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  • Shrygue

    by Published on December 7th, 2007 22:25

    via IGN


    Registration for THQ's WWE SmackDown vs. Raw 2008 International Tournament begins tomorrow, the company announced today.

    Qualifying rounds for the competition begin in January in three regions – North America, the UK and continental Europe. The tournament will continue through February, with the four top players in each region moving on to participate in regional finals in early March.

    Two finalists from North America, along with a finalist from the United Kingdom and a finalist from Continental Europe, will then battle head-to-head at the grand finale, scheduled to take place during the 6th Annual THQ Superstar Challenge on March 27 at the House of Blues Orlando.

    There, the finalists will play live against one other in front of a capacity crowd and share the spotlight with top WWE Superstars. The grand prize winner will receive two floor tickets to WrestleMania 24, and each finalist will receive two stadium tickets to the event.

    The registration site, hosted by GameStop, will be live at the link below tomorrow:

    www.gamestop.com/svr ...
    by Published on December 7th, 2007 19:52

    via PSPHyper


    Square Enix has just confirmed that Dissidia Final Fantasy will be playable at Jump Festa 2008 in two weeks time and a special gift awaits those who check it out. The game to celebrate Final Fantasy 20th anniversary has been pretty quiet since its announcement back in May, missing it’s planned release for this year at the same time. The announcement was made at the game’s official website and the company’s Jump Festa 2008 page. ...
    by Published on December 7th, 2007 19:46

    via Slashdot


    CNN is running a story about the Commodore 64 and how people are still devoted to it after all these years. "Like a first love or a first car, a first computer can hold a special place in people's hearts. For millions of kids who grew up in the 1980s, that first computer was the Commodore 64. Twenty-five years later, that first brush with computer addiction is as strong as ever. ...
    by Published on December 7th, 2007 19:43

    via Eurogamer


    Bungie Studios currently has "no plans" to work on any platforms besides Xbox 360, two of the developer's top men told Eurogamer readers in a LiveText interview this afternoon.

    "We have no plans to work on any other platforms beyond 360 at this time," writing lead Frank O'Connor responded to a question about whether Bungie's newfound independence might give rise to non-360 projects.

    "Microsoft have been good friends to us," added Jonty Barnes, production director. "You can see the strength of our relationship in Halo. We're really focused on continuing our collaboration in making the best games we can, and that right now is on 360."

    The two developers covered a wide range of topics during their nearly 90 minutes fielding Eurogamer readers' questions, providing insight into a number of areas and revealing, among other things, the following:

    • Stand Off from the new Halo 3 map pack has "at least two Easter Eggs", "each one more horrifying than the last".
    • There's nothing new to report on the Halo film at the moment, with its "pause button firmly pressed".
    • They are not working on anything Marathon-related right now, but "it's not outwith the bounds of reason that we could revisit it one day".
    • When asked about possibly reselling technology, Barnes said the company was "not interested in focusing on how we can generate the most revenue".
    • When a reader countered with a question about the map pack price, Frank explained that Microsoft sets the price once Bungie has billed them for how much it cost to develop.
    • Asked about the possibility of multiplayer bots as DLC, Barnes said: "I cannot comment on the plans for Halo 3 at this time outside of the snippets of DLC announcements we've already made."
    • Bungie's involvement in Ensemble Studios' Halo Wars game has been largely in advising on story and universe.
    • Bungie has no current plans to produce a game for Xbox Live Arcade.
    • Frank "sucks at all music games".
    • Both men would rather be invisible than have lasers for eyes.
    ...
    by Published on December 7th, 2007 19:40

    via Gizmodo


    Doting uncles with more nieces and nephews than fingers on one hand will still have a problem than this, but Apple's quietly raised the iPhone purchase limit from three to five. Our tipster says the Apple store employees aren't supposed to say anything and they're supposed to keep all the signs the same, but you should be able to get away with an armful without any kind of hassle. ...
    by Published on December 7th, 2007 19:34

    via Engadget


    The iPhone Dev Team has been calling their AnySim iPhone unlock tool "open source" from the start, but they've finally made good on their promise and posted the code on Google Code. Have at it, hackers -- not being able to unlock new 1.1.2 iPhones is surely putting a damper on someone's holiday season. ...
    by Published on December 7th, 2007 19:06

    via Eurogamer


    This week's Virtual Console line-up is all lined up and ready to be downloaded once you've forked over the requisite readies. Everything costs 800 Wii Points today, which is easy to remember, and of course starting today you can turn your old Nintendo website Stars into Wii Points. Cor.

