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  • DCEmu Featured News Articles

    by Published on October 5th, 2006 16:19

    Nintendo has released some charactar art for the Upcoming Yoshis Island for DS

    Screens Via Comments ...
    by Published on October 5th, 2006 06:39

    Weltall has released a new version of his cheat device, heres whats new:

    0.1.5 RELEASE
    [CORE PRX]
    -done a lot of optimizations here and there gaining 7kb
    -now you can traslate CWCHEAT (note cwcheat uses the classic printf font so you wont have chars like èò ect)
    NOTE: you must put the file with your translation here: ms0:/dh/cwcheat.lng

    -now you can access the cheat selection menu directly from the game without opening the main menu
    -button swap support added: now it's possible to confirm with O and abort with X if enabled, or have the same
    configuration taken from your firmware register files (emulated firmware)
    -returned to gcc 4.0.2 : gcc 4.1.0 proved being higly instable (and made prx with 2 more kb)
    -now the diff search screen is cleared when searching
    -fixed some games in which the button pressed while exiting from in game menu was passed to the game
    -now the current value of a found adress by searching is copied to the new cheat for all search type
    -now you can change the adress of a cheat by pressing L in the cheat modification menu
    -main menu reorganized and a new config submenu
    -not 4byte alligned 32bit costant write codes now works (usefull for condensing, performance are affected like
    with not 4byte alligned 32bit multi adress write)
    -now you can abort search by pressing O for some times
    -other little things

    [PACKAGE]
    -included french (thanks to stark), english and italian language files

    Download and Give Feedback Via Comments ...
    by Published on October 5th, 2006 00:19

    Heres an excerpt:

    Last year, Bandai localized Tamagotchi Connection: Corner Shop and released it to the US shores after it did absolute gangbusters in the Japanese market. Though they certainly love those virtual pets in Japan more than they do in this neck of the woods, Tamagotchi Connection did pretty darn well stateside, so much so that the company is currently working on bringing its sequel to the Nintendo DS this Christmas. Namco Bandai sent over an early version of the product so we can see where these critters are going for Tamagotchi Connection: Corner Shop 2.

    Anyone who is familiar with the original game will find themselves right at home in Tamagotchi Connection: Corner Shop 2. The look, sound, and gameplay feel of the original has been extended by development team Dimps to incorporate different mini-game challenges without straying from the original Nana-on-sha design. Where the previous game revolved around your chosen Tamagotchi partner's run-in with his father to build up all the shops, in this one, you're performing tasks to impress the Princess, who will in turn upgrade the shop you're working in...if you manage to flatter her with your service, of course.

    Full article ...
    by Published on October 5th, 2006 00:14

    Baby Mario isn’t alone in Yoshi’s Island DS, he’s joined by Baby DK, Wario, and Peach. Each baby gives Yoshi different powers when Mario is on his back Yoshi gets extra speed, Peach gives him the ability to fly and DK gives Yoshi extra strength. Yoshi has all of his trademark egg-throwing, ground pounding, flutter jumping and vehicle morphing movies from previous games in the series. Similar to Yoshi’s Touch and Go action takes place on both screens. See the screenshot of the Shy Guy on stilts? The only way to hit him is nail him with eggs from below.

    So why is Yoshi going on an adventure? When all of the babies are hanging out on Yoshi’s Island Kamek attempts to snatch them away. Baby Mario, Peach, DK and Wario escape, but Baby Luigi gets nabbed by Kamek. Yoshi and all of the babies jump to rescue him. Poor Luigi he’s always getting in trouble.

    Screens Via Comments
    via siliconera ...
    by Published on October 5th, 2006 00:11

    The Oshare Majo Love and Berry (Love and Berry Dress up and Dance in the USA) has been Sega’s attempt to make an electronic card game for girls. Similar to MushiKing, a beetle battling game designed for boys, you get cards by playing an arcade machine. These cards can be used dress up your character with outfits and new hairstyles. For Oshare Majo Love and Berry DS, Sega is bundling in a card reader that plugs into the DS’ GBA slot so the same cards can be used in the DS game. It seems likely that Sega will release DS versions of MushiKing and Dino King in the future with a redesigned card reader.

    Screenshot Via Comments
    source ...
    by Published on October 5th, 2006 00:02

    New from Jabberwocky:

    re-make of Game & Watch Fire. Save the people jumping from the burning building. Control the firemen and 'bounce' the jumpers into the waiting ambulance.

