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  • DCEmu Featured News Articles

    by Published on May 12th, 2006 18:33

    Via Engadget

    Despite Nokia's best attempt at a snazzy E3 booth and plenty of 3D game examples on display, the only real draw to their booth was the booth babes. A trio of the cute girls even had their very own line of gamers waiting to have a picture taken with them. Otherwise, the whole booth had a roughly 10:1 ratio of staff to visitors. The games really weren't that bad, and the 3D graphics are always interesting to see running on a random Nokia phone, but nobody much seems to care either way.

    Click on for pics of all the excitement. ...
    by Published on May 12th, 2006 18:26

    Divineo China have posted a special offer on a Xbox Modchip called the DuoX 2, for a selected time period the price will be a low $ 9.90, heres some info about the Modchip:



    The follow up of the popular DuoX from DuoChip. Reliable yet very affordable, DuoX 2 GS is a great low priced Xbox upgrade! 1MB of flash. Free Rebuild 1.6 PCB is included;

    Buy at Divineo China ...
    by Published on May 12th, 2006 18:14

    Quite a while back, I had a discussion with burnerO, regarding Sbiffy!com and the files hosted there. I asked him at that point if it would be okay to move everything from the old site into the DC Evo network, and he said that would be just fine.

    After quite a bit of hurdles and leg work, the entire Sbiffy!com file structure has been downloaded from Consolevision and copied over to our DCHelp server.

    We are proud to unveil the "DCHelp SBI File Repository". Currently, it holds every single SBI and SBT file that were located on Sbiffy! In the future, it will contain so much more, including an area for users to easily contribute their own SBI files.

    In addition, we will hopefully be incorporating the Sbiffy! forums into the DreamZone boards very soon.

    Thanks to burnerO and everyone else that has made this possible. ...
    by Published on May 12th, 2006 18:13

    Via CVG

    PlayStation creator Ken Kutaragi has answered critics of Sony's next-gen pricing policy by claiming that the PS3 is "probably too cheap".

    Dropping this golden nugget in an interview with Japanese website IT Media (coming to us via IGN translation), Kutaragi said that it's no different to the way it was with previous PlayStation generations.

    "With Nintendo's 16-bit machine selling for about 12,000 yen (85 euros) at the time, the media criticised us for priciness - but it became an explosive hit. The same for PlayStation2," Kutaragi has reportedly elaborated while similarly recalling the launch of the original PlayStation and PS2 in a second interview - conducted with Japanese business journal Nihon Keizai Shimbun.

    both had sales that were unthinkable for previous game machines. This is because both offered experiences that could not be had on previous machines," he told IT Media.

    Kutaragi went on to reveal to Nihon Keizai Shimbun that "price setting is always a headache for us. No game machines are comparable to the PS3, which is neither a genuine game console, home electronics [product] nor a personal computer. It's a new kind of product."

    And Keen to stress PS3's broad functionality, he told IT Media: "...we don't want you to think of it [the price] in terms of games machines... if you can have an amazing experience, we believe price is not a problem.... We believe people who like games will, without question, purchase it."

    But ultimately, the debate will be settled by the end user. Kutaragi stated during Nihon Keizai Shimbun's interview that it will be "consumers who decide whether it's expensive or cheap. If a product offers charm, then buyers will be convinced",.

    The 20GB PS3 will retail in Europe for 499 euros (roughly 341 GBP), with the full-spec 60GB model priced at 599 euros (roughly 408 GBP).

    Cheap My Arse ...
    by Published on May 12th, 2006 18:10

    Via CVG

    Content in his annihilation of the 50s, Crypto the B-movie alien turns his attention to the decade of flower power. Developed by Pandemic, better known for heavyweight titles such as Full Spectrum Warrior and Star Wars: Battlefront, Destroy All Humans! 2 continues the light-hearted, comic style of its forerunner.

    The Earth of ours is represented by five environments, modelled on locales such as San Francisco, Tokyo and bits of little old England. This time around you'll be able to start new missions without the chore of first returning to the mothership, and all sorts of side missions will be packed in to keep things fresh. Split-screen co-op and two-player mini-games (such as PK Tennis), and new destructive options including the Meteor Strike and Dislocator will spice things up further still.

    Screenshots Here ...
    by Published on May 12th, 2006 18:08

    Via CVG

    In a clear attempt to mimic the same lack of self-control exhibited by a Las Vegas slot-machine junkie, Ubisoft has simply been unable to control the urge to release yet more Rainbow Six: Vegas screenshots. Not that we're complaining mind, they could send us another 10 billion if they all look as sumptuous as these beauties, although we might have a little trouble fitting them on the site.

    To go with the new screens, Ubisoft has released fresh details about the game, including announcing the new members of Team Rainbow, namely: Logan Keller-team leader and recon expert, Michael Walter-heavy weapons and demolition guru, and Jung Park, long range and electronics specialist.

    Apparently the new Special Order Location system means that Michael and Jung will offer you tactical suggestions in real time as you race to find the terrorist cell, and you can also expect to experience real-time mission briefings throughout the game.

