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    Smack 

    by Published on January 10th, 2007 06:44

    New game release from Yoyomacy:

    Here... doesnt look familiar? its a game... right you havent seen one in a while with all those customizers and prx and custom firmware stuff. Well what this thing does, is it does what a psp is supposed to do, play a game lol

    Well aside from all the Non-game stuff being released.. This is a game. Its called Smack, you are a ghetto cop going to stop drug and weapon dealers, Simply shoot everything in your path, and reach the low rider before you get killed.

    Its a simple Sidescroller ive been working on for id say a week now.

    Download and Give Feedback Via Comments
    via yoyomacy ...
    by Published on January 10th, 2007 06:29

    Via PSPhacks

    Reefbarman's personal organizer for the PSP. In the early stages of development PSP Super Portable Calender (pSPC) supports:
    Dynamic Calendar Generation meaning no matter the year the calendar is always right.
    Current Date and Time Display
    Today marked on Calendar
    Calendar Navigation
    Customizable Backgrounds
    Future features:
    Day by Day notes
    Text input
    Reminders & intergrated XMB Reminders system
    Picture Drawing
    Phone & Address Book
    To Do Lists
    Budget Calculator
    Customizable Themes

    Download and Give Feedback Via Comments ...
    by Published on January 10th, 2007 01:07

    ok so i figure there's a lot of people out there with a wii who want to try out a fps. right now you got 3 choices: Far Cry, CoD, and Red Steel. i will be reviewing the latter.

    The Story
    your a guy who's girlfriend gets kidnapped and guess what. you gotta save her and for some reason you gotta protect some sword along the way.. weird right??

    The Graphics
    graphics would be really solid last-gen but compared to current-gen id give it a passing grade of around a 7. it really inst as bad as what people keep saying unless you're a nit-picker.
    7.5

    The Game play
    this is where it gets good. at first it will seem like simply a generic shooter with a new control scheme and it is at first. then they give you a nifty little thing called "Focus Mode". thats where the fun is for a while at least.. it lets you, momentarily, pause everything and "tag" whatever you want. then when you exit focus mode everything you tagged gets shot. you can get some easy head shots or even shoot people's guns out of their hands causing them to surrender.
    7.5

    The Sound
    the people say the same things over and over.... gets real annoying hearing "PUNK!!!" over and over.. nothing else really stands out besides the wii-mote making noises when you reload and crap..
    6

    Lasting Appeal
    the game itself isn't real long but it does have multi player thats pretty darn fun so you'll keep playing it for awhile.
    7.5

    Presentation
    lastly presentation. its got a stylish look to it and uses the pointer well. you have to drag and drop stuff to go into it which is cool at first but gets old real quick.
    6

    ok so in conclusion id give it an overall of 7.0 right there in the C-D range. ...
    by Published on January 9th, 2007 20:13

    via joystiq

    Like most of the rest of the tech-obsessed world, we were following along with rapt attention today as Steve Jobs revealed the iPhone to a massive MacWorld audience. Sure, it's pretty cool that you'll soon be able to make phone calls on the world's most popular MP3 player, but what we're really excited about is the gaming potential of the device. Why? Here's why:

    Dual-touch: Imagine the Nintendo DS touch screen. Now stretch it out, design it for fingers instead of a stylus, and let it recognize two different inputs simultaneously. We can only imagine the gaming possibilities designers can create with this.
    Accelerometer: Sure, Jobs uses it to simply switch between portrait and landscape modes, but we don't see any reason this feature can't be used for WarioWare Twisted-style games with tilt-based controls
    Internet: Wi-Fi is already old news on the Nintendo DS and PSP, but since the iPhone is a cell phone, you could theoretically connect to your cell network and play online even without a Wi-Fi hot spot. The built-in web browser has the potential to allow for mobile play on thousands of free Flash games as well.
    Built-in camera: This may sound a little silly, but we were really excited about the EyeToy-like functionality of the Gizmondo. Now that that's crashed and burned, the iPhone's built-in two-megapixel camera and detailed widescreen could bring the concept back.
    Distribution: iTunes is already on millions of computers and has trained users to accept making micropayments for downloadable content. Oh, and it already has games. Dare we dream of downloading games-on-demand over a cell phone network?
    While Jobs didn't sepcifically mention any gaming applications for the iPhone during his keynote speech, we think it's only a matter of time before some form of interactive entertainment is announced for the device. At least, we hope it's only a matter of time. Please? ...
    by Published on January 9th, 2007 20:08

    Via Psxreality (and crappy translation)

    PSXReality.net presents/displays his to you first application for PSP

    One is a version (I believe that improved) of the old MSTest created by MIB42 (done from 0, since we only have the EBOOT).

