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  • DCEmu Featured News Articles

    by Published on January 19th, 2006 17:59

    Kilroy has updated his alternative launcher for the GP2X, heres the features:

    New Launcher for the GP2x:
    - Supports all old skins and a very powerful new skin language
    - Skin selector
    - New Game/Utility selector
    - Easy Emulator and ROM handling
    - Configurable
    - CPU Speed adjustable
    - Battery meter
    - Windows and Linux version for skin developers and people who just want to test it
    - ... many more things!

    Download and screenshot via the comments. ...
    by Published on January 19th, 2006 17:53

    Tsukasa has updated his Screenshot app for the PSP, heres whats new:

    Thanks for all the comments

    I still can't remove these strange lines, but i nearly can solve this problem with UMD Games.

    Nevertheless I added a few new features to this release:
    USB Support everywhere (eg. Games)
    Remote control support
    No need for pressing any button to set the screen for screenshot mode
    More comfortable button settings

    Download via comments ...
    by Published on January 19th, 2006 17:43

    Source - Joystiq

    Sony has sent out an invitation for PSP owners to beta test their upcoming title Siphon Filter: Dark Mirror. All they ask is that you go to http://pspbeta.us.playstation.com on your PSP's brower, submit an application, and hope they pick you.

    There is one catch though: Sony is requiring that all applicants use (the still unhacked) PSP firmware 2.6 just to apply. Clever plan. Create excitement by having an open application process to beta test an upcoming game, hoping applicants will choose to forgo their downgradable/downgraded homebrew friendly firmware just for a small chance to play a new game before it's out. Thanks, but I'll stick with my 1.5 PSP chock full o' stuff.

    (Read on for Sony's invitation; thanks, al.)

    [Thanks to everyone that tipped us!]

    Congratulations

    You have been hand selected for a very special mission. We're beta testing a title exclusively for the PSP (PlayStation®Portable) system Syphon Filter®: Dark Mirror. We'd like you to apply to be one of our beta testers. Space is limited, so register today using only your PSP browser. (You will not be able to register for this beta test any other way.)


    Just follow these simple steps:

    1) Upgrade your PSP Firmware to 2.6*

    2) From your PSP Internet browser go to http://pspbeta.us.playstation.com.
    (We will only accept registrations that are completed on the PSP%uFFFD browser.)

    3) Follow the onscreen instructions to complete your registration.

    You will not receive a confirmation email. We will not send out acceptance notifications until all applications are processed.

    Please note that this beta is ONLY playable online on your PSP%uFFFD system via a wireless Internet connection. No offline version is available.


    *Instructions on how to download
    - install the 2.6 Firmware Upgrade:
    - Information and instructions about using your computer to install the Firmware are available here.
    - If you have wireless Internet access, simply choose the "Network Update" option under the settings menu of your PSP system. More details.


    Important Beta Test Guidelines

    EMAIL ADDRESS: Once you have submitted your application via the PSP browser (part of Firmware 2.6), do not change the email address in your PlayStation Underground Member Profile. You may only participate in this beta test with the address to which we sent this invitation. ...
    by Published on January 19th, 2006 17:36

    Recent comments from Nintendo president Satoru Iwata and US sales and marketing boss Reggie Fils-Aime have confirmed more details about the Revolution console launch, with both men adamant that it will ship before the end of the year.

    Speaking in a brief interview with Japanese newspaper Sankei Shimbun, partially translated by US website GameSpot, Iwata said that Nintendo has "no plans to miss out on the year-end sales battle" by launching the Revolution too late.

    "As for North America, we need to release it by Thanksgiving, or otherwise we won't receive support from the retail industry," he continued. "So the Revolution will be released prior to that period."

    As well as placing a deadline for the US launch of Thanksgiving, Iwata also revealed indirectly that the launch will not come before June - saying that a working version of the console similar to the final design will be shown at E3 in mid-May, which would preclude a launch prior to then.

    Nintendo could quite possibly launch the Revolution in all three territories during the June to December period, given that the less complex hardware of the system should see it experiencing fewer manufacturing bottlenecks than its rivals at Sony and Microsoft - and it's possible that it will repeat the strategy used with the DS and launch first in the United States, rather than in Japan.

