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    by Published on August 28th, 2008 20:30

    When we talk to developers, a common topic is the challenge of getting applications in the hands of users. That's why today I'm happy to share early details of Android Market—an open content distribution system that will help end users find, purchase, download and install various types of content on their Android-powered devices. The concept is simple: leverage Google's expertise in infrastructure, search and relevance to connect users with content created by developers like you.

    Developers will be able to make their content available on an open service hosted by Google that features a feedback and rating system similar to YouTube. We chose the term "market" rather than "store" because we feel that developers should have an open and unobstructed environment to make their content available. Similar to YouTube, content can debut in the marketplace after only three simple steps: register as a merchant, upload and describe your content and publish it. We also intend to provide developers with a useful dashboard and analytics to help drive their business and ultimately improve their offerings.

    I also wanted to share some early details to help with planning your efforts so that you can be ready as our partners release the first Android-powered handsets. Developers can expect the first handsets to be enabled with a beta version of Android Market. Some decisions are still being made, but at a minimum you can expect support for free (unpaid) applications. Soon after launch an update will be provided that supports download of paid content and more features such as versioning, multiple device profile support, analytics, etc. Below are some screenshots that illustrate some of the security features and workflow.

    With the addition of a marketplace, the Android ecosystem is becoming even more robust. I am incredibly energized by the support and amazing content I've seen so far. We will share more details as they are available and I look forward to working with many of you in the coming months.

    http://android-developers.blogspot.c...n-content.html ...
    by Published on August 28th, 2008 20:25

    Beardface has released a new version of WiiPhysics, heres the release info:

    WiiPhysics is a physics playground for the Wii, much like Crayon Physics or PocketPhysics. It uses Box2D and libwiisprite.

    2008.08.27 - v2.1.0

    Changelog:
    +Added fully scrollable world with ground
    up, down, left, right to pan (Or just move the pointer to the edge of the screen)
    +Added minimap for scrolling around world
    +Added ability to fix camera to an object for easy following around world
    Hit 1 on any object to attach camera (works best on circles and squares)
    (To detach, just hit 1 anywhere on the screen)
    +Added sky, with dynamic clouds
    (You now know when you are in freeze b/c the clouds stop moving)
    +Fixed jumping of rectangles on draw
    +Lots of bug fixes

    Download and Give Feedback Via Comments ...
    by Published on August 28th, 2008 20:18

    Arikado has updated his Shooting Gallery for the Wii:

    Wii Shooting Gallery is a shoot the targets type game. It is best played with the Wii Zapper. After you miss three times you will return to the menu (GUI). It consists of 6 modes:

    Still Targets
    Horizontal Moving Targets
    Vertical Moving Targets
    Crazy Targets
    Crisscross Targets
    Teleporting Targets

    1.4 - Crisscross and Teleporting Targets added - Animation option added - User Generated Backgrounds added - Slight Control Change - Menu text has been somewhat centered - Multiple crosshairs have been enabled

    Download and Give feedback Via Comments ...
    by Published on August 28th, 2008 20:08

    The Casual Entertainment Label of Electronic Arts, Inc. (NASDAQ:ERTS) unleashes the star power behind its upcoming Boogie SuperStar game for Wii today with the announcement of international music sensation Natasha Bedingfield as the game's featured spokesperson. Additionally, EA unveils the full Boogie SuperStar soundtrack including nearly 40 hit singles made famous by today's hottest artists.

    Bedingfield, who has topped the Billboard charts with number one singles and albums in both the U.S. and the U.K., has joined forces with EA to promote the game, which allows girls to perform their favorite Bedingfield songs including her current single "Angel," "Love Like This," and the title track from her new hit album Pocketful of Sunshine.

    "Boogie SuperStar brings to life all the fun and excitement of performing," said Bedingfield. "Being on stage is such a thrill and it's great to be a part of an EA video game that lets girls experience how much fun it is to express themselves and explore their own creativity by performing."

    In Boogie SuperStar, players don't just play along, they are the star of the game. Girls will have a blast belting their favorite tunes into the microphone, and performing real dance moves that are captured on screen using the Wii's motion-sensing technology. The journey to stardom doesn't have to be a solo! Girls can also sing and dance with their friends or against them in fun competitions that show-off their singing and dancing talent.

