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  • DCEmu Featured News Articles

    by Published on August 12th, 2006 10:53

    News from Divineo USA

    For those of you who haven't read the news lately, DS-Xtreme (4Gb version) is a revolution in Nintendo DS/DS lite development world.
    It requires nothing else than itself, and does what other devices do, plus much more, without any passkey/passcard or GBA cart etc. The reference on Nintendo DS/DS Lite

    Heres more details:



    The DS-X (DS-Xtreme) is a revolutionary storage, homebrew and media player flash cart compatible with all DS Lite and original DS consoles.

    Offering a SINGLE unified solution which allows you to do the unthinkable and push the limits of Nintendo’s ™ top selling handheld console. The DS-X does NOT require the use of a passme, external memory or any unsightly GBA cart, just one intelligently designed piece of kit, the same size as an ordinary DS cart, giving an unrivalled experience to any DS enthusiast.

    Its plug and play in its finest hour, an in-built USB port on the DS-X paves the way for you to communicate easily between the DS-X OS and your computer. Drag ‘n drop all your favourite media and homebrew as you please directly onto the included 4GBit (512-Mbyte) memory with minimal effort as the DS-X will be instantly recognized by your machine.

    Xtreme Functionality – One device, Limitless Opportunity:

    - One single unified device, no need for GBA Cart, external memory or passme/flashme
    - Functions as a flash cart, compatible with homebrew, media and other image files
    - Plug ‘n Play, no PC software required allowing for some seriously sweet Drag ‘n Drop file transfer
    - Intuitively designed custom operating system which is fully upgradeable
    - Included 4GBit (512Mbyte) onboard flash memory
    - Bespoke hardware design compatible with all current and future DS consoles, same size as original DS cartridge – does NOT stick out!
    - Custom engineered components such as a High-Speed USB 2.0 mini-B connector and full sized EEPROM.

    Preorder DS-Xtreme Here

    Also Preorders being taken at Divineo China ...
    by Published on August 12th, 2006 07:57

    Here is yet another, slightly better than previous, video of "MAP THIS!" GPS viewer in action:

    http://www.youtube.com/watch?v=_nitCHViaCU

    Actually, this shows a replay of a GPS data, captured on one of my field trials. This was done in order to get steady shot and good focus. Of course, it looks exacly the same with "life" GPS feed.
    The clip shows the difference between "NORTH UP" and "TRACK UP" modes and the use of "zoom" functionality. ...
    by Published on August 12th, 2006 00:39

    I have released version 2 of the 2.7+ Homebrew Menu. It has 10 more games,booster pack support,interactive readme (so you can view help on your PSP) and N1ghtshades Foxglove included. I have also removed the animated transactions for lower file size and quicker navigation,fixed the custom homebrew browser bug,fixed the PSPtetris bug and removed unused arrows to make it look neater

    Its available for download on my site as a self extracting .exe:

    www.geocities.com/HellsPlumber

    More info on my site and please sign up to my forums.

    Download and Give Feedback Via Comments ...
    by Published on August 11th, 2006 20:59

    Perooz have released this news/mag for the PSP:

    Matt Kindt’s on-line Super Spy comics are updated weekly! Each story is self-contained but read as a whole, they fit together to create a larger world. A world that also ties in to Kindt’s critically acclaimed graphic novel 2 Sisters: A Super Spy Graphic Novel from Top Shelf. Check back every week for a new story that is guaranteed to feature spies, pen-guns, cyanide pills and duplicitous shenanigans.

    More Info ...
    by Published on August 11th, 2006 20:48

    Jonas Hielscher has released his game called CollecTic for the PSP, heres the release and game details:

    The game CollecTic is developed as a part of my graduation project for the Masters program Media Technology at Leiden University in 2006. The game is developed for the Sony PSP and uses the standard features of the console, especially scanning for wireless access points to the Internet.

    The game concept

    CollecTic can be played anywhere, where WLAN access points can be found by a PSP. The objective of the game is to search for different access points, to collect them and to combine them in a puzzle in order to get points. In the game, the player has to move around in her/his local surrounding, using her/his PSP as a sensor device in order to find access points. By doing this, the player is able to discover the hidden infrastructure of wireless network coverage through auditive and visual feedback.The game is designed as a single player game, but it can be easily played competitive after each other or at the same time with two PSPs.

    Finding and collecting access points
    If the PSP receives a signal of a wireless access point, the point will be visualized as a geometric figure (square, triangle or circle) with a specific color and size. The form and color are defined by the unique Media Access Control address (MAC address) of the access point. The size of the form is determined by the signal strength of the access point. If a player wants to collect a bigger form s/he has to come closer to a spotted access point. All visible figures are starting to blink and to play a sound after each other. The length of time a figure blinks, depends on the strength of the signal. The kind of sound depends on the form and color: the form determines the waveform of the sound (sine, triangle or square wave); the color determines the note (frequency) of the sound. If the player presses the button corresponding to the figure that lightens up, s/he collects the figure, meaning the access point. The collected shapes will be placed in the big black square on the screen. During the game, an access point can only be collected once. So, in order to find new access points the player has to move around.

    The puzzle in the black square
    The collected figures in the black square can be arranged in a grid of three by three. If a maximum amount of nine shapes is collected, or if the player presses the x button, the grid will be checked for three equals in a row. The rows will be checked for same shapes and same color. Combinations of same shape, color and size give extra points. Several equal rows at the same time will also give extra points (Combo bonus).

