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    by Published on August 9th, 2006 19:43

    Rockstar, the maker of best-selling video game series "Grant Theft Auto" said on Wednesday it would launch in October "Bully", a game with themes of school fighting that has anti-violence critics up in arms.

    The game's main character is 15-year-old Jimmy Hopkins, who must defend himself against school bullies at a fictional U.S. boarding school called Bullworth Academy, while dealing with characters ranging from nerds and jocks to authoritarian prefects.

    Weapons included baseball bats that break after several blows, stink bombs and bags of marbles that when strategically thrown will lay flat most pursuers.

    "Finally 'Bully' can speak for itself. People can look at the game and see what it is and what it's not," company spokesman Rodney Walker said.

    In March, Florida's Miami-Dade County School Board called on retailers not to sell the game to minors and required the school district to warn parents about potentially harmful effects of playing violent video games.

    In a recent demonstration of "Bully", which Rockstar said has not yet been rated, the fighting scenes did not include blood or result in the death of characters.

    "We think the school environment is a universal experience that so many people relate to," said Walker, who added that criticism of "Bully" is unique in that it had preceded the release of the game, which has been kept under tight wraps.

    Controversial games are nothing new at Rockstar, a unit of Take-Two Interactive Software Inc. (TTWO.O: Quote, Profile, Research), which is the developer of the best-selling urban action game "Grand Theft Auto: San Andreas".

    That game -- in which the main character robs and kills his way across a mythical U.S. state called San Andreas to save his family and take control of the streets -- got caught in a scandal over an explicit sex scene known as "hot coffee," which could be unlocked with a downloaded file. ...
    by Published on August 9th, 2006 19:42

    After months of speculation, Microsoft announced their choice for director of the film adaptation of their star property, Halo, this morning. After enlisting New Zealand's Peter Jackson to serve as Executive Producer last October, there has been little revealed about the secretive project. Mexican filmmaker Guillermo Del Toro seemed like a brilliant choice -- a proven storyteller with a knack for FX work -- but scheduling conflicts (apparently) couldn't be overcome.

    Enter South Africa's Neill Blomkamp, director of last year's exceptional short film Alive in Joburg, a futuristic commentary on Apartheid in South Africa where aliens have become refugees. The film, embedded after the break, blends photorealistic CGI with handheld, documentary style filmmaking.

    Described in his bio as "a new breed of director, [who] has harnessed the powers of technology, art and creativity to bring the world imagery never before possible" and by Microsoft as "one of the most innovative and original artists currently working in short films and commercial advertising," Blomkamp seems as unlikely a choice to direct Halo as ... well, as Peter Jackson was to direct Lord of the Rings. The film will be shot in Wellington, New Zealand -- to take advantage of Jackson's state-of-the-art Weta facilities -- and will see a worldwide release in the summer of 2008. ...
    by Published on August 9th, 2006 19:40

    Sony released this press release:

    "Cash Money Chaos is an action-packed, arcade-style shooter that explodes a new genre onto the PSP," said Chris Sturr, Senior Global Brand Manager, Sony Online Entertainment. "CMC will have players scratching their heads, asking themselves if they really just saw – and shot – what they think they did. Of course, taking your hands off the controls to scratch your head may be detrimental to surviving the next wave of killer gorillas or demented clowns."

    CMC contains more than 50 hyper-fast levels, from circus tents to swamps to medieval settings, where players will grab cash, prizes and weapons as they unleash torrents of destruction upon their foes. Set to a hardrocking soundtrack, players will annihilate alien chickens, mutant hillbillies, and homicidal clowns, in addition to tackling monster bosses, such as the enormous bearded lady and her cadre of deadly unicyclists.

    CMC will also take full advantage of the PSP system's network capabilities, delivering both local and internet games for up to eight players, allowing them to bash their way through the game cooperatively or to compete against each other in prize-laden death matches. CMC is a futuristic and brutal experience with a sarcastic sense of humor.

