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    Pspmp3 

    by Published on August 29th, 2006 10:53

    Sturatt has released a new MP3 Player for the PSP heres the release details:

    I started working on this when i wanted to learn to code for the psp. needless to say, it wasnt meant to be a lifechanging program, just a learning experience. I'm not done with it, there are still a lot of things i'd like to add, but i wanted to get some feedback before i went off to school.

    Feel free to email (sturatt [at] gmail [dot] com) me/post here if:

    * you find any bugs
    * you have suggestions
    * you think I(the program) suck(s) and think i should stop development immediatly and die

    there are some limitations for now, so ill list them. they're all fixable, but i just havent gotten around to it yet

    * only supports 500 files being read, with 200 char long paths
    * only supports 200 different albums, with 50 songs each
    * only supports 300 different artists, with 60 albums each
    * only supports 100 subdirectories in each directory
    * doesnt handle mp3's without ID3 tags very well, i cant really explain this one but im looking into it

    as you might have noticed, this works through ID3 tags, so if you're mp3s arent tagged (most likely they are) you can just download a free ID3 tagger (there are tons of them, www.google.com) and tag them easily.

    things i plan to add in the near future:
    *fast forward/rewind (80% done with this, just need to iron out a bug or two)
    *shuffle
    *sort of sleep mode while still playing mp3s
    *mp3 visualization

    This app is fully skinnable, so please if anyone actually uses this someone make a new skin (i suck horribly at graphics)

    controls:
    left trigger - switch between currently playing list and media library screen
    right trigger - bring up playlist menu
    x - play song (while on currently playing screen) or add artist/album/song to currently playing list (if on media library screen)
    square/circle - previous/next song
    triangle - pause song
    left/right - switch between artist/album/song categories while on media library screen
    select - exit

    Download and Give Feedback Via Comments
    via sturatt ...
    by Published on August 29th, 2006 10:48

    roOkie42 has updated his Snowball Wars Game that was posted on here yesterday, this version features much improved graphics and Gameplay.

    Download and Give Feedback Via Comments
    via rookie42 ...
    by Published on August 29th, 2006 10:35

    German publication Hartwire claims that Sony has only confirmed black PS3s at launch this fall, at least in Europe. This comes from last week's German Games Convention. The site also states that both white and silver editions will be available in the future, though Sony didn't specify when or if the same will be true for the console's November 17 US launch. It should be noted, however, that only black models are currently displayed at PS3's official North American site. ...
    by Published on August 29th, 2006 10:33

    The Sony PS3's GPU, previously running at 550MHz Core/700MHz memory, has been downgraded to 500MHz Core/650MHz memory. We don't mean to crap on Sony's cake all the time, but when their most powerful machine EVAR keeps losing its power, people start to notice.

    In any case, if decreasing the specs will help get more units out by Christmas and avoid yet another Xbox 360-like shortage story, we're all for it. ...
    by Published on August 29th, 2006 10:23

    Monster Hunter Freedom has been a strong seller for the Sony PSP in Japan, having moved almost 600,000 copies since its release earlier this year. It was also the recipient of the "Excellence Award" at the 2005 Famitsu Awards. Monster Hunter Portable, as it's known in Japan, will be getting a couple of new downloadable quests this month according to the game's official Web site.

    Gamers can download the new content via the PSP's wireless infrastructure mode starting August 30 at 2 p.m. The first quest, titled Kut Ku Festival, requires the player to bag two or more Yian Kut Ku within a given time limit. The other quest, Tenchi Kyouran, also sets a time limit within which the player must take down a Rathian and Rathalos. These quests join 16 others that have been made available to users in Japan since the game launched.

    Via Gamestop ...
    by Published on August 29th, 2006 10:18

    New Commercial DS Game released:



    Card Game 9 is a board game featuring 9 different ultra popular card games such as Poker, Black Jack or Solitaire. The game also includes a dog raising mini-game.

    More info --> http://www.yesasia.com/?/info.php?pro...4&lsaid=219793 ...
    by Published on August 29th, 2006 10:18

    New Commercial DS Game released:



    Card Game 9 is a board game featuring 9 different ultra popular card games such as Poker, Black Jack or Solitaire. The game also includes a dog raising mini-game.

    More info --> http://www.yesasia.com/?/info.php?pro...4&lsaid=219793 ...
    by Published on August 29th, 2006 04:26

    Hi wally here.

    Just thought you people might be interested in graphical fixes (where purple textures occur) in daedalus R8.

