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  • DCEmu Featured News Articles

    by Published on February 13th, 2007 22:15

    via dsfanboy

    The DS Lite, which launched last month in Korea, is already following a certain Big N exec's mantra and is busily kicking ass and taking names, despite some issues. In its first week, the DS Lite boasted sales of 32,000, and if the handheld's performance elsewhere in the world is any indication, expect every single person in South Korea to have at least one by this time next year. ...
    by Published on February 13th, 2007 22:08

    via Zoelen`s site:

    A small demo that shows a panoramic view
    This demo detects the DSerial card with tiltsensor. If you got that then you can hold the DS as a book and move the images around just by tilting the DS.

    Download and Give Feedback Via Comments ...
    by Published on February 13th, 2007 21:56

    Via stephens weblog

    So, things aren’t exactly moving along as fast as I’d like… Here’s the status of a few things that are near the front of my queue:
    * Apprentice Exam, round 2 - I’ve just been lazy putting this together… it’s about half done, I will finish the other half and post it sometime. Not sure when exactly, yet.
    * Spartan-3E logic analyzer - Hardware side on this is done now (not completely tested) - Software side is started, but not usable yet. Once it gets to be usable, I’ll continue work on Wii RE’ing.

    There are a handful of other things I’m doing too, but they’re not quite as interesting or important… I’ll update when more gets done. ...
    by Published on February 13th, 2007 21:43

    News/release from Mrhillbilly

    just finished my rework of my BearOids. It is a Asteroids game with Teddy Bears. I think it is ready for release if you find anything wrong let me know.

    This is my first release so feedback on tips and ideas would be GREAT.

    Controls are simple Dpad for for rotation and thrust, A to shoot, X for hyperspace, and to exit game hold L, R, Start.

    There is also 2 cheat modes in there if you get board and want to look for them, 3 button presses. You should find them by accident.

    Download and Give Feedback Via Comments ...
    by Published on February 13th, 2007 21:36

    Amponzi has released a new version of his unnofficial release of the DSEmulator for windows.

    Heres whats new:

    - Fixed potential memory leak
    - Fixed issues with hardware sound buffering on some cards
    - Slight graphical fixes
    - Other bugfixes

    Download and Give Feedback Via Comments ...
    by Published on February 13th, 2007 21:20

    TG-16 Virtual Console game Military Madness, though a bit of a cult-favorite, has been plagued with numerous bugs since release. Scrolling glitches galore have caused many a gamer many a problem, but Hudson has taken advantage of this crazy new idea that's been rolling around these days: updates.

    Yes, a wonderful "update" button will greet any owners of the game who journey to its page in the Wii Shop Channel, and a glorious button it is. This technically opens up the possibilities of adding new functionality to games already released on the VC ... Wi-Fi enabled Mario Kart 64, anyone? We can dream, right?

    via wiifanboy ...
    by Published on February 13th, 2007 21:13

    The Pensive Gamer have done a great article loooking at homebrew on the Wii and the future of it:

    Of all the current generation console makers, Nintendo appears to be the most reluctant when it comes to legitimate homebrew. They currently do not have an official strategy unlike Sony and Microsoft. While they said games by independent developers will happen fairly soon through a new Games Channel, I would guess 'independent developers' doesn't mean 'amateur/homebrew developers'. I'm sure we will find out at this year's GDC.

    While Nintendo may not have an official homebrew strategy, the Wii appears to be the first of the current generation consoles to be hacked (no soldering required) to support homebrew applications and emulators. However, the only avenue suitable for mass market homebrew is the optional download of the Opera 9 web browser. The browser is currently a free beta but will apparently cost $5 dollars a few months after its official release.

    The Web Browser
    Nintendo's choice of Opera makes a lot of sense. Opera is feature rich and is available for numerous platforms including mobile phones and even the Nintendo DS. What is curious is the need to download it. Why not include it in the Wii, particularly when a less feature rich version of the Opera 9 browser is included and used by the Shopping Channel?

    Perhaps it was the need to pay royalties or the fact it was going to take more time to perfect. Regardless, a downloadable browser that supports JavaScript, CSS and Flash (up to version 7) certainly provides a wealth of possibilities, like the PS3. Unlike the PS3 there is more talk of people doing web-based Wii homebrew. There are sites tracking usable Flash games, people figuring out how controller input gets mapped to JavaScript and Flash, and even media centers.

    We are talking about web applications so many, if not all, of these applications and games will work on the PS3. However, people are building the sites and applications because of the Wii and as I mentioned in the PS3 article, you can build experiences sðecific to the console using user agent detection. Perhaps that is what WiiAim will do.

    Console detection is important since there is a big discrepancy in the screen resolution offered by the Wii, which is primarily designed for standard definition television, and the PS3, which is primarily designed for high definition television. So if you are looking to build web sites or applications specifically for the Wii this design guide may be of help.

    If there is anything to be concerned with, and this applies to any console based web browser, it's security. All web browsers have security holes, it is just a matter of finding them. Given the Wii's web browser is Opera 9 it has a high chance of having Opera 9 security holes.

