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  • DCEmu Featured News Articles

    by Published on February 23rd, 2007 14:17

    news via ign



    Burnout Dominator from EA Games will definitely have us pushing the pedal to the metal and our fingers on the NOS button. Watch your back though as your opponents won't hesitate on turning you into a piece of roadkill - or a piece of burning twisted metal for that matter. In game, you'll have all the freedom to drive like a maniac and leave skid marks as your signature.

    Burnout Dominator challenges gamers to face off against a series of hot-blooded rivals in brutal tests of aggressive driving techniques where performing burnouts gives you the advantage and multiplies your score potential.

    feedback via comment ...
    by Published on February 23rd, 2007 14:11

    new release via mcdongle

    heres what he had to say-

    Well I finally got some spare time to get pspWeather up to a certain point that I felt was "ok" to release it. There are a few features I still want to implement, but I hope you enjoy the update.

    NOTE: This release is intended for firmware v1.5.



    pspWeather v2.0b
    by mcdongle

    Disclaimer
    pspWeather comes with absolutely no warrenty of any kind. By using this application
    you are taking full responsibility of your actions and what it may or can do to your PSP.

    Notes:
    - See versions.txt for changes
    - I know there is some text that doesn't center properly. This will be fixed at a later date.
    - Only up to 10 wireless access points will be shown. I will also fix this later.
    - You may want to clean out your data directory every so often. I haven't implemented anything to clean it yet.
    - PLEASE DONT EXIT/POWER DOWN/REMOVE MEMORY STICK while memory stick light is on!

    Configuration:
    Edit \PSP\GAME\PSPWEATHER\config.xml with any text editor and place your location code
    Search for your location code!
    - Go to http://xoap.weather.com/search/search?where= and type your location there.
    (eg"http://xoap.weather.com/search/search?where=Rome Italy"
    - Then read the displayed location id's, and choose which one you need. (eg <loc id="ITXX0067" type="1">Rome, Italy</loc>So use ITXX0067 in the config file)

    That's it! Run the program and enjoy!

    If you have any comments/suggestions or bugs to report, please email me at
    [email protected]

    download and give feedback via comment ...
    by Published on February 23rd, 2007 14:05

    Ah nothing like a transparent console casing mod. to make one appreciate a wide verity of color just a little bit more.

    none the less this X-box 360 case mod from X-box central looks quite nice, it sports a slightly smoked look to hide the raw ugly of bare circuitry while maintaining just enough transparency to allow any LED mod fan to have a field day. Here's what the nice people over at xbox-central had to say.

    " Remember the crystal Xbox that the whole Xbox gaming world was so in love with? Remember how you used to spend hours on end, fixing lights and neon's to shine through the textured matted surfaces for that glowy effect in the living room? We're announcing that it's back! Only right now, with a different name - Xenon360 Diamondback. Packed with crystal faceplates and side amours, this baby is sure to take your breath away with its sheer elegance and presence that will adorn your living rooms like a work of art. Click on the picture below to see more hi-res pix on our Flickr.com picturehouse. Enjoy! (To be released for pre-order soon!)"

    Nice!!


    Can you Say LED TIME?


    Leave Feedback Via comments below ...
    by Published on February 23rd, 2007 14:05

    new xmb via undertaxxx

    heres what he had to say-

    Because everyone send me massive amount of pm's and emails i decided to share my whole xmb with all of you. because Innercy have full permissions to share the Icons in psp format we can all enjoy them. Original coming from deviantart and made by Sérgio Catumba and than Innercy from Qj make the icon to 32 bits psp format. Than i decided to restyle everything on the xmb so it's looks perfect with the high resolution icons. Sony must take maybe for psp2 new designers ? . Anyway enjoy it all

    Whats all in this package ?

    - 32 bits High Ress Black Icons

    - 32 bits High Ress Battery Icon

    - 32 bits High Ress Volumebar

    - 32 Bits month background + Bogus Waves

    - 32 Bits High Ress Load Icon (game, savedata, photo & corrupt)

    - 32 bits High Ress Load Circle (Right Corner thing)

    - Xmb line, Schadow, Selectbar ar customized to Black/Cromé

    - All other thats included and i forget



    download and give feedback via comment ...
    by Published on February 23rd, 2007 13:58

    news via gamezone

    “It's this management of your own internal resources, combined with mastering combos and special moves to kill specific enemies, that really defines us.”



    “The main reason for this decision was simply time,” said Producer Jeff Nachbaur. “Movie games have a reputation of being poor and we here at WBIE (Warner Bros. Interactive Entertainment) are really trying to fight against that trend.

    “More often than not, the biggest issue is that by the time a movie is greenlit and starts filming, it's usually already a very tight development schedule. When we looked at this, we considered our timing and the resources we had available, and to make a movie launch date, we decided the only game that we could really be sure to do well in our time frame was a PSP title. But that's not to say that there won't be something in the future. If the film becomes a classic and our game does well, who knows what may happen.”



    You play as King Leonidas, correct? What kinds of strengths and abilities does he have?