    As to the price, both Iwata and Fils-Aime - who was speaking in an interview with News.com - are adamant that the Revolution will come in at an affordable price point compared to its competitors.

    "The amount of money that people are willing to spend on videogames is getting less every year," Iwata commented. "Even if it's a superb machine, it's not going to sell if it's 50,000 Yen (around $430). We plan to make [the Revolution] an affordable price."

    Fils-Aime went even further, reiterating earlier comments from Iwata which suggested that the machine would come in at a price point of under $300, and criticising the high bar to entry of other next-gen systems in terms of pricing.

    "Many companies are making their products too exclusive and expensive for the general consumer," he commented. "For example, for American consumers to get into the Xbox 360 franchise, with games and extra controllers, they had to spend more than $700, not including an HDTV, which is really the only way to positively experience 360."

    "We resolve at Nintendo to remain within reach for the vast majority of our consumers," he commented, and went on to say that the firm hopes to make Revolution into a more affordable prospect for developers as well, with one of the company's "new years resolutions" being to "turn game development into a democracy of great ideas."

    "Just as the cost of systems is getting out of reach for everyday consumers, the cost of game development is getting out of reach for game publishers," he said. "The Revolution will be more affordable for game developers to create for, and that will result in fantastically innovative content."

    Regarding the company's targets for the launch of Revolution, Fils-Aime once again picked on Xbox 360 - confidently predicting that the next-gen Nintendo console will outsell Microsoft's system.

    "We will see more units than Xbox 360 did here in the United States in our launch window," he predicted. "I mean, in December, we sold more GameCubes in the United States than Microsoft sold 360s, and Revolution will do better than that." ...
    by Published on January 19th, 2006 17:34

    Source - Gamesindustry

    Andy Parsons, senior vice president of Pioneer Electronics, has told the media that he expects between four and seven million units of the PlayStation 3 to ship worldwide by the end of 2006, representing an "explosion" for Blu-Ray players.

    Speaking to video technology website The Digital Bits, Parsons said that the PS3 - which is set to launch later this year - "is going to represent an almost overnight population explosion of Blu-Ray capable players."

    "That's not something that's really happened before," he commented. "The PlayStation 2 helped, because that came well down the road after DVD launched, but it did help to get a lot of players out there. But this is something new - the PS3 is launching right at the forefront of Blu-Ray Disc."

    The PlayStation 3, which will be the only next-generation console to incorporate a next-generation DVD player, is expected to launch in Japan by summer, with US and European launches to follow before Christmas - although some analysts believe that the European date could be pushed out to March 2007.

    "If Sony ships the kind of numbers we expect them to this year, that will provide a very rapid growth of players out there hungry for titles," Parsons continued. "We've been hearing between 4 and 7 million units could ship."

    Parsons' comments come in the wake of projections earlier this week from Pacific Crest Securities analyst Even Wilson, who predicted a Japanese launch in summer, followed by November in the United States and March in Europe - with just a million units available for launch in each territory.

    That outlook is far more pessimistic than Parsons', and suggests that less than three million units of the PS3 could ship worldwide by the end of 2006. However, publisher sources have indicated in recent weeks that they believe the PS3 will launch in Europe before the end of the year, suggesting that Parsons' figures could be the more accurate of the two. ...
    by Published on January 19th, 2006 17:33

    Sony Computer Entertainment Inc has removed six listings for PlayStation 3 titles from its Japanese website, PlayStation.jp, and has stripped all mention of the PlayStation 3 console from the forthcoming releases page.

    The titles, including new Everybody's Golf, Gran Turismo and Genji games, were originally listed alongside PSP and PS2 releases for 2006, as we reported yesterday, and represented the first confirmed PS3 titles from SCEJ.

    However, the listings - which merely showed titles for the games, and gave no indication of whether they were set to be launch titles or not - have now been pulled without explanation - presumably indicating that they weren't meant to be revealed this early on.

