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  • DCEmu Featured News Articles

    by Published on June 4th, 2008 19:42

    via Computer and Video Games


    Sony has confirmed that two PS3 games, The Getaway and 8 Days, have been canned.

    "It has been agreed that production of both 8 Days and The Getaway will cease immediately due to the redistribution of resources and budget," said Sony in an official statement.

    "This decision was made following an internal review of all games and it was deemed that with the incredibly strong list of exclusive first party titles coming up both this year and in the near future, resource should be reallocated to enhance those projects closer to completion."

    We can't say we're surprised - very little was known about either games, which were both in development at the Sony London Studio. Some screens released in May 2005 were the last we saw of The Getaway on PS3, and apart from the unveiling at E3 2006, 8 Days was reported to have been shown behind closed doors at GDC earlier this year.

    "WWS has a reputation for innovative and entertaining games, with titles such as LittleBigPlanet, SingStar,Buzz, EyeToy and Eye of Judgement, and will continue to push the boundaries on all PlayStation platforms," concludes Sony.

    A Sony UK representative assured CVG that both titles had been "completely cancelled", and so will not be rescued from the bin at a later date. ...
    by Published on June 4th, 2008 19:37

    via Eurogamer


    The latest Famitsu has said that the next instalment of the Tenchu series will be on Wii, with no other formats mentioned.

    The series, seen by many as something of a fading flower after unfavourable reviews for Tenchu Z, could be seeking a resurgence.

    Wiimote-enabled ninja moves could well be a draw, with all kinds of slashing and throwing of pointy things involved, but a significant increase in quality would also be a wise move.

    Aquire are currently slated as developers, with From Software taking the publishing reins. ...
    by Published on June 4th, 2008 19:34

    via Eurogamer


    Insomniac's Ted Price has said that Resistance 2's campaign "should be as long or longer than [Resistance: Fall of Man's]".

    Price was talking to Eurogamer reader Darren in our latest live interview, adding that, "We haven't timed it out yet but it's shaping up to be huge."

    Darren had been fishing for a different answer though, having asked whether - after "the shortness of Haze and Call of Duty 4", we would see a more expansive campaign. "By the way," Price added, "I though COD4 absolutely rocked.

    "I liked the fact that its campaign wasn't 10-15 hours. It made for a more intense experience."

    Resistance 2 is due out in November. ...
    by Published on June 4th, 2008 19:33

    via Games Industry


    Sony is expected to announce a partnership deal with IGA Worldwide to open the PlayStation 3 up to dynamic in-game advertising.

    IGA Worldwide is rumoured to become the first firm to sign an agreement to deliver adverts in games, soon to be followed by competitor Double Fusion, according to Forbes.

    "There is no comment from us officially at this stage, obviously we would like to be on the PlayStation platform, it represents a great audience and one that is very valuable in advertising," a spokesperson for IGA Worldwide told GamesIndustry.biz.

    Sony previously announced the creation of an in-game advertising department, hiring Darlene Kindler - formerly of AdScape - to oversee its in-game advertising efforts with an emphasis on Home. ...
    by Published on June 4th, 2008 19:31

    via Eurogamer


    Insomniac Games' Ted Price has revealed that Resistance 1 and 2 will both support PlayStation Home and the PS3's upcoming Trophy system.

    "That's the plan," said Price, in answer to a question from QuackPot as part of our latest live interview.

    PlayStation Home will allow users to set up and launch multiplayer games from within its confines, and it sounds like that will apply to both the Resistance titles, the second of which is due out in November.

    The news that R2 will also support Trophies is likely to fuel discussion among PS3 devotees. Sony has so far dodged talk about Trophies, despite it being an open secret that the platform holder craves an alternative to Microsoft's popular Gamerpoints system. ...
    by Published on June 4th, 2008 19:30

    via Computer and Video Games


    An as-yet unnamed third-party developer is working alongside factions of 2K on the much-anticipated PS3 conversion of BioShock, reveals Sony.

    Heading the project is 2K Marin, along with 2K Boston and 2K Australia. Alyssa Finley, executive producer at 2K Marin said: "Because this is the first PS3 title from 2K Marin, 2K Australia and 2K Boston, we've also got another development partner with some outstanding PS3-specific coding chops helping out with the project."

    Which developer that is, however, will be revealed in the future, she added.

    Finley's also opted out of revealing what the "new features" promised in the official announcement will be, only teasing that members of the 2K Boston are "hard at work on some of the as-yet-unannounced components of the PS3 version.