    Unsecured wireless access points – the black/white star
    A special form in the game is the black and white star, every unsecured wireless network is visualized as a star. The star can have either a positive or negative effect, unknown for the player before selecting it. Only if a player selects a star, it turns out if it is a black or white one. The black star has the negative effect, that it will throw all selected figures out of the puzzle and they have to be selected again. The white star on the other hand works as a joker. It helps to complete a row. Metaphorically speaking, the stars create an awareness of the amount of wireless networks in our surrounding and makes a link to the advantages and disadvantages of unsecured wireless networks.

    Game modes - temporal and spatial parameters
    CollecTic can be played almost everywhere at any time. The player is free to choose where s/he wants to play and thus is able to define her/his own game space. The only parameter a player can change in the program, is the time period the game should last. The player can choose between an unlimited time and a limited time mode between 5 minutes and an hour. Through the possibility of changing the temporal and spatial parameters, players are able to define their own game modes and develop new strategies.

    Download and Give Feedback Via Comments ...
    by Published on August 11th, 2006 20:39

    Atari was dealt some pretty bad numbers the past year -- losses were at their highest in a while overall. This is partially why the next-gen iteration of Alone in the Dark has been pushed back to mid-2007, maybe into 2008. Atari does anticipate the title to be their big game for next year and let's hope they are right. Atari has even announced that the game will come to other formats not yet mentioned (and still haven't been named specifically) and that may help out. Not sure how a DS rendition of the game would do, but it's a cute idea.

    CEO Bruno Bonnell also talked about the likelihood of more console-specific titles and exclusives overall. He claims that "ports are going to be a little more difficult because the machines are becoming more and more specific." Ouch. That sounds like a shot at the cell processor for the PS3, but every machine is being built in very different ways (the Wii's gimmick innovative control style comes to mind). Also mentioned were game prices for the next generation. Surprisingly, Bonnell offered his thoughts that games won't cost much more other than a "massive title with crazy costs." If only he were right, but the 360 has already raised the bar by ten dollars and that will probably continue for a little while. ...
    by Published on August 11th, 2006 20:37

    Remember that creepy PC game, Alice? It was by American McGee, a pretty good game designer. The guy's expanding his playground in Shanghai, opening up an entire new development studio and looking for people to help create the next game for next-gen systems. The game will be episodic, set in "a dark, fairy tale universe." So he's not branching out too far from what he's good at, which is fine.

    Want to take a shot at getting to work on the game? Post your qualifications as a comment on his site and cross your fingers. Will it be for the PS3? Who knows. There's only one piece of early concept art. What type of game would you like to see from this guy? Or... judging from the piece of concept art, what sort of game do you imagine forming?

    More Info ...

    Dyox 

    by Published on August 11th, 2006 20:15

    Coldpie has released a new game for the Neoflash Coding Competition, heres the release info:

    Hello,

    Here's my entry for the Summer Coding Contest at neoflash.com. It's a simple but fun puzzle game called DYOX. Aside from the main menu, the game is very complete. It includes 15 levels, cutscenes, and an actual storyline.

    The game was written in C, compiled with gcc using the PSP toolchain. Everything in the game was created by me. There is more info in the ReadMe.

    Info:
    Creator: ColdPie
    Entry Name: DYOX
    Files: [Attached]
    Date: Aug. 11, 2006

    Just to let you know, I will be out of town and off of the internet for the next 2.5 weeks. I should be back online before Sep. 1, but please don't worry if I take a few extra days to respond to emails.

    Thanks,
    Andy E. (ColdPie)
    [email protected]

    Download and Give Feedback Via Comments ...
    by Published on August 11th, 2006 19:58

    News from Guyfawkes

    I have uploaded a 2 minute and 30 second preview video (WMV) of my forthcoming game Deal Or No Deal for the GP2X. Starts off with the US version and then around halfway the UK version. The game is about 90% finished now and just needs a few tweaks to get everything working great.

    I urgently need new graphics for the US and UK telephones and also a new hand cursor. If you can help out email me at guyfawkes at NOSPAMgbaemu.com. Expected release date is around the end of August/early September.

    Video HERE ...
    by Published on August 11th, 2006 19:55

    News from Play Asia:

    Weekly Movie/Music update: Over 300 new J-Pop, Anime, Soundtrack & Movie releases - BoA Key of Heart / Dotch, Espgaluda II OST, Samurai Spirit OST, Valkyrie Profile 2: Silmeria Arrange, Silent Hill The Movie & more

    Welcome to this week's Movie/Music news roundup, containing all new Japanese and Hong Kong Video and Music releases from this week listed at Play-Asia.com. Over 300 new items are covered in this week, including new J-Pop, Anime as well as Japanese, Hong Kong and Western movie releases and much more.

    Here's a summary of all new releases that were published between Saturday, August 5th and Friday, August 11th. If some specific item that you are looking for is missing, please don't hesitate to contact our customer service with your request.


    J-Pop Music releases (111)
    ENKA Music releases (23)
    Video Game Soundtracks (5)
    Anime Soundtracks & Drama CDs (16)
    Hong Kong Version Music releases (10)
    Hong Kong Version Movie releases (40)
    Japanese Movies (54)
    Non-Japanese Movies / Japanese Version (37)
    J-Pop DVD releases (5)
    Anime DVD releases (4)
    Idol DVD (2)

    Lots more info here --> http://www.play-asia.com/SOap-23-83-...9-en-84-n.html ...
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