    A Sony spokesperson contacted by GamesIndustry.biz this afternoon declined to comment on the reason for the removal of the titles from the site, saying simply that" "We are working on the launch of PlayStation 3 and a confirmed list of titles will be announced at the appropriate time." ...
    by Published on January 19th, 2006 17:11

    Source - Gamesindustry

    Software development tools specialist SN Systems, a subsidiary of Sony Computer Entertainment, has been awarded Game Developer Magazine's Front Line Award for its PSP software development tool, ProDG.

    ProDG, which is complimented by accessory products such as ProView and Tuner, has helped to establish SN Systems as the market leader in PSP development tools, and is utilised in 20 of the 24 PSP games scheduled for release in the US.

    The product won Game Developer Magazine's prestigious Front Line award in the Programming Tools category, beating competition from a broad range companies and software development products, including Intel's VTune Performance Analyzer.

    Andy Beveridge, SN Systems director, commented: "It’s a great honour to win this award and be acknowledged by the industry and the very people that use our tools on a daily basis. We’d gained plenty of experience from previous platform launches and knew what we had to do to get it right from the start. It’s been a very busy year for everyone at SN Systems and this is a perfect finish to 2005."

    "Rest assured, we will continue to build on the success of ProDG for PSP by continuing to evolve the product further, ensuring it remains the market leader and first choice for all PSP game title developers," he added.

    The eighth annual Front Line Awards, created by Game Developer Magazine, aims to recognise and reward excellence and innovation in game development tools. Companies who have enhanced the art of software development with tools that enable faster and more efficient game creation are honoured each year, with nominations coming from Game Developer Magazine readers and industry professionals. A panel of professional game developers specialising in each of the categories selects the winners, based on various criteria including utility, innovation, value, and ease of use.

    Full details of the 2005 Front Line Awards winners and finalists in each category can be found by visiting the official awards website. ...
    by Published on January 19th, 2006 16:59

    Source - Gamesradar

    We've got the latest shots of a Capcom contribution to PSP in form of Extreme Ghouls 'n' Ghosts, a revamped version of its classic 2D action game, directed by the original's creator Tokurou Fujiwara.

    As always, it stars intrepid knight Arthur as he battles and hops his way through legions of lance-wielding evil creatures.

    The game has maintained its fierce difficulty but there are a few differences, such as Arthur's ability to shoot down while jumping in the air, haul himself up on to ledges and collect different projectile weapons. It's still basically a 2D game but some 3D effects have been used to add a sense of depth to the levels.

    Capcom has included more extra lives to pick up, so you won't have to try to get through the game with just a suit of armour and a pair of pants. Also, the route through the game will be far from linear thanks to branch and warp points that allow you to decide your route and even retrace your steps.

    Unfortunately Capcom has yet to confirm that Extreme Ghouls 'n' Ghosts will be getting a European launch, but we have been told that it will be "more than likely".

    A UK release is yet to be confirmed for Extreme Ghouls 'n' Ghosts for PSP ...
    by Published on January 19th, 2006 16:51

    New Commercial Release at Lik Sang



    Product Features

    Get ready for the most realistic and immersive wrestling experience ever as you play your favorite WWE superstars
    High-resolution texture, motion capture technology and improved fighting system will bring your WWE matches to life
    An astounding 100 different match types are available to challenge your wrestling skill
    # Character roster includes a whole host of celebrated WWE legends

    More info here --> http://www.yesasia.com/?/info.php?pro...0&lsaid=219793 ...
    by Published on January 19th, 2006 16:44

    News From Lik Sang

    For those of you who are desperate to score a specific color of the Nintendo DS because of the damn shortage situation in Japan, we have good news. Today, the Asian version of the popular handheld has seen release of 4 new flavors, with Candy Pink, Pure White, Red and Turquoise Blue, bringing the total to 6, as Silver and Black were already out earlier. With that latest expansion, the range is now as deep as in Japan, if you except the special limited editions of course. The Asian version differs from the Japanese version only for the fact that it comes with a 220 Volts power supply (with UK plug) in order to fit with the electricity outlets found in Hong Kong homes. It is region free and therefore will play any NDS game released anywhere in the world. The language on screen in the navigation mode can be set to English. Price is US$ 149.90 for all different models, and all colors are available now. ...
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