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    by Published on March 12th, 2012 20:35
    1. Categories:
    2. Apple iPad

    Apple's newly released iPad 3 is available with a LTE 4G option but the radio frequencies supported are incompatible with those expected to be offered in the European market.
    The European WiFi/4G iPad 3 is essentially the same as the US AT&T version which means that it supports 4G LTE on the 700MHz and 2100MHz bands versus the 800, 1800 and 2600MHz bands planned in European territories.
    That said, given that LTE hasn't yet launched in several countries including the UK, the 4G iPad 3 still supports the older 3G standards including the nippy HSPA+ standard on virtually every band where those technologies are used 850, 900, 1900, 2100 MHz.
    Meanwhile in the US, Apple's iOS 5.1 update has apparently fallen into line with the marketing departments of the local mobile carriers and has switched out the 3G icon for a 4G icon when connected to AT&T's HSPA+ network.
    In fact LTE being called 4G itself is already a corruption of the original ITU standards body's definition of 4G but now it seems changing a digit is easier than rolling out a new fancy network so they've taken to calling HSPA+ 4G in the US as well. Those crazy Americans.
    So far that hasn't quite caught on in the UK, most likely because European press traditionally has somewhat sharper teeth and wouldn't let operators get away with it.
    British operator Three already moved to clarify some misleading reports about a 4G network arriving this year, pointing out it was '3.5G' HSPA+.
    The bottom line is that if you want mobile connectivity on your 'new iPad' then the 4G version will go as fast as any British mobile network (42Mbps) until the arrival of actual 4G LTE - and it'll nicely show you a 4G icon anyway, and that's all that matters right?

    http://www.pcr-online.biz/news/read/...euro-4g/028069
    ...
    by Published on March 12th, 2012 20:32
    1. Categories:
    2. Apple iPad

    Demand for next-gen tablet has been "off the charts."
    Apple revealed its new iPad on March 7th, demonstrating its new features, which include: quad-core processors, LTE connectivity, retina display and native apps.
    It seems the new tech has appealed to the masses of loyal fans, as the firm claims it is already struggling to keep up with demand ahead of the March 16th release date, according to USA Today.
    The Apple statement, says: "Customer response to the new iPad has been off the charts and the quantity available for pre-order has been purchased. Customers can continue to order online and receive an estimated delivery date."
    There are six different models available, but anyone hoping to purchase one online will be looking at a dispatch time of two-three weeks, meaning it will probably be April by the time the tablet arrives.
    Additionally, there is a limit of two orders per customer, most likely to prevent people from bulk buying and reselling the devices for over the top prices on eBay and Amazon.

    http://www.mobile-ent.biz/news/read/...-orders/017356
    ...
    by Published on March 12th, 2012 20:30
    1. Categories:
    2. DCEmu

    Two-thirds of children with a handheld games console also own an iOS device.
    New research from Nielsen shows the power of the mobile gaming platform, claiming it boosted total gaming time by seven per cent between 2011 and 2012.
    This is reflected in the rise in ownership of mobile devices for gaming. The data says 66 per cent of American households with children aged six to 12 that own a Nintendo DS or Sony PSP also own an iOS device.
    However, gaming on the whole is also growing with more than half of US homes in possession of at least one games console, reaching 56 per cent in January 2012, up from 50 per cent last year.
    * Are you interested in how games development is being addressed by cross-platform tools? Check out our 'cross platform development' month in April. For more info, click here.

    http://www.mobile-ent.biz/news/read/...ameplay/017363
    ...
    by Published on March 12th, 2012 20:29
    1. Categories:
    2. PC News

    Ten-inch tablet complete with dual-core power could land by Christmas.
    Nokia is pinning all of its hopes on Microsoft's Windows OS to resurrect smartphone sales, and fresh from releasing the Lumia series in late 2011, it will release Windows 8 tablets as soon as Q4 this year, according to Digitimes.
    Citing the usual 'sources', the report says Nokia will unleash a ten-inch, dual-core powered tablet, and anticipates that debut shipments will pass 200,000.
    However, the sources were tightlipped as to how many shipments or sales the firm expects to witness in its first quarter overall, though it will need to be looking at the low millions to become relevant.
    Amazon's seven-inch Kindle Fire was launched in November, and shipped four million to become the world's number two tablet maker.
    If Nokia does plan on joining the ranks of iPad rivals, it will need to offer very competitive pricing as the likes of the Fire and Nook tablet retail for as little as $199, while iPads cost upwards of $400.

