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  • DCEmu Featured News Articles

    by Published on April 15th, 2006 12:24

    Gamespot have done a review of the Brain Age Game. heres an excerpt:

    Since the heady days of arcade favorites such as Asteroids, Pac-Man, and Missile Command, people have claimed that video games can help sharpen your reflexes and keep you thinking fast. But there never seemed to be any hard science to back it up. Over 20 years later, Nintendo's releasing a product for the Nintendo DS that is squarely aimed at that hard science, making the claim that playing Brain Age: Train Your Brain in Minutes a Day can "make your brain feel fresh and sharp." Well, we're not scientists, so we can't necessarily prove or disprove that claim, but as a budget-priced game, Brain Age is strangely compelling, even though its very nature is brutally repetitive.

    All in all, Brain Age is a quirky and unique product that's worth taking a look at, largely thanks to its budget price. Whether or not it's improving your mind or just improving your ability to perform its specific tasks is ultimately unclear, but there's currently nothing else quite like it on the market, and fans of logic puzzles and other basic puzzle games should enjoy it quite a bit.
    Full review here --> http://www.gamespot.com/ds/puzzle/br...ml?sid=6147704 ...
    by Published on April 15th, 2006 12:24

    Gamespot have done a review of the Brain Age Game. heres an excerpt:

    Since the heady days of arcade favorites such as Asteroids, Pac-Man, and Missile Command, people have claimed that video games can help sharpen your reflexes and keep you thinking fast. But there never seemed to be any hard science to back it up. Over 20 years later, Nintendo's releasing a product for the Nintendo DS that is squarely aimed at that hard science, making the claim that playing Brain Age: Train Your Brain in Minutes a Day can "make your brain feel fresh and sharp." Well, we're not scientists, so we can't necessarily prove or disprove that claim, but as a budget-priced game, Brain Age is strangely compelling, even though its very nature is brutally repetitive.

    All in all, Brain Age is a quirky and unique product that's worth taking a look at, largely thanks to its budget price. Whether or not it's improving your mind or just improving your ability to perform its specific tasks is ultimately unclear, but there's currently nothing else quite like it on the market, and fans of logic puzzles and other basic puzzle games should enjoy it quite a bit.
    Full review here --> http://www.gamespot.com/ds/puzzle/br...ml?sid=6147704 ...
    by Published on April 15th, 2006 12:20

    Heres an excerpt of a DS Lite Review by Cnet:

    The Nintendo DS Lite, like the original Nintendo DS, is a portable gaming system with two vertically tiered screens. On the bottom is a touch screen that allows you to use a stylus or a finger for anything from selecting options to moving characters. There's also a normal face-button layout that allows a more standard method of control. The system plays its own proprietary cartridges (which are somewhere between SD and CompactFlash cards in size), in addition to its near-full backward compatibility with Game Boy Advance (GBA) titles. The DS Lite is currently out in Japan for approximately $145, though scarce supplies have set the import rate at about $200. The system is completely region-free and supports multiple languages, meaning our "Japanese" DS Lite had no problem playing all of our "American" games.

    The games for the DS Lite are of decent graphical quality--a bit better than the PS1/N64 but nowhere near Xbox/PS2/GameCube standards. It also pales in comparison to PSP games. Where the DS Lite really earns its stripes is the innovative quality of its titles. Whereas PSP games feel much like their console cousins, the DS Lite's dual- and touch-screen setup allows for some truly unique gameplay, whether it's drawing your own Pac-Man in Namco's Pac Pix or performing surgery via stylus in Atlus's Trauma Center: Under the Knife. That said, not many of the other third-party software developers are up to the challenge of taking full advantage of the DS's capabilities. For every Nintendo-produced hit such as Nintendogs or Mario & Luigi: Partners in Time, there are several barely updated GBA ports or slightly downgraded PSP ports--neither of which make much use of the touch- and dual-screen technology.

    Until the release of Nintendo's next home console, the company seems intent on focusing its creative juices on the DS rather than the near-dead GameCube. There's also multimedia functionality down the pike, with Web browsing and TV tuner add-ons promised by the end of the year. If you still haven't picked a portable gaming system, the DS Lite is definitely worth waiting for if you like its growing list of quirky, original titles. Nintendo has yet to make its U.S. release plans official, but it's safe to say that we'll see it by the holiday season--if not much sooner. However, if you've already purchased the original, the improvements aren't significant enough to warrant shelling out another $150 unless you're truly put off by the bulkiness of the original.
    Read the excellent full review here --> http://reviews.cnet.com/Nintendo_DS_...2.html?tag=nav ...
    by Published on April 15th, 2006 12:20

    Heres an excerpt of a DS Lite Review by Cnet:

    The Nintendo DS Lite, like the original Nintendo DS, is a portable gaming system with two vertically tiered screens. On the bottom is a touch screen that allows you to use a stylus or a finger for anything from selecting options to moving characters. There's also a normal face-button layout that allows a more standard method of control. The system plays its own proprietary cartridges (which are somewhere between SD and CompactFlash cards in size), in addition to its near-full backward compatibility with Game Boy Advance (GBA) titles. The DS Lite is currently out in Japan for approximately $145, though scarce supplies have set the import rate at about $200. The system is completely region-free and supports multiple languages, meaning our "Japanese" DS Lite had no problem playing all of our "American" games.