    Jeff Nachbaur: Yes, you do play as Leonidas. Aside from all his weapon abilities, he has Battle Skills. These are four special abilities that the player will unlock as they play the game. Every time you successfully hit an enemy, you get a little bit of Wrath. When you build enough Wrath, you can then activate a Battle Skill. While the Battle Skill is activated, every hit on an enemy gives you health instead of wrath. It's the way that Leonidas heals himself. It's all about calling on his own inner strength and fortitude to keep going in spite of injury.

    Potions and the like just didn't seem very Spartan. It should be all about the warrior and not anything else. That's what a Spartan is. These are guys who went to war naked.

    Anyway, we have four different Battle Skills, each with a different effect. There's Fortitude (a quick instant heal), Blood Drunk (a battle rage that increases damage), Defense (Leonidas automatically blocks all incoming attacks), and Eye of the Warlord (time slows for Leonidas, allowing him to dodge enemy attacks and attack them more quickly). Then he has all his combos and weapons. He's a formidable guy.

    Tell us about the gameplay. Is this a free-for-all kill-everything-in-sight kind of game, as the movie's battle sequences appear to be?

    JN: There is a whole lot of killing of Persians as you would expect. However, there is more to it than that. Our combat system is a bit more thoughtful – it isn't a button masher. You can button mash for the first level or so, but after that, you really need to start thinking about what you're doing. Our solo combat is deep, allowing you to upgrade weapons, use special abilities we call Battle Skills, unleash Wrath attacks, and perform combos to dispatch enemies.

    While you are constantly in the action, you are also regularly managing your wrath and health. It's this management of your own internal resources, combined with mastering combos and special moves to kill specific enemies, that really defines us. Then, of course, we have our non-solo sequences, the phalanx, where the gameplay changes for a bit and allows you to control an entire line of Spartan soldiers.

    Could you give us an idea of what the missions will be like?

    JN: The inspiration for our missions comes directly from the film or comic. For instance, our fourth mission is called First Day. It is inspired directly from the comic's "First Day" at Thermopylae and it is the first big battle between the Spartans and Persians. Although each mission starts with a specific goal in mind, the goals usually change and evolve as the story unfolds. It's all about telling a particular piece of the story. Each ends with a sort of set piece, usually a boss battle or some sort of environmental puzzle. There's a sense of finality to each of them… none of them just end.

    In addition, each mission allows you to get to know one of your allies a bit better. Our second mission focuses on Daxos, our third on Astinos, our fourth on Stelios, and so on. This helps the player feel a little more connected to these characters and makes him more invested in the game's ultimate goal, instead of just having a whole slew of faceless Spartan warriors.

    Does the game share the same story as the film? How is the story presented – how does it unfold?

    JN: Generally, we follow the story of the film and the comic; we are dealing with the same history after all. However, it's only a general guide for us. We don't stick to it like glue. We move things around as needed to hit the dramatic beats that are best for gameplay. We found this to be much more important treating it as canon.

    Our big story moments are in our cinematics that ...
    by Published on February 23rd, 2007 13:50

    Baseball fans be excited because the MLB 2k7 soundtrack is getting great reviews. Tim Rosa, 2K Sports' Director of Brand and Lifestyle Marketing said that "producing this soundtrack was like making a mix tape for a friend, especially considering the profile of the artists and the quality of the songs.

    Heres a list of what will be in the soundtrack-

    # 311 "Down"
    # Bishop Allen "Middle Management"
    # Cities in Dust "Emergency"
    # Death From Above 1979 "Little Girl"
    # Dixie Witch "Set the Speed"
    # Editors "Munich"
    # Five Horse Johnson "I Can't Shake It"
    # Greatdayforup "Man’s Ruin"
    # Les Savy Fav "Hold On To Your Genre"
    # Nerf Herder "High Five Anxiety"
    # Nirvana "Breed"
    # Sublime "Summertime"
    # Tapes 'n Tapes "Insistor"
    # The Jealous Sound "Naïve"
    # The M's "Plan Of The Man"
    # The Pixies "Mr. Grieves”"
    # The Specials "A Message to you Rudy"
    # The Stooges "I Feel Alright"
    # The Thermals "A Passing Feeling"
    # The Walkmen "The Rat"
    # Wolfmother "Woman" ...
    by Published on February 23rd, 2007 13:45

    news via game watch

    As for “the DSLite charge cradle” of UGAME charge private stand. To tell the truth, the DS Lite private charge stand of the domestic manufacturer appearing as for this product the first time. 83rd introduced with time “the charger stand for DSLite” at the overseas manufacturer make procurement characteristic was low, but you happen to see this product frequently even with the home appliance mass sales store and the game shop.

     And, it becomes the charge stand for PSP, also it checks “stand charger P+”. As for PSP, AV player function such as playback of animated picture and music and cooperation with the remote play which is loaded onto the 60GB edition of PS3 has been complete. If these functions are used at the interior, the stand is the necessary item.

