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  • wraggster

    by Published on February 5th, 2006 12:16

    A new version of the GBA and early Nintendo DS emulator for Windows and DOS has been released.

    Whats New:

    - help: added credits in about chapter, uploaded gbatek v2.2b standalone version
    - help: removed question marks in video capture chapter (thanks christan auby)
    - help: added bios-dumping method, bypassing biosprot via 5ECh (thanks damien)
    - debugger: hides 2nd gamescreen in gba-mode, and activates it in nds-mode only
    - help: firmware settings RTC Offset, difference in seconds on time/date changes
    - debugger: shows debug window also on cmdline "no$gba file.gba" (unless hidden)
    - xcept: allows passme-entry-style jumps in 27ffxxxh area (mirrors of 23ffxxxh)
    - xcept: allows nds9_irq_vector=zero (only if itcm=enabled, and itcm_base=zero)
    - vram viewer: palette screen: adds engine-b-base, engine-button freshen_options
    - setup: autostart flag (in filemenu) saved with other options in ini/cfg file
    - debugger: search -> goto area -> exchanged 32K and 256K (thanks peter schraut)
    - vram viewer: supports new nds bgmodes (bitmap, large bitmap, rotscal-16bit)
    - dual cpu: provokes instant machine switch on any 27ffxxxh access (libnds stub)
    - cartloader: applies passme-patches only to NDS-header (not to GBA-header)
    - help: added description of bg#cnt size-bits for nds bitmaps and large-bitmap
    - bios: fixed 80x86 bios rlu/lz77 decoders (new v2.2 regr0_adjust damaged flags)
    - help: added KEY2 specs (semi-thanks darkfader for (obviously) incomplete info)
    - iomap/vram viewer: shows correct names of NDS video modes (text,bitmap,etc.)
    - lcd: supports bitmap base (in 16K steps), supports rotated/scaled bitmaps
    - no$fmw: fixed nds7 uninitialized r12, activated DST adjust, fixed DST apply
    - no$fmw: simplified nds7-bios-dump, works without nds-cart, thanks damien good

    Download Here --> http://nocash.emubase.de/gba.htm ...
    by Published on February 5th, 2006 12:13

    A new version of the GBA and early Nintendo DS emulator for Windows and DOS has been released.

    Whats New:

    - help: added credits in about chapter, uploaded gbatek v2.2b standalone version
    - help: removed question marks in video capture chapter (thanks christan auby)
    - help: added bios-dumping method, bypassing biosprot via 5ECh (thanks damien)
    - debugger: hides 2nd gamescreen in gba-mode, and activates it in nds-mode only
    - help: firmware settings RTC Offset, difference in seconds on time/date changes
    - debugger: shows debug window also on cmdline "no$gba file.gba" (unless hidden)
    - xcept: allows passme-entry-style jumps in 27ffxxxh area (mirrors of 23ffxxxh)
    - xcept: allows nds9_irq_vector=zero (only if itcm=enabled, and itcm_base=zero)
    - vram viewer: palette screen: adds engine-b-base, engine-button freshen_options
    - setup: autostart flag (in filemenu) saved with other options in ini/cfg file
    - debugger: search -> goto area -> exchanged 32K and 256K (thanks peter schraut)
    - vram viewer: supports new nds bgmodes (bitmap, large bitmap, rotscal-16bit)
    - dual cpu: provokes instant machine switch on any 27ffxxxh access (libnds stub)
    - cartloader: applies passme-patches only to NDS-header (not to GBA-header)
    - help: added description of bg#cnt size-bits for nds bitmaps and large-bitmap
    - bios: fixed 80x86 bios rlu/lz77 decoders (new v2.2 regr0_adjust damaged flags)
    - help: added KEY2 specs (semi-thanks darkfader for (obviously) incomplete info)
    - iomap/vram viewer: shows correct names of NDS video modes (text,bitmap,etc.)
    - lcd: supports bitmap base (in 16K steps), supports rotated/scaled bitmaps
    - no$fmw: fixed nds7 uninitialized r12, activated DST adjust, fixed DST apply
    - no$fmw: simplified nds7-bios-dump, works without nds-cart, thanks damien good

    Download Here --> http://nocash.emubase.de/gba.htm ...
    by Published on February 5th, 2006 12:09

    ahmanhk has updated his Infra Red Remote Control app for the PSP, heres whats new:

    Support shortcut remote lists which allows you to switch directly from 1 remote to the other by pressing START button. Refer to "Panasonic TV.rdf" for details.
    Support Macro pause time. Refer to "Panasonic TV.rdf" for details.
    Bug fix for missing files if the file attribute is set to read-only.

    Download via the comments and leave feedback. ...
    by Published on February 5th, 2006 12:06

    Raf and the rest of the PSPRadio Dev Team have released a new preview version of the internet radio client for the PSP.