    Game Graphical fixes include
    Banjo Kazooie - Tiles disappear, turns ground black
    Big Mountain 2000 - Game looks better now, however black splotches exist in snow in some places.
    007- World is not enough - Works really good now, except bonds hands are glitchy
    Bust a move 1, 2, DX - Now full speed
    Custom Robo - Game looks much better however Some sprites such as your player arent visible.
    Doom - Makes background black although game is slow anyhow
    Dr Mario - Fixes a lot of problems but still the game is scrambled up.
    Extreme G- Lots more stuff visible now in menus.
    F-Zero X - Game is full speed and working with all current graphics
    Forsaken - Minor graphical hiccups cured (Full speeder)
    Glover - Makes outside of castle dark, however moving up after mr tippy finishes talking will go inside castle.
    Legend of Zelda - Various locations fixed and some go dark. (Chance of getting raped by a zombie is very high if adult)
    Mario Kart - Some random fix
    Megaman 64- Fixed minor graphical glitches
    Micro machines Turbo - Most things visible now, game is full speed playable up to stage 4 on easy mode then freezes.
    Monster Truck Madness - Menu is now visible.
    Mortal Kombat 4 - Characters are no longer black, except now the background is black (Unknown reasons)
    Mystical Ninja Starring Goemon - makes text visble, splits goemon in half, freezes outside (always has)
    Pokemon Stadium 2 - Most locations are visible and playale
    Rush 2 - All graphics are fixed (Las vegas)
    San Fransico Rush
    Snowboard Kids 2 - Fixed menu
    Super Mario 64 - Makes game look better in certain locations
    Tom Clancys rainbow 6 - makes game all grey.

    Tony Hawks Pro Skater 3 - Fixed the Letters and other stuff
    Twisted Edge Snowboarding - removes purple snow at start however it doesnt look like snow yet
    Tsumu to Batsu - Sin and Punishment First level is now visible, except the top of the screen is laggy (This is for you Tatsujin, thanks so much for your help)
    Virtual Pool - Makes game unplayable..


    These games are now more playable (Or not) to users interest

    Note: I will not add to users request, games will gradually be added until all in.

    Credits to:
    Skater9826 of strmnNrmns forums, this wouldnt be happening without him.
    StrmnNrmn again for daedalus

    Special mentions to skylark, fanjita etc

    Download and Give Feedback/ Compatibility Reports Via Comments ...
    by Published on August 29th, 2006 04:26

    Hi wally here.

    Just thought you people might be interested in graphical fixes (where purple textures occur) in daedalus R8.

    Game Graphical fixes include
    Banjo Kazooie - Tiles disappear, turns ground black
    Big Mountain 2000 - Game looks better now, however black splotches exist in snow in some places.
    007- World is not enough - Works really good now, except bonds hands are glitchy
    Bust a move 1, 2, DX - Now full speed
    Custom Robo - Game looks much better however Some sprites such as your player arent visible.
    Doom - Makes background black although game is slow anyhow
    Dr Mario - Fixes a lot of problems but still the game is scrambled up.
    Extreme G- Lots more stuff visible now in menus.
    F-Zero X - Game is full speed and working with all current graphics
    Forsaken - Minor graphical hiccups cured (Full speeder)
    Glover - Makes outside of castle dark, however moving up after mr tippy finishes talking will go inside castle.
    Legend of Zelda - Various locations fixed and some go dark. (Chance of getting raped by a zombie is very high if adult)
    Mario Kart - Some random fix
    Megaman 64- Fixed minor graphical glitches
    Micro machines Turbo - Most things visible now, game is full speed playable up to stage 4 on easy mode then freezes.
    Monster Truck Madness - Menu is now visible.
    Mortal Kombat 4 - Characters are no longer black, except now the background is black (Unknown reasons)
    Mystical Ninja Starring Goemon - makes text visble, splits goemon in half, freezes outside (always has)
    Pokemon Stadium 2 - Most locations are visible and playale
    Rush 2 - All graphics are fixed (Las vegas)
    San Fransico Rush
    Snowboard Kids 2 - Fixed menu
    Super Mario 64 - Makes game look better in certain locations
    Tom Clancys rainbow 6 - makes game all grey.

    Tony Hawks Pro Skater 3 - Fixed the Letters and other stuff
    Twisted Edge Snowboarding - removes purple snow at start however it doesnt look like snow yet
    Tsumu to Batsu - Sin and Punishment First level is now visible, except the top of the screen is laggy (This is for you Tatsujin, thanks so much for your help)
    Virtual Pool - Makes game unplayable..


    These games are now more playable (Or not) to users interest

    Note: I will not add to users request, games will gradually be added until all in.

    Credits to:
    Skater9826 of strmnNrmns forums, this wouldnt be happening without him.
    StrmnNrmn again for daedalus

    Special mentions to skylark, fanjita etc

    Download and Give Feedback/ Compatibility Reports Via Comments ...
    by Published on August 29th, 2006 00:15

    Chui has posted some news about the 4ALL series at his forum:

    I am away because I am working on FAZE with Fox, its a very hard task.

    I would want to build new MAME4ALL, NEO4ALL and ZX4ALL releases during next month.

    Basically these releases will [feature] FAZE, so [they'll be] faster.

    Also some small bugs will be fixed.


    You can help the development of FAZE, Fox68k's Z80 CPU emulator in SH4, by beta testing the new beta version of FAZE which has been released along with a new version of ZX4All.



    But Chui also posted some info on his plans for SNES4ALL and PSX4ALL:

    I am not working on SNES4ALL and PSX4ALL now.

    Fox prefers to finish FAZE now and [to] continue other projects later.

    I suppose that we will continue SNES4ALL for Christmas, it needs a assembler code reconstruction and a rewrite of the video blitter for using DC-textures.

    Both changes are hard, be patient.
    ...
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