    Topping the bill is Light Crusader for the Megadrive, which is another of Treasure's old 16-bit games and therefore well worth a look. Interestingly this one is actually an isometric RPG of sorts, complete with wandering around talking to people. Hand-holding is not the order of the day, but on the Megadrive page it will be holding hands with the adjacent Rolling Thunder 2, which is a side-scroller with guns and jumping. They certainly look fruity.

    Finally there's a few side-scrolling blasts from the past (1992 in fact) in the form of Konami's Cybernator, which was the PAL version of Assault Suits Valken. Celebrated in its time (well, I liked it anyway), it also has some excellent character names like Jake Brain and Claire Coral. What you call hell, they call home. And they aren't in the jungle - they are the jungle. Etc. Look for a critical stacking-up of the above tomorrow morning in our weekly Virtual Console Roundup. ...
    by Published on December 7th, 2007 19:05

    via Computer and Video Games


    Nintendo has relaunched its official UK website and as well as a flashy new look, the Stars Catalogue is, at long last, actually worth your time.

    Gone are the shite wallpapers and pointless ringtones. The now-named Club Nintendo section lets you swap your hard earned Star points for good gifts like Nintendo keyrings, a sweet gold Zelda statue and other Nintendo memorabilia.

    Best of all, if you don't want any Nintendo tat, you can simply swap your Star points for Wii points in the Wii Points shop, to then spend on Virtual Console games. Sweet.

    Nintendo says:

    "The new site endeavours to make detailed Nintendo product information accessible to a wider audience, with clear access to information about Nintendo's current hardware and software, as well as providing a rich archive of gaming experiences past."

    Other improvements include "an improved search engine will help visitors find games of their interest more easily, while special interest sites such as Nintendo Wi-Fi Connection and Touch! Generations can be directly accessed." And Nintendo has overhauled the support section, too.

    You can find the new site over on Nintendo.co.uk.

    Good luck with getting on their right now though - it appears to be experience a few teething problems. We're sure it'll be fully up and running soon. ...
    by Published on December 7th, 2007 19:03

    via Eurogamer


    Activision has promised Wii owners of Guitar Hero III that it will replace their fault discs early next year for free.

    Problems first arose when fans noticed surround sound failing to play, an issue later clarified by this crafty version being restricted to mono playback only. This prompted page after page of angry customers on the official forums, many emailing the publisher and being told the same thing.

    "We recently became aware that some consumers have not been able to enjoy the full audio output in the Wii version of Guitar Hero III: Legends of Rock," responded Activision, a bit like a robot.

    "We are currently working with Nintendo and are planning to issue an improved audio experience in future versions of the game. We expect to have re-mastered discs available by early 2008 and we will be offering consumers replacement discs at no cost once they become available."

    Activision was unable to comment on specific European plans at the time of writing, but we expect its policy to be the same for every territory the game is on sale in. Or else. Or else what? Exactly.

    Other versions of Guitar Hero III: Legends of Rock do not have this problem, which prompted us to heap high praise upon it for its most excellent thrills. ...
    by Published on December 7th, 2007 19:01

    via Eurogamer


    Nintendo has sent out a note this morning explaining that Nintendo software release dates issued yesterday for Q2 2008 and beyond "have not been finalised or confirmed", although it did describe Mario Kart's as "fixed".

    The information came after some (us included) got excited about Mario Kart Wii's presence in a Q2 slot, while others said, hang about, where's Super Smash Bros. Brawl?

    "The Nintendo first and third party software line-up release schedule which was distributed by Nintendo on Thursday 6th December confirmed launch dates for Nintendo titles launching in Q1 2008," the statement today says.

    "Nintendo also included some titles which were fixed for release beyond Q1 2008 such as Mario Kart Wii. All Nintendo software titles launching in Q2 2008 have not been finalised or confirmed to date. Nintendo will communicate on all software titles launching in Q2 2008 for Wii and Nintendo DS at a later date."
    ...
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