    http://www.mobile-ent.biz/news/read/...g-in-q4/017369
    ...
    by Published on March 12th, 2012 20:27
    1. Categories:
    2. Windows Phone

    Firm will bide its time to see if demand for the OS develops.
    Sony is looking to bounce back from severing ties with Ericsson, with hope that its new Xperia range of Android devices will set the smartphone world alight.
    However, the firm isn't putting all of its eggs in the Android basket, as Sony would consider adopting the Windows Phone OS, according to PhoneArena.
    During a meeting with Sony's product marketing manager Stephen Sneeden at MWC, the exec revealed that the firm is open to moving to WinPho, though it will monitor the progress of the OS before converting.
    That, of course, means monitoring Nokia's sales, as the firm is using WinPho on its premium Lumia devices and future low-end models.
    Aside from Windows and Android, Sony may also be looking to design a PlayStation Vita OS for its mobiles too.

    http://www.mobile-ent.biz/news/read/...-phones/017370
    ...
    by Published on March 11th, 2012 22:27
    1. Categories:
    2. Snes News,
    3. Genesis News
    Article Preview

    Despite the prevalence of retro games on download portals such as Steam, PSN, XBLA and the Wii Virtual Console, many purists will tell you that you simply cannot beat the real thing. No digital service can replicate the reassuring click of a cartridge docking into a system or the authentic feel of original controllers and hardware. The big sticking point here is that vintage hardware is just that - vintage - and no longer in production.
    Mercifully, the peculiarities of US patent law means that many illustrious machines from yesteryear are enjoying a timely resurrection, thanks largely to industrious companies in the Far East. Because hardware patents expire after twenty years, it's perfectly legal to create clones of famous retro consoles; the market is full of NES, SNES and Mega Drive impostors, some of which are so versatile that they will happily accept games from all three formats.
    Of course, the manufacturers of these devices benefit from two decades of subsequent technological advancement, and are able to offer miniaturised marvels which would have been impossible back in the early '90s. In a special rose-tinted Digital Foundry Retro Face-Off, we've selected two leading lights in the retro handheld arena: The Hyperkin SupaBoy and the Blaze Mega Drive Arcade Ultimate Portable. It's Sega versus Nintendo all over again.

    Introducing the Hyperkin SupaBoy

    Hyperkin SupaBoy Specs

    Pray silence please for what must surely be the largest portable games machine of the modern era.
    • Dimensions: 210x100x38mm
    • Screen Size: 3.5-inches
    • Power Source: 1500 mAh rechargeable battery (2.5 hours battery life), wall charger
    • Media: Original SNES/Super Famicom cartridges
    • AV Outputs: Stereo sound (3.5mm headphone socket), composite TV-out
    • Other Features: Volume dial, LED power light, x2 ports for original SNES controllers

    The eagerly-awaited SupaBoy isn't the first cloned SNES portable - the Yobo FC-16 Go precedes it by some margin. However, Hyperkin has a solid reputation in the cloning community, and therefore this device has gained a considerable degree of attention.
    With dimensions of 210x100x38mm, the SupaBoy pushes the limits of what qualifies as portable device. The console is massive, effortlessly dwarfing the PlayStation Vita and Nintendo 3DS. Needless to say, you're unlikely to be stashing this in your pocket any time soon, and even popping it into your bag will require serious forethought and planning. It's a monster.
    Once you overcome the initial shock of the SupaBoy's size, the experience becomes a little more agreeable. The sheer girth of the device means that individuals with large hands aren't likely to encounter the painful cramp which seems to be commonplace with modern handhelds, and the enlarged d-pad is comfortable and responsive. According to feedback on the web, some of the earlier batches were plagued with problematic pads, but during our play-test we found it to be just as easy to use as an original SNES pad.