    Visually speaking, expect realistic fast roping, rappelling and window entry (ooh, er) thanks to the motion-capture expertise of a top Hollywood animation boffin, as well as the gorgeous backdrops you see before you in these screenshots, of course!

    Also included is a fully customisable multiplayer option, where you get to create your own multiplayer character who will then evolve during online play, enabling you to unlock new accessories and achievements as you go.

    Look for the PS3 and Xbox 360 versions of Rainbow Six: Vegas in your local games shop this Autumn, with the PC version to follow at a later date. ...
    by Published on May 12th, 2006 18:06

    Via CVG

    Grip your shaft firmly with both hands. Head down, knees bent, draw back, then let rip! Tecmo's Super Swing Golf Pangya will be encouraging Wii gamers to do just that when it tees off on Nintendo's next-gen console next year.

    Wii's motion-sensitive controller is to be exploited to the max in this "casual" golf diversion - as the player holds it just like a golf club, the backswing dictates the shot's power, while the rotation at the point of impact defines the amount of hook or slice on the shot.

    It's based on the downloadable PC game Pangya (www.pangya.com/english/index.asp). Curiously, while much of PC Pangya's appeal was its focus on social online multiplayer rounds, Tecmo's Wii interpretation concentrates on single-player modes (including Story, Freeplay and Challenge) and offline party-style multiplayer modes. The game is also going through a major graphical overhaul to bring it in line with next-gen expectations, with improved character textures and more detailed models, new costumes, and redesigned courses.

    Super Swing Golf PANGYA is on course for an early 2007 release. ...
    by Published on May 12th, 2006 18:03

    Via CVG

    It's all been a bit quiet on the Turok front since 2002's Turok Evolution, but Buena Vista Games announced a while back that it's revamping the old Acclaim franchise, giving it a whole new spin for PS3 and Xbox 360. New info has escaped from the dinosaur maw that is E3.

    As fervent fans of precision platform jumping will doubtless remember, the character of Turok was an 18th century North American dinosaur hunter, based on a comic book character dating back to the 1950s. In this latest version of the game (developed by BVG's Propaganda Games studio), however, Joseph Turok is an ex-Black Ops commando currently assigned to an elite Special Forces squad. Set in the near-future, the storyline sees the band of crack troops on a mission to hunt down a war criminal on a genetically altered planet.

    According to Buena Vista, when the squad's plane is shot down, Turok has to fight for survival against a rampaging army of super-soldiers and the "ravenous, unpredictable creatures" that inhabit the planet. Now that's starting to sound a little more familiar, isn't it? Turns out that the planet is riddled with genetically mutated dinosaurs and all manner of savage beasts, although BVG states that, unlike previous instalments, Turok's main focus is on defeating his human opponents.

    Combat has also been considerably altered in this latest re-imagining, with much more emphasis placed on the use of firearms, although you still have the option of whipping out the old bow and arrow or dagger if you're in the mood for a spot of stealth action. Hi-tech military vehicles are also promised this time around (probably not driven by dinosaurs, though) as are a variety of online multiplayer modes, details of which have yet to surface.

    It all sounds very intriguing, but you'll have to wait until 2007 to get your mitts on it. ...
    by Published on May 12th, 2006 18:02

    Via CVG

    Yesterday we brought you the fantastic trailer, today we bring you 28 eye-caressing Super Smash Bros. Brawl screens, featuring Snake, Mario, Zero Suit Samus, Kirby in his fetching chef's hat, Link and Wario (in evil pre-fart pose) among others. Gaze at them with love and hold them close to your heart forever.

    Oh, and if you missed the Super Smash Bros. Brawl trailer, you can find that right here.

    Screenshots Here ...
    by Published on May 12th, 2006 18:00

    Via CVG

    As much as we love the idea of the tiny speaker built into the Wii controller, we wonder just how far some game developers will go in terms of realism. Take Red Steel for example, the lush new Ubisoft game in which you get to wield the Wii controller like a ceremonial katana. Will the controller gurgle as you slash your opponent's jugular, or maybe emit a nice squelchy noise as you poke them in the kidney? We can but hope.

    Sadly no word from Ubisoft on controller death-throw noises to date, but what we have learned is that the game centres around the murder of a Japanese Yakuza big-wig and the kidnapping of his daughter. You get to travel from Los Angeles to Japan in an effort to unravel the mystery and rescue the girl.

    Judging by these screens, the first-person slashing, running and gunning action is spectacular to say the least, and another reason why the Wii launch line-up is starting to look very exciting indeed. You get to replicate slashing and shooting movements with your revolution controller, as well as executing deadly combos with multiple swords.

    You'll probably have to pinch yourself hard to remind yourself you're not in a John Woo movie. Oh, and there's talk of freezing time, and split-screen multiplayer options and apparently you can even choose to spare your enemies if they beg. We won't be doing that.

    Screenshots Here ...
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