     “It tried buying with our stomach!”With the corner, the play station 3 (below, PS3) it purchased “PS3-ESATA” of the adapter and the professional inclination which can exchange HDD to the external HDD of 3.5 inches, tried reporting the use impression.

    feedback via comment ...
    by Published on February 23rd, 2007 12:09

    Recently IGN has posted some rather interesting new pics from God of War 2 For the ps2. As a God Of war fan, I couldn't resist Picking up a few and showing them off.
    There where Quite a few new ones all dated February 22. I've only posted a few of the more interesting ones here to save space. Make sure To check out IGN If you want to see them all.

    Here We see Kratos in Flight for the first time.



    A Nice Look At Krato's New Wings

    Coming In for a landing.


    And check out some of these environments


    If you look closely you can see kratos in this pic.


    What can be said beyond this point. God of war 2 looks Stunning.

    I think I speak for us all when I say Bring it on!

    Leave feedback Via comments below. ...
    by Published on February 23rd, 2007 08:17

    news via Cubed3

    The Virtual Console has gradually been building up a stronger and stronger library and now one of the best games of all time has launched on the system, Zelda: Ocarina of Time from the N64. Here is the official Press Release:

    "Gamers are in for a treat on Wii’s Virtual Console this week as Nintendo releases two new classics to download. Every generation, certain titles set the standard for all others. With stories so enveloping and gameplay so addictive that they define the generation. One such game, heralded by many as the greatest adventure game ever made, was The Legend of Zelda: Ocarina of Time released on the Nintendo® 64.

    Launched in Europe in 1998, The Legend of Zelda: Ocarina of Time was developed by the legendary creators Shigeru Miyamoto (Producer) and Eiji Aonuma (Director). Featuring a quest of epic proportions, ground breaking 3D graphics and a host of exciting sub-missions and minigames, this game quickly became the most popular title in the already prestigious series. Now nine years after its launch, Wii owners can experience the adventure again for 1000 Wii Points.

    This week Wii owners will also get to enjoy the popular NES title, Kid Icarus. Some twenty-years after its original release, Nintendo is bringing the classic platform title back to the Virtual Console for gamers old and new to enjoy. Players take on the role of a young angel called Pit in his struggle to defeat the minions of darkness and free the Goddess of Light from her prison in the underworld. Kid Icarus is available to download now for just 500 Wii Points.

    These great games will join the list of over 50 classic titles already available for the Virtual Console in Europe."

    And if that was not enough, Nintendo is truly celebrating the re-launch of Ocarina in style, just in case there are people out there with no knowledge of the game:

    "Wii’s Virtual Console allows gamers to re-experience some of the great moments in gaming history with downloadable classics from the 80s and 90s. Today, both Zelda fans and gamers who enjoy a good adventure are in for a treat with The Legend of Zelda: Ocarina of Time, which has often been referred to as “The Greatest Game of The 20th Century” and which has sold over 7.6 million copies globally is making a welcome return on the Virtual Console. Intrigue, excitement and the adventure of a lifetime await you in a quest that will captivate and inspire players old and new.

    As the first fully three-dimensional title in the Zelda series, players must take on the role of a young boy with a grand destiny growing up in the Kokiri village. The young hero, Link, soon finds out that something is afoot when he is despatched on an epic adventure by the Great Deku Tree. On his travels Link discovers he is destined to become the Hero of Time and save Hyrule from the evil Ganondorf. His travels take him across a vast and colourful continent as he battles through challenging dungeons - ranging from the eerie Forest Temple to the fiery caves of Dodongo Cavern. With hours of exciting gameplay this title is sure to keep even the most dedicated player busy for weeks.

    Unique to the Zelda series, Ocarina of Time sees players taking on both the role of child Link and his young adult form. When he begins his journey, Link is an eight year old boy in an as yet untainted Hyrule. However, when he uncovers the fabled Temple of Time and the legendary Master Sword Link is too young to take on the role of Hero of Time so is transformed into a young adult. During this time Hyrule radically changes into a darker and more dangerous place.

    The equipment at our hero’s disposal changes as he grows from boy to man. As a child, Link is able to use items including the Slingshot and Boomerang, but when he is fully grown these items are of no use to him and must be replaced by items like the Hero Bow and Hookshot. Link can also tame and ride his very own horse called Epona who returns as Link’s mount in The Legend of Zelda: Twilight Princess on Wii.

    When it was first released in 1998, this game struck a chord with Zelda fans across the globe, partly due to its dramatic and involving music. Not only does the game feature a playable musical instrument, The Ocarina of Time, which players must use to solve puzzles and unlock secrets, but it also features one of the most atmospheric soundtracks in the Zelda franchise. From calm and quirky background music in the field, to dramatic crescendos of sound in boss fights, this game will have the hairs on the back of your neck standing on end.

    The Legend of Zelda: Ocarina of Time is available on the Wii Virtual Console across Europe from 23rd February 2007 for the price of 1000 Wii Points and will join over fifty top games from Nintendo’s back catalogue already available." ...

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