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    by Published on June 21st, 2008 13:06

    via pdroms



    Traumwerk is a Playstation Portable demo coded by Immersion. It ranked #9th place at the Icons 2008 demoparty, in the category "Combined Demo Competition".

    Download and give feedback via comments ...
    by Published on June 21st, 2008 12:59

    News/release from Lordvisaris:

    Hello everyone! The GGC in parallel with RPG creator you presente GEOMATH v0.1 that allows a bit like utility geogebra on pc create done geometrically.

    Installation:
    Place the file in PSP / GAME /

    Keys:
    - Navigate in the top menu with r and then to use ROSTER top and bottom
    - Apply selection with cross
    - Browse the various points with high and low, square to get the details
    - To draw lines (bug yet), the first selection point with O and the second with Triangle.

    Download and give feedback via comments ...
    by Published on June 21st, 2008 12:55

    Daniel Chan has released a new PSP Homebrew called cWatch, heres the full details from Daniel himself:

    cWatch is a portable speedsolving timer (the goal of speedsolving is to solve a Rubik's cube or similar puzzle as fast as you can). With cWatch you can practice or exhibit your speedsolving skills anywhere and everywhere. Not only does cWatch allow you to simply time yourself but it also allows you to save your best times and switch between three different speedsolving categories. So, for example, if you wanted to do a one-handed solve, then you just switch to cWatch's one-handed mode and you will be able to save and see your best time for solving a puzzle one-handed.

    Why Should I Use cWatch?

    Well, as far as I know, cWatch is the only speedsolving timer ever developed for the PSP. Another thing is that cWatch is just as good as any physical timer such as the popular StackMat Competition Timer. cWatch actually mimics the way the StackMat Competition Timer is started by making you have to press both the L and R shoulder buttons at the same time which ensures that both hands are not touching the puzzle before the solve is started as per the World Cube Association's regulations (it too, stops when the timer reaches ten minutes just like the StackMat Competition Timer). cWatch is also better than the StackMat Competition Timer because it allows you to save your best time for three different categories of solving. In the StackMat Competition Timer, you can save your best time but it does not tell you whether the best time was for, say, a blindfolded solve. Finally, cWatch allows you to stop carrying around that StackMat timer like a dork!

    Download and give feedback via comments ...
    by Published on June 21st, 2008 12:50

    Mathieulh posted some info on the upcoming Utopia Project:

    The public release of utopia has been decided and will take effect as soon as I find time to setup the svn and forum sections.

    - Despite the project going public, the project is not done yet, thus you cannot (yet) compile a whole kernel from the soon to be supplied sources. We are looking forward seeing people contributing to complete the utopia project.

    What we do not know about yet is if utopia will use GPL license or BSD but it is likely to be BSD.

    The svn will be readable by everyone but only a few trusted people will be able to update it (so people do not start messing up with the svn by deleting changes or adding irreveliant ones). If you want to contribute to the utopia project you will have to send your code to the forums where it will be added by the staff to the svn later. People who often contribute to utopia will be granted write access to the svn as well.

    About the utopia project, for people who do not know about it yet, it is to be an open source kernel for psp, dedicaced and optimised to homebrews. development. (the kernel is planned to use a little more than 1MB or ram, 2MB maximum)
    The kernel is to be fully documented as well and is planned to be divided in 2 parts, one for developers (featuring tools for debugging and development purposes as well as an sdk) and one for homebrewers to run homebrews.

    What Utopia wont do/wont feature:

    - Utopia is not meant to run Sony's code, thus current homebrews or games wont run on it.
    - Utopia will not feature UMD drive support of any kind.
    - Utopia will not feature any kind of DRM functionalities (at least this is not planned)
    - Utopia will most likely not feature any kirk engine support.
    - Wlan is planned but not a priority at this point.
    - No vsh or graphic interface of any kind is to be included in utopia or officially supported by the utopia project. Utopia is ONLY the kernel,
    if you want to code your own shell on top of it, feel free to do so.