    "In the future, we'll go into more depth about what's different and what's new in the upcoming release," said Finley on the official PlayStation Blog.

    Finley told PSM3 magazine (issue 102 on shelves tomorrow): "Sony have been tremendously supportive, but we don't have anything we can talk about yet. Anything new that we do is going through the same collaborative process that we used to make the original BioShock."


    2 PS3 screenshots ...
    by Published on June 4th, 2008 19:28

    via Eurogamer


    Sony has begun its GT Academy competition for Gran Turismo 5 Prologue.

    Two winners will be invited to join a four-month, real-life racing training programme before jetting off to Dubai in January to take part in a gruelling 24-hour endurance event.

    To stand a chance at winning you need to register your PSN ID on the GT Academy website, and then next time you go online in GT5 Prologue you'll be able to compete in the time trial.

    If you're among the 20 fastest in your country around the Eiger Nordwand course in a Nissan Fairlady Z Version S '07, you will go through to a national final.

    Only those from UK & Ireland, France, Italy, Germany & Austria, Spain, Netherlands, Denmark, Finland, Norway and Sweden will get to take part. Bad luck Belgium! (We're doing a frowny face for you.)

    Then, the three fastest in the national final will be going to Silverstone to compete in real-life cars and some spooky mental and physical tests. The top two here become the star prize winners.

    The initial round of the competition closes on 18th July.

    "This is a very exciting day for Gran Turismo," said Gran Turismo creator Kazunori Yamauchi. "The Gran Turismo story started 10 years ago with the ambition to make a racing game that gives players the ultimate driving simulation experience.

    "The GT Academy is the ultimate realisation of this ambition, taking the Gran Turismo experience to the next level," he added. ...

    by Published on June 4th, 2008 13:16

    It seems the scene is moving so fast now, every piece of homebrew in my previous packs have been revised at least once, in some cases multiple times, like scummvm and quake wii. its because of those revisions and other newer releases that I decided to create another pack.

    Every piece of homebrew here has its own icon and meta file, if they weren't released with them, then I made them.

    ive included the pak.0 shareware pak for quake and a few homebrew gb roms.
    yeap. Gb basic. they are old. but they are neat to play around with.

    This pack includes, the very latest revisions for all homebrew included.

    Inside you will find,

    *Scummvm, latest release. Rebuilt for the wii. it's menu is dog ugly, but it works great. perfect wii-mote support.

    *Fceu ultra Nes emu for the wii.

    *Snes9x latest version, in english with wii mote +classic controller support.

    *Visual Boy Advance, 1.7.2 final version.

    *Gen plus +wii mote & classic controller support.

    *Hugo pc Engine emu *Edit, Gc controller.

    *Wii64 latest release

    *Wii chess

    *Homebrew Tetris W/sound +wii mote support

    *girlib

    *A beta test folder. This was really just a whim I had for my own card But it comes in handy anyway.

    *Quake wii w/vastly improved graphics +share ware pak.0

    *touhou fan game

    *wii poker, released today.

    *masteroids released, umm recently.... anyway.

    *duckhunt no sound. but its very cool. and can be used with the wii zapper if you want.

    *sd explorer, a very neat app just released to today.

    *The wad installer

    *The wad manager.

    *Just copy everything in the folder with the readme over to the root of your sd card and launch the homebrew channel and your ready to go

    *note to install roms specific to the emu's consult associated folders on root of sd card.


    The packs size is roughly 18 megs. Download here



    Enjoy, Shades. ...
    by Published on June 4th, 2008 11:09

    Infinity Ward has boasted that its acclaimed shooter Call of Duty 4 has surged past 10 million sales around the world.

    The developer spilled the beans to News.com, and revealed that the Xbox 360 version had been most successful, although no figures were mentioned.

    Call of Duty 4 was released on PC, PS3 and Xbox 360 last November. Its attraction is such that it still commands a top 10 place in the UK All-Formats chart, holding on at nine for the week just passed.

    It won universal praise for its cinematic battles and a welcome move onto a modern battlefield, marking a high point for the series as a whole. We also liked the one with the bushy beard moustache thing and cigar. Extra points.

    Alas, although unconfirmed, it appears to be alternate series developer Treyarch set to deliver Call of Duty 5, with action rumoured to return to the tired fields of World War II.

    Eurogamer ...
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