    "Boogie SuperStar represents a new level in the convergence of games and music," said Steve Schnur, Worldwide Executive for Music and Marketing. "EA has combined the very best game interactive capabilities of the Wii technology and the Boogie brand to form an unprecedented soundtrack with the hottest new tracks made famous by the biggest artists in the world today. We've been actively involved in Natasha's career since its inception, and we're proud to have a star like her actively involved."

    Featuring nearly 40 of today's hottest tracks plus additional tracks for an International version, Boogie SuperStar will have girls bursting with excitement as they discover they can both sing and dance to their favorite songs in one game. The North American version of the game will also feature four hidden tracks—each can be unlocked with a code provided by four major retailers.

    Boogie SuperStar global song list featured in both North America and International versions of game includes:

    Song
    Made Popular by

    Angel, Love Like This [remix], Pocketful of Sunshine
    Natasha Bedingfield

    Dance Like There's No Tomorrow
    Paula Abdul

    Bullseye, Like Whoa, Potential Breakup Song
    Aly & AJ

    The Great Escape
    Boys Like Girls

    Everytime We Touch, What Hurts the Most
    Cascada

    Fancy Footwork
    Chromeo

    Thnks Fr Th Mmrs
    Fall Out Boy

    Glamorous
    Fergie

    Elevator
    Flo Rida feat. Timbaland

    I Don't Want to Be in Love (Dance Floor Anthem)
    Good Charlotte

    Wake Up
    Hilary Duff

    Hold On, SOS, That's Just the Way We Roll, When You Look Me in the Eyes [remix]
    The Jonas Brothers

    No One
    Alicia Keys

    Take You There
    Sean Kingston

    Girlfriend
    Avril Lavigne

    Bleeding Love
    Leona Lewis

    Shake It
    Metro Station

    What You Got
    Colby O'Donis

    I Don't Think About It
    Emily Osment

    Nine in the Afternoon
    Panic at the Disco

    Hot N Cold
    Katy Perry

    Jump to the Rhythm
    Jordan Pruitt

    Don't Stop the Music, Shut Up and Drive
    Rihanna

    Yahhh!
    Soulja Boy Tellem

    Radar, Toxic
    Britney Spears

    He Said She Said
    Ashley Tisdale

    Makes Me Wonder
    Maroon 5

    Stronger
    Kanye West

    In addition to the songs listed above, the International version of Boogie SuperStar also includes the following song list, highlighting top local hits from a variety of European countries:

    Song
    Made Popular by

    We Don't Dance, We Are the Dance
    SMDB (France)

    Ma Philosophie
    Amel Bent (France)

    Blink
    John Dahlbäck (France)

    Je vais vite
    Lorie (France)

    On s'attache
    Christophe Maé (France)

    Mademoiselle Juliette
    Alizée (France)

    Ein Stern (...der deinen Namen trägt)
    DJ Ötzi & Nik P. (Germany)

    By Your Side
    Tokio Hotel (Germany)

    My Man Is a Mean Man
    Stefanie Heinzmann (Germany)

    Summer Love
    Mark Medlock (Germany)

    Tanz der Moleküle
    MIA. (Germany)

    Hot Summer
    Monrose (Germany)

    Disappear
    No Angels (Germany)

    Naughty But Nice
    Room2012 (Germany)

    Adiós
    Angy (Spain)

    Tu peor error
    La 5ª Estación (Spain)

    Eres tonto
    El Canto del Loco (Spain)

    Viene y va
    Fito & Fitipaldis (Spain)

    Para toda la vida
    El Sueño de Morfeo (Spain)

    Estrella polar
    Pereza (Spain)

    Questo sono io
    Finley (Italy)

    Balliamo sul mondo
    Ligabue (Italy)

    Vamos a bailar
    Paola e Chiara (Italy)

    Rewind
    Vasco Rossi (Italy)

    Alles is liefde
    Bløf (Benelux)

    I Feel the Same Way
    Sandrine (Benelux)

    Developed at EA Montreal under the EA Casual Entertainment Label, Boogie SuperStar is exclusively for the Wii ...
    by Published on August 28th, 2008 20:06

    The latest issue of Famitsu has a first report on Ougon no Kizuna, a new Wii action RPG from Jaleco.

    In Ougon no Kizuna, you take control of main character Lian in intense battles that make heavy use of the Wiimote's pointing capabilities. You use the nunchuck to move about, and target enemies by directly pointing with the Wiimote. From there, it's all about mashing buttons for combos and special attacks. The game puts players up against large groups of enemies, as well as massive bosses.