    What's new:
    0.38.03 (r767) (2006-02-03)
    NEW FEATURES
    (sandberg) 3DUI: Messages from the PSPRadio (e.g. when downloading the list from shoutcast.com) are now shown in a separate panel. (r746)
    (sandberg) 3DUI: The UI now supports 4 different fonts (Lists, Scroller, System info and Messages/Errors). (r747)
    (sandberg) 3DUI: Both messages and errors are now displayed using the native panels, scaled to fit the message length. (r748)
    (sandberg) 3DUI: Support for colored native panels has been added, which is used for the message and error panels. (r748)
    (raf) TextUI: Now clock format is still compatible and configurable as in 0.37-Final. New mode added (0). If set to that in the config file, then the format is retrieved from the system configuration. (r752)
    (raf) Core: Now MP3 report the current elapsed time (r755)
    (raf) TextUI: Added support to display current (implemented) and total (not implemented) time of the playing stream. (r755)
    (raf) Core: Now total time is also calculated for MP3s (VBR MP3 will probably show wrong data). (r756)
    (sandberg) Core: Added support for visualization effects has been added. (r757)
    (sandberg) 3DUI: Visualization panel added the the 3DUI. (r757)
    (sandberg) 3DUI: Added support for using different skins on the main panels and the message/error panels. (r757)
    (raf) Core: OGG Files now also report their time (r758)
    (raf) Core: Switched from Tremor to regular OGG Vorbis library (slower, but may solve issues with ogg processing) (r759)
    (sandberg) 3DUI: Added support for displaying current and total time for local files. (r760)
    (sandberg) 3DUI: Update to r760 to handle the case where the total time isn't known. (r761)
    (sandberg) 3DUI: Cleanup of the graphics (new fonts, panels etc.). (r762)
    (raf) Core/TextUI: Now the system differientiates between the selected(highlighted) track, and the currently playing track. This is shown using different colors on the TextUI. (r764)
    (sandberg) 3DUI: Background modified to include space for the playtime/total time. (r763)
    (raf) Core: Changed versioning scheme. Hopefully less people will be confused now...
    (raf) TextUI: The folder of the currently playing track is now highlighted. (r766)
    BUG FIXES
    (sandberg) Core/3DUI: Rearranged the order of the VBlank operations to remove some of the jitter on the UI. (r745)
    (sandberg) Core: [ Bug #6256 ] WiFi logging is always enabled (r754)
    (raf) Core: Fixed a bunch of small issues related to pausing/playing/changing tracks both using the buttons and HPRM. The current implementation should be a lot more reliable/intuitive. (r766)

    Download via the comments. ...
    by Published on February 5th, 2006 12:06

    Raf and the rest of the PSPRadio Dev Team have released a new preview version of the internet radio client for the PSP.

    What's new:
    0.38.03 (r767) (2006-02-03)
    NEW FEATURES
    (sandberg) 3DUI: Messages from the PSPRadio (e.g. when downloading the list from shoutcast.com) are now shown in a separate panel. (r746)
    (sandberg) 3DUI: The UI now supports 4 different fonts (Lists, Scroller, System info and Messages/Errors). (r747)
    (sandberg) 3DUI: Both messages and errors are now displayed using the native panels, scaled to fit the message length. (r748)
    (sandberg) 3DUI: Support for colored native panels has been added, which is used for the message and error panels. (r748)
    (raf) TextUI: Now clock format is still compatible and configurable as in 0.37-Final. New mode added (0). If set to that in the config file, then the format is retrieved from the system configuration. (r752)
    (raf) Core: Now MP3 report the current elapsed time (r755)
    (raf) TextUI: Added support to display current (implemented) and total (not implemented) time of the playing stream. (r755)
    (raf) Core: Now total time is also calculated for MP3s (VBR MP3 will probably show wrong data). (r756)
    (sandberg) Core: Added support for visualization effects has been added. (r757)
    (sandberg) 3DUI: Visualization panel added the the 3DUI. (r757)
    (sandberg) 3DUI: Added support for using different skins on the main panels and the message/error panels. (r757)
    (raf) Core: OGG Files now also report their time (r758)
    (raf) Core: Switched from Tremor to regular OGG Vorbis library (slower, but may solve issues with ogg processing) (r759)
    (sandberg) 3DUI: Added support for displaying current and total time for local files. (r760)
    (sandberg) 3DUI: Update to r760 to handle the case where the total time isn't known. (r761)
    (sandberg) 3DUI: Cleanup of the graphics (new fonts, panels etc.). (r762)
    (raf) Core/TextUI: Now the system differientiates between the selected(highlighted) track, and the currently playing track. This is shown using different colors on the TextUI. (r764)
    (sandberg) 3DUI: Background modified to include space for the playtime/total time. (r763)
    (raf) Core: Changed versioning scheme. Hopefully less people will be confused now...
    (raf) TextUI: The folder of the currently playing track is now highlighted. (r766)
    BUG FIXES
    (sandberg) Core/3DUI: Rearranged the order of the VBlank operations to remove some of the jitter on the UI. (r745)
    (sandberg) Core: [ Bug #6256 ] WiFi logging is always enabled (r754)
    (raf) Core: Fixed a bunch of small issues related to pausing/playing/changing tracks both using the buttons and HPRM. The current implementation should be a lot more reliable/intuitive. (r766)

    Download via the comments. ...
    by Published on February 5th, 2006 12:06

    Raf and the rest of the PSPRadio Dev Team have released a new preview version of the internet radio client for the PSP.