    The utopia kernel is NOT based on Linux, freebsd or any other opensource project (unlike uClinux for exemple) , it is based on the 3.71 IPL reverse engeneering. (and later on existing kernel modules reverse)

    Once completed and stable the utopia kernel is to be implemented as a new operative mode in future custom firmwares.

    Cheers

    Ok What are your thoughts on such a project ?

    via lanst ...
    by Published on June 21st, 2008 11:57



    Hi All,

    Here a new (final?) version of PSPCAP32 the CPC Emulator for PSP.

    For those who haven't seen previous versions, Caprice32 is one of the best emulator of the Amstrad CPC home computer series running on Windows and Unix, written by Ulrich Doewich.
    This emulator faithfully imitates the CPC464, CPC664, and CPC6128 models
    (see Caprice 32)

    What's new in version 1.4.1 :

    - Bug fix in CRTC emulation (games such as Prehistorik II just couldn't be launched)

    - Two drives (A & B) are now supported, but only drive A can be used to automatically start a game.
    It might be useful with symbOS to put the OS disk on drive 'A:' and application disk on 'B:'

    How to use it ? Everything is in the README.txt file.

    Sources are included, and this package is under the GNU public license,
    read COPYING.txt file for more information about it.

    This homebrew has been tested on both FAT and SLIM (thanks to Greg) with cfw 3.90-m33 + add fw1.5, but it should work on any other DAX custom firmwares.

    All files are here : http://zx81.zx81.free.fr/

    If you are a real CPC fan (as i am) have a look on the awesome GBCPC project from my good friend Loic Daneels :

    GB CPC Project

    If you speak french you can post a little comment here : cpcrulez


    Enjoy,

    Zx. ...
    by Published on June 21st, 2008 00:48

    Progress on the Sega Dreamcast emulator for PC.



    Mostly just finishing/unbreaking things I’d broken in recent changes, so there’s nothing terribly exciting to report at the moment.

    Changes

    * Fix launching from the Finder (odd command line arguments and all)
    * Move the background into the main scene structure, so it’s actually included in the min/max z (the lack of which was causing missing backgrounds in some situations). Massively simplifies things at the cost of needing colour unclamping support for correct output in all situations.
    * Change internal colour format to float from unsigned char - surprisingly doesn’t have much impact on performance, but makes a few things much simpler to implement
    * Finish integrating the run-time limiting properly so that it’s no longer a big wart on main.c (and works properly on OS X as well)
    * Refactor the GD-Rom selection menu to be a bit more generic and add a cocoa view for it
    ...
    by Published on June 20th, 2008 23:40

    The Fusa team, the ones creating the software to run games on PSP 2000s on any cable and any tv have posted this:

    As you know, OldPrisoneR is on his vacation at present time, however he continues work on FuSa SD.
    I've just received message from him...he is unstoppable!
    He managed to add PS1 (POPS) games support for FuSa SD!
    OldPrisoneR has also said that at this moment he is working on new SpeeD BoosteR, which must avoid any slowdown.

    You, probably, have one question now: "When will be update?"
    I can say just one thing:
    There will be no update untill John (OldPrisoneR) returns.
    (he will return after fortnight. So, probably, update will be in July)

    http://foosa.do.am/news/2008-06-20-16 ...
    by Published on June 20th, 2008 23:35

    PS3 players may still be playing Metal Gear Solid 4, and that's fine because this week's PSN update provides a large amount of series information in the form of the MGS4 Database. This free application will cover the entire scope of the Metal Gear Universe, so any questions you might have will finally be answered. Apart from that, PS3 owners will get demos for Fatal Inertia EX, NCAA Football 09, Wolf of the Battlefield: Commando 3 and Hail to the Chimp. There's also a number of videos and even a PSP title for download. Check out the full list below:

    Downloadable Games

    Fatal Inertia EX ($29.99)