    Build Quality: The Cloners' Achilles Heel

    Overall build quality is somewhat less enticing. The machine looks and feels cheap, and the back of the casing exhibits a frightening amount of flex when pressure is applied. When the SupaBoy is switched on, a startling amount of light from the LCD screen bleeds through the front of the console's grey casing, which looks more than a little unsightly when you're playing in a dark room. Our unit also featured a mark under the plastic screen cover, which appears to be the result of over-zealous glue distribution on behalf of the (presumably underpaid) factory worker who assembled the console. Another issue was that the LED power light on our machine didn't work. The SupaBoy clearly isn't constructed to the same high standards as consoles made by Sony or Nintendo, but then the same is true of pretty much all clone hardware.


    http://www.eurogamer.net/articles/df...helds-face-off ...
    by Published on March 11th, 2012 22:15
    1. Categories:
    2. Playstation Vita News
    Article Preview

    Sony's subscription music streaming service, Music Unlimited, is now available on the Vita. The app touts a touch-navigated menu system and the ability to listen to music offline, which is a first for the service, but is otherwise unchanged from its various other iterations across Sony devices. There's still two levels of service at $3.99 and $9.99 monthly, with cross-platform "Music Sync" technology that keeps your various Sony devices pumpin' the same jams.

    We'd love to have been a fly on the wall during the Music Unlimited naming meeting at Sony HQ: "We need a name that communicates the fact that our service provides people with music. But, like, a lot of music. There's so much music in our service, you guys."

    "What about The Infinite Blackness of the Void of Horrible Space, With Music™?"

    "Johnson, you're fired. Turn in your unlimited coffee voucher on your way --Johnson you're a genius."

    http://www.joystiq.com/2012/03/10/ps...e-now-on-vita/
    ...
    by Published on March 11th, 2012 21:12
    1. Categories:
    2. Xbox 360 News
    Article Preview

    There are no plans for Halo 4 to receive a public beta, 343 Industries announced in a Q&A with franchise development director Frank O' Connor. He answered a slew of fan questions about Halo 4, revealing that it would be possible to play Grifball, that there would not be a color-blind mode (though considerations for that audience have been made in art decisions), and a few other tidbits. Check out the full factsheet here.

    In related Halo 4 news, Microsoft recently won a legal battle against the bogus website Halo4beta.net, but as there won't be a Halo 4 beta we don't expect it to be put back into official use any time soon. Microsoft has also filed a complaint against Halo4beta.biz.

    http://www.joystiq.com/2012/03/11/th...alo4beta-site/
    ...
    by Published on March 11th, 2012 21:06
    1. Categories:
    2. PC News
    Article Preview

    We got a little worried when ITG missed its January unveiling for the xpPhone 2, but yesterday, this Windows 7-powered smartphone finally made its debut public appearance in Guangzhou, and we happened to be there to scoop up a demo unit. Since we last came across the second-gen xpPhone, its ambitious Chinese manufacturer has dished out more detailed specs: the 17.5mm-thick device comes with a 4.3-inch 800 x 480 LCD made by Sharp, multitouch input, an Intel Atom Z5xx series processor up to 2GHz, up to 2GB of RAM, up to 112GB of SSD made by Silicon Storage Technology, microSD expansion and a multipurpose HDMI Micro socket (not HDMI Mini as we mistakenly said in our video after the break) that takes care of video, audio, data (USB 2.0) and power. Read on to find out what we think of this weird creature.

    http://www.engadget.com/2012/03/11/i...-a-smartphone/
    ...
    by Published on March 11th, 2012 21:04
    1. Categories:
    2. Android News
    Article Preview


    [skullkey] over at the House4Hack hackerspace in Pretoria, South Africa wanted a way to get kids excited about technology and desktop fabrication labs. Wanting to give kids a visceral feel for the march of technology, he created Makerdroid, an android app that allows for the creation 3D objects on an Android tablet and preparing them to be printed on a Reprap or Makerbot.
    What’s really interesting about this build is not only the fact that [skullkey] and his lovely beta testers are generating .STL files on an Android device, the object files are also being converted to GCode on the Android, without the need for a conventional computer. Makerdroid uses the very popular Skeinforge to generate the instructions for the printer (although a lot of people are switching over to Slic3r).
    Makerdroid doesn’t need a PC to print objects out on a 3D printer, but we think the process of shuffling GCode files from a tablet to the printer with an SD card is a little archaic. It might be possible to print directly from an Android tablet over Bluetooth with the Android Bluetooth Reprap app that is currently in development. Still, we love the idea of printing objects we just created on a touch screen, as shown in the Makerdroid demo video after the break.
    http://hackaday.com/2012/03/10/3d-pr...ndroid-device/ ...
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