch than previous games.

    There's no news on the DS version, which is confirmed for 16th March, and Ubisoft was unable to comment at the time of writing. Or in the two minutes after when I went to the loo, and when they could have called me back to say they'd changed their minds.

    Rayman Raving Rabbids launched across numerous platforms late last year, most notably on Wii. It's comprised of numerous mini-games, each based around the lunatic rabbits that really provide the main attraction of the game.

    We found it to be surprisingly entertaining, but it lacked any real depth

    via eurogamer ...
    by Published on February 15th, 2007 17:13

    It was essentially inevitible that Nintendo's Wiimote was destined to become a weapon of mass destruction, and while we've seen folks jailed and even killed over an iPod, even we're a bit hesitant to call the blunt object a "criminal tool." Still, that's precisely what a former Clay High School junior was purportedly using when he "hacked into school personnel and student files" and transferred sensitive information to his dubious Pod. After threatening to "open up a credit card in someone's name and ruin their credit," school officials began to investigate the situation, and were quite relieved when they discovered the breach before any of the data was used with ill intentions. Currently, no court date has been set for the youngster's criminal case, but considering all the grief being endured in order to keep those files from leaving school grounds, one just has to wonder what secrets could possibly be held in those potentially steamy "personnel files."

    via engadget ...
    by Published on February 15th, 2007 17:11

    Other than the cutesy make-over, very little has been revealed regarding MySims, in development exclusively for Wii and DS, until now.

    The latest issue of the Official Nintendo Magazine (UK) reveals that you start off in a small rundown town, with a rubbish house and not so many residents. You make it your mission to brighten the place up, which attracts new people to your town.

    Even though the character design looks simple, the game doesn't skimp on editing features - you can tweak individual facial features, skin, clothing style and even add tattoos.

    Where Sims 2 keeps you restricted to your house most of the time, MySims has you wandering around the town meeting people. "By using the relationships menu you can keep tabs on who likes you, who thinks you could do with a wash, and who wouldn't spit on you if you were on fire", ONM reveals.

    More interestingly, MySims features a simple block-building mechanic which lets you "build things like chairs and tables from scratch instead of just ordering them from a catalogue." You can also modify houses in an equally flexible way.

    Another new feature is one called "Essence" which lets you extract the, err... essence of objects you acquire. Then you can use this Essence to decorate your many created objects. You can also plant seeds to grow flowers, adding a Harvest Moon-style farming system into the mix.

    Although past screenshots have so far only showed the town, ONM also reveals details of a Volcano area, where "miserable" characters go if they hate your town.

    There will be 80 characters in the Wii version and around 30 in the DS one.

    You can read the full preview in issue 14 of ONM which goes on sale tomorrow. MySims is due out in Autumn.

    via cvg ...
    by Published on February 15th, 2007 17:11

    Other than the cutesy make-over, very little has been revealed regarding MySims, in development exclusively for Wii and DS, until now.

    The latest issue of the Official Nintendo Magazine (UK) reveals that you start off in a small rundown town, with a rubbish house and not so many residents. You make it your mission to brighten the place up, which attracts new people to your town.

    Even though the character design looks simple, the game doesn't skimp on editing features - you can tweak individual facial features, skin, clothing style and even add tattoos.

    Where Sims 2 keeps you restricted to your house most of the time, MySims has you wandering around the town meeting people. "By using the relationships menu you can keep tabs on who likes you, who thinks you could do with a wash, and who wouldn't spit on you if you were on fire", ONM reveals.

    More interestingly, MySims features a simple block-building mechanic which lets you "build things like chairs and tables from scratch instead of just ordering them from a catalogue." You can also modify houses in an equally flexible way.

    Another new feature is one called "Essence" which lets you extract the, err... essence of objects you acquire. Then you can use this Essence to decorate your many created objects. You can also plant seeds to grow flowers, adding a Harvest Moon-style farming system into the mix.

    Although past screenshots have so far only showed the town, ONM also reveals details of a Volcano area, where "miserable" characters go if they hate your town.

    There will be 80 characters in the Wii version and around 30 in the DS one.

    You can read the full preview in issue 14 of ONM which goes on sale tomorrow. MySims is due out in Autumn.

    via cvg ...
    by Published on February 15th, 2007 17:10

    26 bits of media - including screenshots and renders - from Oblivion on PS3 have leaped on a charger and galloped into our inbox, and they're presented here in all their fantasy RPG glory.

    Bethesda's PS3 version of its critically acclaimed role-player is a launch title for the console here in the UK and, if you take the plunge with Sony's new machine, then Oblivion is a must if you're an RPG fan. That's if you've not already experienced the adventure on PC or Xbox 360, naturally.

    screens here ...
    by Published on February 15th, 2007 17:09

    It's no secret that Sony's financial team has been on the ropes recently, but a senior exec has said that a price cut could be a factor in the firm's plans to break even in fiscal 2007.

    "We may look at the price as part of our strategy to expand the market when the timing is right," Senior Vice President Takao Yuhara told reporters in Tokyo. "Such factors, including price cuts to some extent, are factored in" under the plan to break even in fiscal 2007.

    Sony has already shaved a few quid of the price of PS3 in Japan, but the company is holding the line regarding knocking down the price down in the UK and Europe.

    via cvg ...
    by Published on February 15th, 2007 17:08

    Ever wondered why PS3 bruiser Genji: Days Of The Blade features that infamous giant marauding crab? Well after some digging the mystery has finally been solved, thanks to a confession by Genji creator Yoshiki Okamoto.

    "Obviously no-one among us believes there were giant crabs in feudal Japan," Okamoto told PSM3 via his translator. "But Okamoto is allergic to crabs and that's the reason why, if you find its weak point, you can kill it with one blow. It's Okamoto's way of defeating the crab he hates." Massive damage indeed.

    You can read the full crab-based bombshell in the latest issue of PSM3, which is on magazine stands now.

    via cvg ...
    by Published on February 15th, 2007 17:06

    Sony Worldwide Studios president Phil Harrison has confirmed that Sony will be making "exclusive announcements" and next month's Games Developers Conference.

    Speaking to 1UP, Harrison refused to elaborate on Sony's plans for the event, only adding that Sony "have some interesting announcements to make".

    "I think it's no secret that we're going to make a couple of exclusive announcements there," he said.

    Harrison also said that Sony will not allow competitors to change its plans and that the firm will continue to plow its own furrow.

    "It's important to understand from our point of view, we are not focused on one competitor, trying to adjust or change our strategy because of what one competitor is doing in the market," he said. "We have our strategy, we're here to grow the market, we're here to build out the PlayStation brand and experience on a worldwide basis, building on the success that we have and we're continuing to do that."

    via cvg ...
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