    Download and Give Feedback Via Comments ...
    by Published on October 4th, 2006 23:58

    Guyfawkes posted this news:

    I have released a new version of my homebrew game Deal or No Deal. Changes in this version are:

    - Changed the US banker offer routine to how it was in v1.0. The reason for this is that the US offers with the new routine were way off what is offered on the TV show, the UK offers are mostly accurate. The US will use the old routine and the UK will use the new routine.
    - Changed the number shown in UK version when the boxes are opened from £0.50 to 50p, £0.01 to 1p etc
    - Fixed an error in UK version where models were saying 'I hope its blue' when you have dealt.

    Please consider donating if you enjoy the game, I have spent many hours working on this game and I think the end result is worth it. All donations go towards the costs of getting a new host for my website, so far I have only received 4 donations (thanks Dodgyville, Sir Dragoon, Cakey and DisgruntleElf!). I am not forcing or expecting everyone to donate, but I expected more and so do a few people who were surprised when I told them how many people have donated. To be honest I wont bother making any more games and spend my time working on my site instead. Support your homebrew developers (if they ask) or they will bugger off and do something else! Rant over

    You can download the game via my homepage at http://www.emuboards.com/guyfawkes/ or direct from the GP2X Archive here. ...
    by Published on October 4th, 2006 23:56

    Franxis has released a new version of his excellent MAME emulator for the GP2X:

    Heres whats new

    MAME GP2X 2.9:

    - No more sound glitches. Sound should be ok now for all games.
    - Added FPS Counter (Show/Hide it with Y+L+R).
    - More stability.
    - VSync should work again and with correct timing.

    Download and Give Feedback Via Comments ...
    by Published on October 4th, 2006 23:33

    We got an interesting insider email (via the notoriously reliable third-party source of an anonymous friend of an also anonymous manager) of what went down at the recent Gamestop manager's conference. The details spilled, while all firmly in the rumor file, are pretty interesting as an inside glimpse into how the nation's biggest game store is reacting to next gen. Namely: the Wii kiosk will require a credit card to use in store, Zune won't be doing gaming in the near future and Gamestop hates Sony.

    First of all, according to our insider, the managers were told that only GameStop would be receiving the Wii demo units. He said the reason for that was because GameStop is going to require customers to give over a credit card as collateral in order to play one of the Wii units. Nintendo apparently tried using various security methods for the Wiimote, but couldn't really find one that didn't hamper the experience." I'm not sure why they're not using the wired Wiimotes we all saw at E3 and GC06, but okay.

    Another tipster emailed us to tell us that Gamestop was getting the only Wii kiosks as a thank you for selling the most Nintendo consoles, for what it's worth.

    Microsoft also said at the conference there were no plans to do anything for Zune in regards to gaming, but that it might lie in wait in the future. This apparently explains why Gamestop will sell the Zune: "GameStop is just trying to get cozy with Microsoft, and selling the Zune is an easy way to do that."

    Finally, which consoles are Gamestop's managers most excited about? According to our tipster, Nintendo and Microsoft both garnered standing ovations. However, everyone sat still and tight-lipped when Sony took the stage. To be fair to Sony, though, this largely seems to be an issue of them failing to buy off the managers: "They pretty much half-assed the conference, not really having anything playable and only giving the attendees a couple aging Greatest Hits games (Shadow of the Collosus? Really?). Microsoft, on the other hand, brought Gears of War for people to play and also told the managers that they'd be sending them the Gears Collector's Edition and Viva Pinata when they came out. Nintendo came with playable Wii units and told the attendees they'd be sending them 3 good upcoming DS games, the Wii Classic Controller, and 7500 Wii points. This obviously isn't anything big, but seems to be another example of Sony seemingly not really caring about anything other than Blu-Ray and silly rhetoric."

    Yeah, more bribery, Sony! Anyway, we've asked Nintendo for a response, but they are still "looking into it." ...
    by Published on October 4th, 2006 23:31

    Every time I mention the PS3 preorder situation, I hypothesize that getting a console at launch (even if you preorder) will require cracking open another man's sternum with your bare hands, leaning back as a hiss of bloody steam spurts through the air, and then conquering his luckily purchased console as if it were a Hyperbornean woman. I was only half-kidding. But from an anonymous tipster comes this disquieting news, from a Gamestop manager:

    Each gamestop store will receive an average of 6 systems (more for higher volume stores, less for dead stores). 1-2 systems can be given to employees at the store manager's discretion. The rest are given out to the store's "regulars". If a manager feels he has a customer who is very loyal (shops there often, reserves many things), they call them and ask them if they want to guarantee one of the remaining 4 consoles...and aparently all 4 of the remining consoles are handed out in this fashion.
    Nepotism for the win! Looks like journalists won't be the only ones waiting 20 weeks for a PS3. ...
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