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    by Published on December 19th, 2006 23:57



    News/release from Crescent Moon

    This is the first game I finished making for the DS, which is basically a version of 'Lights Out'. I made it for my girlfriend for Christmas after she bought the original version and thus I thought I'd post it. ^_^ Just wondering what people think of it.

    Download and Give Feedback Via Comments ...
    by Published on December 19th, 2006 23:52

    News/release from Gnese:

    Loituma Girl DS is small toy for your Nintendo DS.
    This gadget is an adaptation of 2 original flash animation.You can get more information regarding this popular animation on Wikipedia and at loituma.hu.All the credits goes to the original flash animations, musics and cartoons.

    The few controls are:
    Stylus : plays the animation of the selected character.
    Key Up : increase the animation speed.
    Key Down : decrease the animation speed.
    Keys Start/Select : displays and hide the credits.
    Keys A/B/X/Y : toggles bottom sprites animation.

    Download and Give Feedback Via Comments ...
    by Published on December 19th, 2006 23:33

    Hot off the press on Bungie.net:

    Et 2am Brute?
    Posted by Frankie at 12/19/2006 3:01 PM PST

    Something’s going to happen. Something wonderful.

    Tomorrow morning, on December 20th at 2am PST (Pacific Standard Time) the US English version of our next “ViDoc” will go live. What’s a Vidoc, you ask? A Video-Documentary. What’s it about, you ask? It’s about Brutes in Halo 3, but before we say more, read the following caveats just so there’s no confusion:

    · There are no finished graphics in the documentary, and everything you see is a work in progress.

    · This will be available initially only on Xbox Live Marketplace.

    · The first version of the Vidoc, US English, will be live at 2am, PST.

    · The rest of the localized language versions will be parceled out afterwards, hopefully within 24 hours. Please be patient.

    · We will make another, non-marketplace version available relatively soon.

    · It runs for seven minutes.

    · Standard definition and high definition variants will be available.

    The documentary will run for almost exactly seven minutes (coincidence? UNLIKELY!) and contains a first peek at the bad guy you will grow to love and hate in Halo 3. Well, mostly hate, but you will love fighting him.

    You’ll see what amounts in a way to the first glimpse at Campaign content, but don’t get too excited. Everything you see here is a work in progress, and I’m afraid you won’t be seeing anything like finished graphics. This is just a chance to talk about the design philosophy and production behind what’s going to become a very important part of the next game. But don’t worry, I’ll answer lot more questions tomorrow. ...
    by Published on December 19th, 2006 23:15

    Competition from Kikizo, heres the details:

    Today, we're giving a lucky reader the chance to win ProStroke Golf: World Tour 2007 for PSP, along with a Ceramic White edition PSP Value Pack (complete with removable ProStroke faceplates!).

    One of the most talked about sports games of the year, ProStroke has been described as "the Pro Evo of golf games" and earned a reputation for realism and authenticity, with the console and PC versions debuting recently and the PSP edition now making the ideal swing for portable play.

    Pro Stroke Golf promises to raise players' expectations of what a sport game can be. ProStroke Golf features 8 international players and 18 different courses, with expert commentary on your game from TV favourites Alan Green, Sam Torrance and Ian Baker-Finch.

    Undeniably cool Ceramic White PSP Value Pack included
    The game also features a groundbreaking new control system, the ProStroke, which gives players a comparable level of control over their swing as enjoyed by golfers in real life. ProStroke provides a player's eye view of the ball and club head and the chance to shape and adapt an infinite number of shots from fade, backspin and punching below branches. It's easy to learn and challenging to master!

    To win this great package as a bit of a New Year treat, just answer the following question:


    What formats is ProStroke Golf: World Tour 2007 available for, besides PSP?
    A) PC, PS2, Xbox
    B) Xbox 360, Virtual Boy
    C) Dreamcast, GBA, SNES
    D) DS, Lynx, Game Gear

    Email your answer to [email protected], stating your full name, mailing address, and your answer to the question. You must also make sure that your email address will be active at the date the competition closes.

    The competition closing date is December 25, 2006. All winners will be notified by email soon after the closing date. Good luck!

    Important Note: this competition is open to Europe, as the prize is for the PAL (UK) version of the game and PSP, kindly supplied by Oxygen Interactive UK.
    ...
    by Published on December 19th, 2006 23:12

    News/ release from Deanaw22

    Ive just spent a fiew days putting this together in my spare time and have spent alot! of time using it

    1.0 DOWNLOAD 1.5 DOWNLOAD

    The simpsons soundboard contains 50 sound clips allowing you the most enjoyable pranking experience

    Look good ?

    Im also going to be making some extra soundboard such as Family Guy, Borat, etc...

    p.s. If anyone wants to mod the sounboard you dont have to worry about giving credit

    Give Feedback Via Comments
    via Deanaw22 ...
    by Published on December 19th, 2006 23:03

    News/release from Ryz_150:

    Hi ,

    This is a Napoleon Dynamite Soundboard that i have been working on a for few days. At the moment it only has six sounds but i will update it soon.

    This is not a mod of The Simpsons soundboard. And i was working on it before it was released.