    In addition to the main story, which is split into chapters, you'll find over 100 quests to help pass the time. These quests actually appear to be a central part of the game, whose theme revolves around the bonds Lian form with people of the world (the game's title translates to "Golden Bonds").

    The title is drawing attention in particular due to some of its staff members. Miwa Shouda, who previously worked on Final Fantasy XII, Saga Frontier, and Legend of Mana, is working on the game's scenario. Yoichi Kawaguchi, of Little King Story and Dragon Quest VIII fame, is serving as director and programmer.

    Ougon no Kizuna will hit the Japanese Wii this Winter.

    http://uk.wii.ign.com/articles/905/905770p1.html ...
    by Published on August 28th, 2008 20:03

    via Engadget


    Console modder Sam Thornley actually built this Pac-Man Mini handheld way back in 2007, but he only recently shared it with the members of Ben Heck's forums, and we're sure glad he did. There's nothing too special at the heart of this one, just a Jakks Pacific Namco Arcade Classic system, but Sam hit all the right marks with the little details, from the red buttons that are just itching to be pressed to the old school flip switch to the bigger-than-it-has-to-be casing. If you think you're up to the task of building your own, you can find all the details you need an plenty of pics to guide you on your way by hitting up the read link below.


    More info and photographs at Ben Heck forums ...
    by Published on August 28th, 2008 20:02

    thanks to aep for the news

    A new version of GlideHQ has been released. GlideHQ is a graphics plugin for n64 emulators.
    By the way: Glide is now capable to dump textures aswell!

    http://www.emuxhaven.net/forums/showthread.php?t=6490 ...
    by Published on August 28th, 2008 19:56

    via Computer and Video Games


    Ubisoft is giving away access codes for a multiplayer "VIP" demo of Tom Clancy's EndWar on 360 to those who pre-order at Gamestation - but it's only for 360 owners.

    As Ubi explains: "The pre-launch VIP demo will feature multiplayer functionality and serve as a final stress test for the online systems of the massive war game, allowing fans to get a taste of EndWar's voice command enabled strategy prior to its release."

    A spokesperson told us that the firm has no plans to do the same for PS3 owners.

    "The VIP demo is 360-exclusive," a Ubisoft spokesperson told us. The possibility of a future offline demo for PS3, although unlikely, wasn't ruled out.

    The demo kicks off on Xbox 360 in early October. ...
    by Published on August 28th, 2008 19:52

    via Eurogamer


    Q Entertainment has unveiled Meteos Wars for Xbox Live Arcade, due out this October for 800 Microsoft Points (GBP 6.80 / EUR 9.60).

    Meteos Wars is a puzzle game and a descendant of Meteos for the DS, where columns of alien symbols descend from the ceiling and you have to move individual blocks to create vertical or horizontal lines of three or more.

    The twist is that once lines are formed, the blocks don't disappear but act as a rocket, which fires them and the blocks above them upwards. Making additional lines nearby or within the same column accelerates the column's flight, and once it's gone from the top of the screen, it's gone.

    If its ascent is arrested, however, it slowly tumbles back to the ground and forces you to try and prop it back up. As the player moves between planets, he or she encounters new alien symbol sets and different gravitational conditions, which changes the gameplay dynamic considerably.

    The DS version used the stylus for control, but judging by the first Meteos Wars screenshots, players will use a d-pad or analogue stick-controlled cursor to manoeuvre blocks on Xbox Live Arcade.

    The game's also had a facelift, according to Q, and picked up some new special moves and game modes. The moves are called Planet Impact attacks (Armageddon, Gambit, Sentinel and Tempest - sounds more like the Waitrose version of the Four Horsemen to us but never mind), while modes are Mission, Attack Mode (with one-minute, 100-Meteo and Challenge sub-modes) and Versus. The latter allows you to play two-player games locally or over Xbox Live.

    Throughout it all, you'll find your way to more than 20 planets, and there will be all sorts of accessories to collect.

    Back on the DS, we gave the original 9/10 in our Meteos review, despite some concerns about "scrubbing" - mashing the DS stylus across the screen to randomly line up blocks - which presumably won't be a problem on Xbox Live.

    What might be, however, is speed of navigating a cursor across blocky, moving puzzle terrain, and it will be interesting to see whether Meteos' brilliant gameplay shines past the new interface layer.

    Q Entertainment must think it does though, or else we wouldn't be here. Look out for Meteos Wars in October, when it will hopefully continue XBLA's fine run of recent releases - Braid, Bionic Commando Rearmed, Galaga Legions and Castle Crashers. ...
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