• DCEmu Homebrew Emulation & Theme Park News

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  • DCEmu Featured News Articles

    by Published on December 14th, 2004 04:26

    VNes the Nes emulator for N-Gage & Symbian Version (Nokia Series 60) v1.2 has just come out [br][br]New features: [br]- More detailed and smooth sound[br]- Sound channel switch[br]- Faster bilinear interpolation way[br]- Add Button A+B and AA+BB[br]- New support for Mapper 19,23,66,74,99[br]- New support for some Chinese games[br]Bug fixes:[br]- Sound bug in Square Channel and DMC Channel [br]- Graphics bug in Mapper 4[br]- Some kernel bugs may cause errors[br][br]Download Here ...
    by Published on December 14th, 2004 02:23

    GBAx.com have posted this news for those wanting to buy a GP32 this Xmas:[br][br] For Xmas the GP32Blu now comes as a set at NO extra cost, included is the following: GP32blu console, Duracell Batteries, RF Wireless Link adaptor, GP32 Branded Screen cloth, SMC Reader/Writer, 16M SMC / Game & our GP32 Scene CD which is always upto date! Take advantage of this Xmas deal here! [br][br] ...
    by Published on December 13th, 2004 19:40

    The team at DC Evolution has put together a truly unique image in honour of the Christmas season. The newest DC Evo image is a brand new e-book, consisting of Charles Dickens' A Christmas Carol. The image includes the entire, unabridged text of the original novel, some unique illustrations, an mp3 jukebox, and a radio play from 1938. Be sure to check it out at the A Christmas Carol[/i] Ebook page. ...
    by Published on December 13th, 2004 17:04

    DCSquares 1.4 for Dreamcast is now available for testing to all registered users! 1.4 is mostly a bug-fix release, there are no major new features over 1.3. The next release of DCSquares with new features should be available at the end of the month.[br][br]Here's what's new since 1.3:[br][br]* Shadows on text[br]* Higher quality font with no missing characters[br]* Lots of small bug fixes[br][br]Check it out here! ...
    by Published on December 13th, 2004 12:05

    Has anyone played the latest game is it worth buying ...
    by Published on December 13th, 2004 08:45

    An update for the Xbox port of this infamous 'murder simulator' heres whats new:
    -Skill level can now be set for mods via the Setup Menu
    -'No Warp' option added to Start Map setting
    -Chainsaw now replaces fists as in PC Doom
    -Fixed locking-up if no WAD files are present
    -Fixed freezing when trying to warp with no mod selected
    -Minor tweaks to UI sounds
    As usual as its made with the Xdk no dl link so if you want it hit the usual places folks ...
    by Published on December 13th, 2004 08:20

    It's been a big weekend for handhelds. Sony's PSP launched in Japan. Nintendo's DS continues to sell like sex. And Tiger Telematics' Gizmondo announces another feature to add to its already Swiss Army Knife-esque multifunctionality.[br]This time it's email. Using GPRS (General Packet Radio Service - a overly complicated acronym that essentially means you can chuck little packages of information around the world via wireless telephone networks) technology, you'll be able to access your POP3/IMAP email (you'll have to get one of these specific types of email accounts, but that's easy) anywhere in the world - with attachments - thanks to tri-band coverage.[br][br]Phew. So, basically, you can send and receive emails on your Gizmondo whether you're in Bolton or Bangkok. [br][br]This cracking new feature nestles alongside Gizmondo's wireless text and picture messenging, GPS, digital camera, and multimedia playback features. Oh, and it plays games too.[br][br]Write Gizmondo off if you want, but you can't deny the other handheld has a pretty amazing list of features.[br][br]While you can pre-order a unit on the official website, no official release date has been set for Gizmondo. Tiger are still promising it'll be widely available in the UK before the end of the year, with Europe and the US following first quarter 2005. ...
    by Published on December 11th, 2004 18:59

    I recently modded my XBOX and I was wondering if I would be able to put my roms from my PC onto my xbox harddrive and play them. I have heard of this being done before but I don't know how to do it. Can anyone help me with this? Thanks! ...
    by Published on December 11th, 2004 17:28