    What's new:
    0.38.03 (r767) (2006-02-03)
    NEW FEATURES
    (sandberg) 3DUI: Messages from the PSPRadio (e.g. when downloading the list from shoutcast.com) are now shown in a separate panel. (r746)
    (sandberg) 3DUI: The UI now supports 4 different fonts (Lists, Scroller, System info and Messages/Errors). (r747)
    (sandberg) 3DUI: Both messages and errors are now displayed using the native panels, scaled to fit the message length. (r748)
    (sandberg) 3DUI: Support for colored native panels has been added, which is used for the message and error panels. (r748)
    (raf) TextUI: Now clock format is still compatible and configurable as in 0.37-Final. New mode added (0). If set to that in the config file, then the format is retrieved from the system configuration. (r752)
    (raf) Core: Now MP3 report the current elapsed time (r755)
    (raf) TextUI: Added support to display current (implemented) and total (not implemented) time of the playing stream. (r755)
    (raf) Core: Now total time is also calculated for MP3s (VBR MP3 will probably show wrong data). (r756)
    (sandberg) Core: Added support for visualization effects has been added. (r757)
    (sandberg) 3DUI: Visualization panel added the the 3DUI. (r757)
    (sandberg) 3DUI: Added support for using different skins on the main panels and the message/error panels. (r757)
    (raf) Core: OGG Files now also report their time (r758)
    (raf) Core: Switched from Tremor to regular OGG Vorbis library (slower, but may solve issues with ogg processing) (r759)
    (sandberg) 3DUI: Added support for displaying current and total time for local files. (r760)
    (sandberg) 3DUI: Update to r760 to handle the case where the total time isn't known. (r761)
    (sandberg) 3DUI: Cleanup of the graphics (new fonts, panels etc.). (r762)
    (raf) Core/TextUI: Now the system differientiates between the selected(highlighted) track, and the currently playing track. This is shown using different colors on the TextUI. (r764)
    (sandberg) 3DUI: Background modified to include space for the playtime/total time. (r763)
    (raf) Core: Changed versioning scheme. Hopefully less people will be confused now...
    (raf) TextUI: The folder of the currently playing track is now highlighted. (r766)
    BUG FIXES
    (sandberg) Core/3DUI: Rearranged the order of the VBlank operations to remove some of the jitter on the UI. (r745)
    (sandberg) Core: [ Bug #6256 ] WiFi logging is always enabled (r754)
    (raf) Core: Fixed a bunch of small issues related to pausing/playing/changing tracks both using the buttons and HPRM. The current implementation should be a lot more reliable/intuitive. (r766)

    Download via the comments. ...
    by Published on February 5th, 2006 11:56

    David Beyer has updated his Url2PSP application for the PSP. Heres the info:

    "This service is FREE and allows you to transfer URLs of files you would like to download to your PSP by entering them here. The PSP unit will connect to this web site, login using the MAC address of your PSP, transfer your list of desired file URLs, and then download them.

    The URLs you enter will be stored for up to 7 days in this website’s database. In the current version, you must remove the URLs from our database yourself. In a future release, URL2PSP will automatically remove them for you. "

    Heres whats new in this release:

    * Fully compatible with V2.0 firmware of the PSP when running eLoader.
    * Urls can be listed in "PSP/GAME/URL2PSP/urls.txt" if you don't want to use the website.
    * Paths are not hard coded in the application anymore in order to make it work better with the PSP 2.0 and eLoader.
    * The downloads directory has been relocated to be under PSP/GAME/URL2PSP. The FULL path now is /PSP/GAME/URL2PSP/DOWNLOADS
    * When possible and supported by the host server, file resumes are supported and automatic.
    * If possible, the program will follow "redirects" in http download operations. This will make a few more urls possible that weren't before.
    * Encoded urls that contain %'s will be decoded fully (this was fixed).
    * Free space on the memory stick and a "low space" warning are now shown on the screen.
    * The "exit" button has been changed to be the "start" button in order to make the application work with 2.0 firmware and eLoader.
    * If the free space on the memory stick is less than the file size you are trying to download, the file will be skipped automatically.

    Download via comments ...
    by Published on February 5th, 2006 11:51

    Infantile Paralysiser have yet again updated their Shell for the Nintendo DS, not sure whats new in this release but check it out for yourself here --> http://mdxonline.dyndns.org/archives/nds/ and report back ...
    by Published on February 5th, 2006 11:44

    Wake up PS2 Emulation and homebrew fans we have at last a release for you to try

    Jum has released a Vectrex emulator for the PS2, heres the details:

    Released VecX PS2 version 0.2 for PS2. This is an enhanced port of the Vectrex emulator "VecX". It will only run Vectrex roms stored on a memory stick (flash drive).

    Download via the comments and leave feedback for the author. ...
    by Published on February 5th, 2006 11:38

    BestNrXYZ has ported the game DeathChase 3D over to the GP2X, this release is a beta but shows some great potential, screenshot and download via comments. ...
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