    After to see me “timado” by store online, that I am not going to name until they do not answer to me, in which offered a Memory Stick Pair _SONY_ 2GB High Speed (yes the invoice puts SONY) and I arrive a false one… I began to testear my MS with MSTest and felt that the PSP users we needed something more standardized. So I mounted the development surroundings and this it is the result, PSXR-MSTester.


    Functionalities
    -------------------
    - Test in way batch (to execute and ready) standardized.
    - Results kept in ms0: /
    - Added standard deviation
    - Limitation until 20MB of block (it must not more have sense in PSP)
    - Graphical Results (with possibility of recording it in ms0: /PSP/PHOTO)

    Within rar you have to part of the LEEME, README (I recommend to you to read it before beginning the tests to the crazy person) the images (also published in the forum here) with a comparative one with my memory cards.

    Download and Give Feedback Via Comments ...
    by Published on January 9th, 2007 20:05

    via pspfanboy

    Elaborate costumes? Check! Magic seals? Check! Monster battling and androgynous men? Check! Well, according to my checklist Monster Kingdom: Jewel Summoner is indeed a Japanese RPG. While it sounds similar in title, this game has nothing to do with Capcom's Monster Hunter series. According to RPGamer the game features monster breeding, wi-fi battles and trading, over five hours of voice acting and a soundtrack featuring ten loved RPG composers. The game comes from Cozy Okada of Shin Megami Tensei fame.

    For the curious, Gamespot has new screens of this Atlus RPG. If after seeing those screens you're anxious to play it as soon as possible, have no fear. You can get grabbed by the jewlies soon since Monster Kingdom: Jewel Summoner hits store shelves this February.

    Moreinfo ...
    by Published on January 9th, 2007 20:03

    via pspfanboy

    EA's Nick Channon spoke to IGN about their upcoming Sony-exclusive Burnout Dominator. If you read through all the hype, you'll see that the PSP version will feature exclusive downloadable levels. We're assuming that, unlike EA's cheat codes, they'll be free.

    It appears that the PSP is the target platform of choice for the game, as Channon reveals the extra effort placed into the handheld outing: "We really believe that we will deliver an intense, next-gen style experience, especially on the PSP ... We've also spent a lot of time working on the handling in the PSP version. It will be incredibly responsive even if you use the D-pad."

    Burnout Legends was great, and it appears that Dominator will be even better. The game's coming out in March, so until then, all you have is this trailer of the game in motion. ...
    by Published on January 9th, 2007 19:37

    via ign

    Korean online games super power Nexon announced today that it will be supporting the DS with one of its biggest PC titles. The company will be bringing Maple Story to the system for Korean release this September. A release in Japan, America and Europe has yet to be announced, but is being planned.

    Nexon actually first announced support for the platform back at the G-Star games event in November of last year. Today's announcement marks the first specific mention of a game.

    And what a big announcement it is. Since its release in May of 2003, Maple Story has spread throughout the world, building a large online community in the process. Different from many other online titles out of Korea, Maple Story is a side scrolling action game designed for casual gamers.

    Details on the DS version were not revealed as part of this announcement. Nexon plans to cooperate with Nintendo Korea in working out what makes its way over.

    This announcement comes a little over a week before the 1/18 Korean release of the DS Lite. With a major Korean franchise supporting it, the DS Lite could end up being just a hit in Japan's neighbor as it has been in Japan itself. ...
    by Published on January 9th, 2007 19:35

    via ign

    As one of the hottest launch titles here in the states, Super Monkey Ball Banana Blitz has been one of the most intuitive and easy-to-grasp titles on the system. Aside from possibly the Wii Sports compilation, there really isn't a much simpler concept than tilting a virtual world with the Will controller, and the game's inviting control and fun-loving design made Banana Blitz a title we could recommend to everyone and anyone this holiday season. Across the pond, however, there was another title that launched with Wii that boasted some ball rolling, world tilting action.

    Full article at link above ...
    by Published on January 9th, 2007 19:35

    via ign

    As one of the hottest launch titles here in the states, Super Monkey Ball Banana Blitz has been one of the most intuitive and easy-to-grasp titles on the system. Aside from possibly the Wii Sports compilation, there really isn't a much simpler concept than tilting a virtual world with the Will controller, and the game's inviting control and fun-loving design made Banana Blitz a title we could recommend to everyone and anyone this holiday season. Across the pond, however, there was another title that launched with Wii that boasted some ball rolling, world tilting action.

    Full article at link above ...
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