    Turrican2k has released a fixed verison of his Dreamcast demo, Genesis, which was part of the Consolevision image, DCAnthology. This version is an archive of that demo with the DCAnthology menu removed, and the images in their proper places (/T2K/IMAGES instead of /IMAGES).[br][br]You can download it here:[br]http://dave-webster.com/downloads/genesis.zip[br] [br]He also released his archive of the DCAnthology image, as it's no longer available on the internet. You can download it if you're feeling nostalgic here:[br][br]http://dave-webster.com/downloads/dcanthology.zip ...
    by Published on December 11th, 2004 03:27

    GoatDan has posted this update to his problems getting the two winning homebrew games from the 1st DreamOn competition published, heres his post in full:[br][br] Ladies and gentlemen, [br][br]I apologize for doing something that looked very weird earlier today when I asked that the Holy Cow! thread be locked after I had snipped out all of my statements in it. There is a reason to that, and although I can't go into too much detail, here's the facts: [br][br]- WE ARE BACK IN PRODUCTION! Yes, that's right! The games are FINALLY being pressed! I don't yet have a timeline, but I will keep everyone updated as best as I can. [br][br]- I snipped the stuff out of the Holy Cow! thread because what I was guessing would happen did not happen... at least not in the way that I was guessing it would. Basically, you'll have to trust me when I say that there is a LOT of stuff that I don't have the authority to talk about, but has gone right. We officially did not end up with the permission that I sought. [br][br]- The future of production DC games looks very secure. And the system will be much more streamlined. [br][br]I know that this may all sound a little odd, and that I've probably just made everyone more curious than if I had kept my big mouth shut, but I cannot comment on anything regarding the "how" any further than I did above. [br][br]Secondly, I need to be really honest for a little bit here about the "flip side" to the future of Dreamcast productions from us: [br][br]This latest production has cost us infinitely more in the way of time than we expected it too. As it looks like, we *may* be able to get the games out exactly 7 months after they were finalized. During that time, as many of you know we weren't just sitting still. I have spent countless hours on the phone and through email with people, trying to accomplish things. [br][br]On top of the time commitment, there has been a much larger than anticipated money commitment that we have had to make. Pressing one game it tough enough, and pressing two games that don't work and not having anything to show for it makes it four times as tough. Not including the second pressing of the disks, we have spent thousands on these games already... thousands that we are in danger of not making back. [br][br]Between the months that it has taken to get these into production and the money we lost doing it the first time, we are WELL into the red for the year. I'm not complaining, and I don't want pity because the truth is that Gary and I knew and know all of the risks of publishing -- we spent a long time trying to figure out how we could make just enough to keep doing this. Unfortunately, our calculations didn't involve spending months between pressings and thousands of extra dollars. [br][br]So what can you do? [br][br]We've been putting the final touches on an affiliate program with the GOAT Store for the last couple weeks. The reason that some people are still waiting for GOAT Games reviews from us is that we've been trying to get this done. We are almost ready to launch it. [br][br]We would really appreciate it if people that are just fans of the games become affiliates and put up links to our Web site on their Web site, in their message board signatures or where ever. Not just does it help us to spread the word about the new DC games, but you get 5% of each sale. You can redeem it either as in-store credit with us or get paid cash (US only), but that way you get something and we get a little help. I will make another post here once that's gone up. [br][br]Secondly, if you have ordered the games, once you get them come on these boards and post about how you liked them and tell your friends and family about them. Make a review or FAQ and post it on GameFAQs, MobyGames or a million other great Web sites. Post a review on a Web site. Tell people that these games exist. [br][br]I am more excited than I have been in (seven) months about these two games, and I cannot wait to get them to everyone. Both of these titles are outstanding, and I can't wait for everyone to finally get to play them. Trust me -- it was worth the wait! [br][br]Again, I thank everyone here from the bottom of my heart. This is the absolute best community, and I am honored to be part of it and do my little part to help projects like this come to completion. And I know that others are watching that most of us aren't even aware of that really appreciate it too. [br][br]Lastly, I will give everyone a few tasty morsels that you can talk about: [br][br]As soon as I can get everything lined up, you should start hearing news about the next two games that we are getting ready to put into production. The first one is GOAT Games Vol. 1, as many people could probably guess. The second game should be a big surprise to many of you [br][br]Lets hope this is the news the scene has been waiting for and also the chance for all Dreamcast owners to help keep the scene alive and you never know what direction ...
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