    In fact a vulnerability was already found early this year. The vulnerability can cause the Wii to crash requiring a power on/off to fix the problem. This may point to a weak or non-existent sandbox around the browser, which in turn could mean the potential to either brick the Wii or have the Wii run unintended code upon visiting a malicious web page.

    This isn't scare mongering, the Wii just happens to be the first of the current generation consoles to have such a vulnerability revealed. Of course, I don't expect too many people to do their online banking via their Wii.

    In general, seeing console vulnerabilities isn't much of a surprise. Traditionally consoles were closed gaming systems but today all the consoles are online and getting features that blur the line with a traditional computer. Hopefully all three console makers have done adequate vulnerability assessments of their system software and will patch adequately.

    Bottom-line: In the PS3 article I mentioned web-based console homebrew being a wild card with potential. It is the Wii that is leading this charge. I doubt Nintendo will officially support it, but Wii owners are definitely making a mark. While security issues may eventually be a concern, the big thing that may stand in the way is that the web browser must be downloaded and will eventually have a small fee. ...
    by Published on February 13th, 2007 21:07

    Heres the press release:

    FeedYourPSP is a brand new online magazine created for download directly to a PSP. The site is dedicated to providing PSP users with exclusive content which they can download and watch on the go.

    Regularly updated the site will feature everything from celebrity interviews to short films, from learning how to play ‘Urban Croquet’ to going behind the scenes with Hard-Fi, FeedYourPSP offers content to suit most tastes.

    The current issue of FeedYourPSP features:

    • Advice on how to get your festival kicks in winter
    • Pro level grass cutting with Tottenham’s groundsmen
    • An investigation into the nu rave scene
    • Review of the ‘Air Guitar’ championships

    FeedYourPSP also contains an archive of past features such as:

    • The PSP/Jump Off TV street mc battles special
    • A catch up with ‘it-girl’ Daisy Lowe
    • The lowdown on indie sensations The Long Blondes
    • Soccer AM’s Tim Lovejoy invites us onto his sofa
    • Find out how to play urban croquet
    • Get to grips with the latest climbing craze-dyno jumping.
    • Suburban rockers Hard-Fi talk tours, tunes and PSPs
    • Check the trailer for tattooist Mr Cartoon’s docu-film Ink
    • Anton Ferdinand takes us behind the scenes at West Ham United

    What are you waiting for? Hit download now!

    More info at FeedYourPSP.com ...
    by Published on February 13th, 2007 21:04

    via wired

    So I'm watching the World Business Report on BBC World and there's a story about Google being attacked by media conglomerates about copyrighted videos on YouTube. Apparently the BBC have decided to get their AP feed from Nintendo these days...

    I wonder if the News Channel is still filled with creepy stories about sex crimes. Speaking of which, I wonder if they'll release Wonder Momo on the US Virtual Console. ...
    by Published on February 13th, 2007 20:58

    New press release:

    Push the limits of reckless driving and let adrenaline and danger take you to the edge in the most intense, challenging Burnout experience ever seen on PlayStation®2 and PSP® (PlayStation® Portable).

    Rage against the road and engage in every type of dangerous racing. Ignite and empty a full boost bar without crashing to perform a Burnout and reach mind-blowing speeds. Chain multiple burnouts to push the score multiplier and your nerves to the limit as you tear across the new world tour!

    Battle traffic across tracks built to handle every style of racing. Uncover and exploit shortcuts, master drift corners and unflinchingly weave through the oncoming cars in a bid to become the ultimate burner.

    Pushing the limits of the PSP and the PlayStation 2, Burnout Dominator features the most explosive visuals seen on the platforms, engaging multiplayer modes to suit, and a PSP exclusive feature that allows you to synchronise your game with your friends and thrash their high scores and race times.

    With a host of unlockable features, awards and exclusive downloadable content on the PSP, Burnout Dominator will keep you locked in vehicular combat this coming spring.


    • Master a new world tour: Battle across all-new tracks built for every style of racing. Drift around the traffic on open urban roads and race in the oncoming lane in claustrophobic city streets.

    • Unprecedented speed: Drive like a maniac to max out your boost. Drain it totally to perform a Burnout and get an instant boost recharge. Chain multiple burnouts to keep the adrenaline burning!

    • New ways to burn: Don’t just throw caution to the wind in Maniac mode –
    pulverise it. Drive on the edge in the most challenging race mode seen yet and watch your score soar!

    • Signature Shortcuts: Watch out for the signature shortcuts on every track. Ram a rival through the barrier of a shortcut entrance to unlock it and shave those precious seconds off your race times.

    • Unique rides: Every car offers a unique experience, and you need to master them all as you drift, smash and race your way through the world tour.

    • Domination Points: Win races, takedown rivals and nail the challenges thrown at you to progress to the deadly Dominator series.

    • Join the party: Pass the PSP or Analog Controller (DUALSHOCK®2) and own the competition in Party Play Mode or go head to-head in split-screen Multiplayer Mode on the PlayStation 2 and in Ad Hoc Mode on the PSP.

    • Scoresync functionality: Exclusive to PSP. Synchronise your game with friends on game completion and then smash their best race times and scores.

    • Downloadable game content: Extend your game experience on the PSP by downloading exclusive new tracks after game launch ...
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