    About Cash Money Chaos

    After being captured by an alien race, you struggle through their idea of a twisted 70's game show to save yourself and the human race. With over 50 blood-filled and body part-laden levels, CMC puts you right in the middle of a televised free-fire zone with two goals: get the cash and survive to the end. Featuring wickedly fast-paced, arcade-style action in a fully 3D world, you will fight dozens of enemies at once as you fight to stay alive. CMC's multiplayer functionality allows up to eight friends to wirelessly team up or compete against each other in exciting online scenarios. As you kill enemies, they drop both cash and prizes to help you finish your goal. CMC is a futuristic and brutal experience with a sarcastic sense of humor.

    Cash Money Chaos features the following:

    * Insane Arcade Action!
    o Uber Fast -Enjoy fast action and blistering frame rates.
    o Arcade-style Shooter – Move and shoot in 360 degrees.
    o Chaotic Arcade Action – Fight hordes of swarming enemies and/or other players at once.
    * Infinite Replayability!
    o Up to 8-Player Multiplayer Mayhem "Versus mode" (Infrastructure and Ad-Hoc).
    o 2-4 Player Co-op mode "Game Show Mode" (Infrastructure and Ad-Hoc).
    o 2 Single Player Game Modes
    + In Game Show mode - Play through 10 full seasons -- that's 50 episodes!
    + Rerun mode - Improve your record by replaying any completed season or single episode for the highest score!
    o 3 Difficulty Levels: Starting at Wuss, moving to Cool, and finally to Bad Ass.
    * Wicked Battle Arenas! More than 50 dynamic levels, from Graveyards to Circus tents.
    * Tons of Stuff to Collect in Your Arsenal! Weapons, Power-Ups, Awards, Prizes and (most importantly) lots of Cash!
    * Dozens of Crazy Enemies to Whack! Ninjas, Hillbillies, Clowns, Pirates, Aliens and more.
    * Huge Transforming Bosses Will End You! In classic shooter style, kill anything that moves and collect massive prizes.
    * Alien Game Show Gone Wild! Wild, violent, and funny cut-scenes during scoring rounds show the background story of your alien abduction.
    * Rockin' Punk Soundtrack! Driving music to get your death on with.
    * Fight to the Top of the Hill! Online leader boards and stat tracking will let you see who's the best.
    * Unlockable Extras
    o The Lost Episodes (8 Player Multiplayer Maps!)
    o Achievement Vault showing all the items you have won!

    For more information on Cash Money Chaos, please visit: http://cashmoneychaos.com

    Screenshots Via Comments ...
    by Published on August 9th, 2006 19:35

    Given that the WWDC was pretty much a flop for anything iPod or portable media related, we present to you more and more iPod accessories to feed that need until Apple gets off their lazy asses to give us something new. Logitec—note the lack of the "h" at the end—has released the LDS-Ri700 iPod speaker dock. It has a DBSS for bumpin' and thumpin' along with a AM/FM radio, LCD screen, alarm clock and TV-out for use with the video iPod. Should be available later this fall for around $170,

    More Info ...
    by Published on August 9th, 2006 19:15

    Via Slashdot

    Brian Crecente has a piece over on the Rocky Mountain site talking about Sony's struggle to make the PSP stand out. The failure of the UMD format, its de-emphasis as a media player, and the lackluster stable of games leaves PSP owners wondering exactly what to use it for. From the article:
    "While digital media is a key focus for Sony Computer Entertainment right now, the company is also working to expand other elements of the portable as well. In November, the PlayStation 3 will launch with built in PSP support. While [PSP Marketing Manager John] Koller wouldn't discuss specifics, he did say that the PlayStation Portable will be a 'remote control device' for the next-gen console. He says more details about that connectivity will be coming out in the coming months, perhaps at the Tokyo Game Show next month."
    ...
    by Published on August 9th, 2006 19:05

    Electronic Arts has confirmed that the next instalment in the NBA Street series is coming exclusively to Xbox 360 and PlayStation 3.

    They've yet to reveal many details about the game, other than the fact that you'll be playing in "a hyper-real world", featuring famous venues alongside the hometown courts of NBA stars. These will all merge "into one seamless city of streetball moments", apparently.

    You'll be tasked with earning respect and building up your reputation as you rise through the ranks to become a basketball legend. You can expect the same "easy to pick up and difficult to master" gameplay, plus "progressive visuals".