    Add-on Game Content

    Hot Shots Golf: Out Of Bounds Oceania Course ($4.99)

    Metal Gear Solid 4 Database (free)

    The Incredible Hulk Downloadable Content (free)

    Guitar Hero III: Legends of Rock Coldplay Track Pack ($6.25)
    Three pack download containing the songs "Violet Hill", "Talk", "God Put A Smile Upon Your Face" by Coldplay. For all song credits please visit www.redoctane.com

    Rock Band

    "Rock 'n' Roll Dream" - Crooked X ($0.99)

    "Afterlife" - Avenged Sevenfold ($1.99)

    "Critical Acclaim" - Avenged Sevenfold ($1.99)

    "Hammerhead" - The Offspring ($1.99)

    Game Demos (free)


    Fatal Inertia EX Trial

    NCAA Football 09 Demo

    Wolf of the Battlefield: Commando 3 Demo

    Hail to the Chimp Demo

    Game Videos (free)


    Linger in Shadows Trailer

    PAIN: Character Intro Trailer

    Fatal Inertia EX Titan Trailer

    Golden Axe: Beast Rider Teaser Trailer

    Prince of Persia Debut Trailer

    Hail to the Chimp 'Campaign Trail Madness' Trailer

    Movie and Blu-ray Trailers (free)


    Step Brothers Trailer(x2)

    PS3 Themes (free)


    AST Dew Tour Theme

    Game Music (free)


    PAIN Theme Song


    PLAYSTATION Store for PC

    Downloadable Games


    Gurumin: A Monstrous Adventure ($14.99)

    Game Demos (free)


    Syphon Filter: Dark Mirror

    Game Videos (free)


    Syphon Filter: Dark Mirror behind the scenes

    Syphon Filter: Dark Mirror full trailer

    PSP Themes (free)


    AST Dew Tour Theme

    http://uk.psp.ign.com/articles/882/882994p1.html ...
    by Published on June 20th, 2008 23:30

    Uberjack has recently posted some updates on his site regarding his emulators for the PSP:

    One feature that both fMSX and Atari800 could use is auto ROM type selection, as I’m sure I’m not the only person who finds selecting correct type of ROM an annoyance. I’d like to ask those of you who are dedicated fans of fMSX or Atari800 for help.

    The method I have planned involves mapping a ROM CRC32 value to specific cart type, maintaining the settings in a growing list. Bunch of these lists would eventually be consolidated into a larger “super list” that would be included with the emulators, effectively eliminating the process of cart type selection (for vast majority of carts, anyway).

    If anyone is interested in working to create such lists, please let me know by leaving a comment. Alternatively, if you’re aware of an existing list (perhaps for a different port), it would be great if you could point out the location. Thanks

    This is just a small note to let you folks know that work on wifi netplay is continuing as before.

    For fans of fMSX, look forward to an update that will fix the crashing of the emulator when MSX Music/MSX Audio are accessed while disabled in System settings. Because this is a small fix, this release is not planned for the immediate future, but if enough people show interest, a bugfix release will follow. Those who know how to, or don’t want to wait can compile from svn.

    http://0xff.akop.org/2008/06/19/corr...-for-atari800/ ...
    by Published on June 20th, 2008 23:26

    Royale has posted an update to his maps app for the PSP:

    Here is an attempt to bring Google Maps to the PSP with a simple interface.
    This program is not using the Google Maps API (except for address search), it is retrieving the images directly.

    Download: PSP-Maps-1.2-fw3x.zip
    Unzip and install in your PSP firmware 3.x folder.
    For custom firmwares 3.90, please also try PSP/GAME380 folder.
    This package also includes a GP2X version!

    Controls:
    Digital pad: move the map.
    Analog pad: move smoothly the map.
    R button: zoom in.
    L button: zoom out.
    X button: next view.
    [] button: previous view.
    /\ button: go to address.
    O button: show/hide informations.
    Start: menu.

    Download Above and Give feedback Via Comments ...
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