    Thanks

    RyZ_150

    Download and Give Feedback Via Comments
    via ryz150 ...
    by Published on December 19th, 2006 22:56

    via pspfanboy

    PSP owners and Square fans will be ecstatic to see that Final Fantasy VII: Crisis Core is shaping up quite nicely. IGN pointed out that this game "looks better than most PS2 games out there," and looking at the scans from V-Jump, I'd have to agree. The character models look especially nice, considering how well-animated they appear. The gameplay looks fast, maybe even emulating the incredibly over-the-top anime-styled action sequences of Advent Children. I never had high hopes for Dirge of Cerberus, but Crisis Core seems to be nothing short of a must-have.

    Screen Via Comments ...
    by Published on December 19th, 2006 22:53

    via pspfanboy

    The Associated Press is one of the world's leading providers of news and opinion in the world. So, when such a huge mainstream press outlet says something good about the PSP, I take note. AP chose Oblivion as their Overall Game of the Year, and gave LocoRoco the award for Portable Game of the Year. "Sony's PlayStation Portable finally received a great, original game this summer with LocoRoco. Heaps of cuteness, creativity and charm made what could have been another boring platformer into one of the year's most original and irresistible video games."

    Surely, this comes as a surprise to those that expected a DS game to win. However, it's not all roses in Sony-land. The PLAYSTATION 3 got the dubious award of "Worst Console Launch." ...
    by Published on December 19th, 2006 22:51

    Joseph Skar was in Holland recently when he took a pic of a Trike (3 wheel motorbike thingy) with a PSP Theme.

    Take a looksy Via Comments ...
    by Published on December 19th, 2006 22:43

    Via IGN

    If you're desperate to get your hands on MotorStorm, you might have considered importing the Japanese version of the game. Well I'm here to save you fifty bucks with a quick mental exercise.

    First, power up your PS3, go into the PlayStation Store, and download that impressive MotorStorm demo that everyone has been talking about. Play it, taking note of a few areas in particular -- the title screen, with the rolling video in the background, the festival mode, which uses "tickets" to stand for racing events, the car select screen, which likes to keep you waiting while it loads up new car models, and so forth. Now (and here comes the mental part), close your eyes and picture that exact same demo, but with the following:

    1. More video in the background during the title screen.

    2. A set of six high definition movies under the movie section of the main menu. Included is a neat little look at how Motorstorm has progressed from an early demo featuring rough polygonal cars, to its not-so-final shape in the Japanese release, and a live action flythrough of Monument Valley, the setting for the game.

    3. A bunch of additional racing tickets, some locked away until you've cleared the easier events.

    4. An additional selection screen prior to some races that allows you to select a type of car. This allows you to, as just one example, drive a truck in a race full of motorcycles. I don't think I need to let you know what happens next.

    5. A few additional effects to make an already pretty game even prettier.

    Got all that? Congratulations! You've just imagined the final Japanese version of Motorstorm.

    Based on its Japanese release (and I'll remind you that the version I'm writing about isn't the one that's due out in the West), Motorstorm is the most featureless racer I've ever played. There are only a couple of options, for adjusting the sound and screen and switching the motion sensor controls on and off. Missing are options for adjusting the number of opponents and track count, and such standard modes such as free run and time attack.

    The game doesn't even have any form of multiplayer racing. While we knew about the lack of online in the Japanese version, there's no multiplayer what-so-ever, not even split screen!

    Motorstorm also shipped to Japan with some of the glaring problems from the demo still in place. Load times prior to the start of a race can take up to 45 seconds. Car selection requires that you wait for new car models to load up, and you can't even see your car's stats on the selection screen (the stats are available in the manual). It's exactly like the demo, and is unacceptable for a final product.

    The PS3 is software starved in Japan (since launch, there have been only two mahjong games, and I, the reigning mahjong champion of Northeast India, have no need for the digital variety), so I put up with the missing features and spent the weekend playing Motorstorm's racing events. And sure enough, I agree with the glowing impressions our boys in Europe have previously posted here at IGNPS3. The driving component of Motorstorm is a blast to play. You've never played a racing game quite like this, where the type of car you select can totally change the feel of the course, where the bumps and other obstacles that line the course are more of a challenge than your opponent racers, and where each lap can be raced on a different path. As I played, I found myself thinking that no two races are ever alike, and every race is better than the last.

    Motorstorm is also the first real proof of the PS3's true technical prowess (Resistance provided just a few hints). The game manages to deliver sharp detail up close for the cars and tracks, along with distant views full of extraneous details, including lots of waving banners. And beneath all that is an impressive simulation of 20 cars interacting with the track. While a few shortcomings get in the way, including the occasional unfortunate camera angle during replays, a bit of slowdown here and there, and mud effects that need a bit of work, this is the most technically impressive game I've ever played.

    And it will likely be even more impressive once Evolution Studios finishes up development. Motorstorm was clearly not ready for its Japanese debut, and considering how poorly non-Japanese games tend to sell in the Japanese market, we're not sure why Sony wasted the team's precious time on rushing the Japanese release. We look forward to playing the real version of Motorstorm early next year, and, based on the preview provided by the Japanese version, fully expect it to be one of the finest racing experiences ever. ...
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