    EA has yet to announce an official title for the game, but they have confirmed it'll be in the shops next spring. ...
    by Published on August 9th, 2006 19:02

    Atlus has confirmed that Trauma Center: Second Opinion will go on sale on the same day the Nintendo Wii launches in the US.

    By the sounds of things, it's going to be a remake of the original DS title - but it'll feature new graphics and animations, and you'll perform operations using the Wii remote and the nunchuk controller. You can also expect a second playable character, plus new missions and a choice of difficulty modes.

    But when will Second Opinion arrive in Europe? Well, Nintendo distributes the game over here, so we asked them. A spokesperson told Eurogamer: "We know that everyone is as excited as we are about the pending launch of the Wii, and as a result there is a lot of speculation online.

    "We ask people to be patient as all will be revealed in due course." Ah well. Nice pun, anyway.

    The first TC title, Under the Knife, has proved so popular in the States that Atlus is planning to re-issue the game over there - but Nintendo has no such plans for Europe.

    "The game is widely available here in the UK and continues to sell well, so we have no plans to re-issue," the spokesperson said. ...
    by Published on August 9th, 2006 19:01

    News Via Eurogamer

    Namco Bandai plans to release a pair of next-gen Gundam games before the end of the year, and also has a sizable handheld line-up and PS2 RPG onslaught planned this side of Christmas.

    The company's 2006 schedule for the USA, released yesterday, puts both Mobile Suit Gundam (PS3) and Mobile Ops: The One Year War (X360) on store shelves this year, while the company's ambition to break into the PC will stand its first real test with the release of Warhammer: Mark of Chaos in October.

    Hellgate: London - another big-hitting PC title from Bill Roper's Flagship Studios - is still listed as TBD. RPG fans would be better served looking to the PS2, it seems, where XenoSaga Episode III: Also sprach Zarathustra is on for August 29th, with .hack/G.U. Vol.1: Rebirth and Tales of the Abyss both set for autumn.

    Namco Bandai also plans to hit PSP harder than DS - the former will see Ace Combat X: Skies of Deception, Bounty Hounds and Gunpey this autumn, while the DS has just its own version of Gunpey and Mage Knight: Destiny's Soldier to look forward to.

    Elsewhere the company has plenty of One Piece, Pac-Man spin-off and Peanuts-licensed titles, like Snoopy vs. The Red Baron, planned across PS2, PSP, PC and even Cube, but there's absolutely nothing on there about Xbox 1.
    ...
    by Published on August 9th, 2006 18:50

    F.E.A.R. took the PC by storm, is boldly slapping up the Xbox 360, offering further PC adventures with expansion pack Extraction Point and is now confirmed for Sony's next-gen console, the PS3, CVG can exclusively reveal today.

    Following hot on the heels of the announcement of F.E.A.R. multiplayer for free, CVG's investigative reporters have learned that the mighty shooting franchise, which offers superb slow mo gun battles and pant-wetting Japanese-influenced horror, will be marching straight onto Sony's next-gen console.

    No further details were forthcoming from our sources, but we'd have to hope the game would power onto the PS3 on or around the time of launch - and there's even the possibility that it might make use of the PS3's funky tilting controller for some of the game's crunching melee moves. Hopefully it'll make good use of the PS3's online capabilities too, offering PS3 owners a chance to indulge in splendid multiplayer shooting.

    None of that's confirmed of course, as we're writing it wearing our hat of enormous speculation, but it swells the shooting credentials of Sony's next-gen console, joining other big hitters like Valve's Half-Life 2.

    When we contacted Vivendi we were met with a firm "no comment" on F.E.A.R. PS3, still, it's exciting news indeed and we'll bring you more on the game as it shivers in. ...
    by Published on August 9th, 2006 18:47

    Sony has served up some fresh screenshots of Guerrilla Game's forthcoming handheld Killzone, Killzone: Liberation, which is shooting up PSP in a few months time.

    As you've probably noticed, the PSP version of the PS2 FPS takes a new top-down perspective, testing your tactical prowess as well as your itchy trigger finger. Alongside the single-player campaign, a slew of wireless multiplayer modes are promised, as well as a two-player co-op mode allowing you to tear-up the solo missions with a friend.

    Killzone: Liberation will be, erm, liberated in November. We'll let you know how it turns out.

    News and Screens at CVG ...
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