    The games for the DS Lite are of decent graphical quality--a bit better than the PS1/N64 but nowhere near Xbox/PS2/GameCube standards. It also pales in comparison to PSP games. Where the DS Lite really earns its stripes is the innovative quality of its titles. Whereas PSP games feel much like their console cousins, the DS Lite's dual- and touch-screen setup allows for some truly unique gameplay, whether it's drawing your own Pac-Man in Namco's Pac Pix or performing surgery via stylus in Atlus's Trauma Center: Under the Knife. That said, not many of the other third-party software developers are up to the challenge of taking full advantage of the DS's capabilities. For every Nintendo-produced hit such as Nintendogs or Mario & Luigi: Partners in Time, there are several barely updated GBA ports or slightly downgraded PSP ports--neither of which make much use of the touch- and dual-screen technology.

    Until the release of Nintendo's next home console, the company seems intent on focusing its creative juices on the DS rather than the near-dead GameCube. There's also multimedia functionality down the pike, with Web browsing and TV tuner add-ons promised by the end of the year. If you still haven't picked a portable gaming system, the DS Lite is definitely worth waiting for if you like its growing list of quirky, original titles. Nintendo has yet to make its U.S. release plans official, but it's safe to say that we'll see it by the holiday season--if not much sooner. However, if you've already purchased the original, the improvements aren't significant enough to warrant shelling out another $150 unless you're truly put off by the bulkiness of the original.
    Read the excellent full review here --> http://reviews.cnet.com/Nintendo_DS_...2.html?tag=nav ...
    by Published on April 15th, 2006 12:14

    Hard drives can melt down. Computers can be stolen. Music folders can be deleted by mistake. Whenever the only copy of your music exists on your iPod, you need a way to get that music off there and on to another computer. Otherwise, that iPod will be stuck with the music it has on there, and you'll never be able to add another song or playlist--unless you want to reformat the iPod within iTunes and lose all your music. Fortunately, there's another way to go. It won't cost you a dime, and it requires no software.

    There are a few things to know before you get started. First, this works only for Mac iPods (or iPods that normally sync with an OS X Mac). Windows users should use this tutorial instead. Second, if you use this to transfer songs purchased from the iTunes Music Store, the computer you're copying to will need to have the same account on it in order to play those protected songs. Third, when using the information below, you should probably keep in mind the warning that Apple affixed to the iPod ("Don't steal music").

    Follow these simple steps

    1 Enable your iPod for use as an external drive.
    In order for your computer to see the iPod's folders, where the music resides, you will need to enable it for use as an external disk drive. To do this, connect it to the computer you normally sync it to and wait for iTunes to start up. Then Ctrl-click your iPod in the left-hand menu pane and select iPod Options. You'll start out in the Music section, which is right where you want to be. Near the bottom of the screen, check the Enable Disk Use box if it isn't already.

    2 Connect the iPod to the destination computer.
    Using either a FireWire or USB cable (the white one that came with your iPod), connect the iPod to the computer in which you're trying to copy the music. If iTunes comes up, ignore it without clicking anything; we're going to use OS X itself to copy the music.

    3 Run the Terminal application.
    Open a new Finder window (double-click the hard drive icon or go to File > New Finder Window), then select Applications. Find Terminal.app. It may be located in the Utilities folder. Once you find it, double-click the Terminal application to fire it up. A window will pop up.

    4 Tell OS X to view hidden files.
    Type or paste this exact text into the Terminal window:

    defaults write com.apple.finder AppleShowAllFiles TRUE

    Press Enter, then type:

    killall Finder

    Press Enter and do not close the Terminal window.

    5 Find the Music folder.
    You should see your iPod on the desktop--an iPod icon with your iPod's name under it. Double-click it to open it, then double-click the iPod Control folder. Within that, you'll see the Music folder.

    6 Copy the music.
    Drag the Music folder on to your desktop to copy the music. When it's done copying, rename the new desktop folder Transferred iPod Music or something easy for you to recognize, then drag it off the desktop and on to your hard drive.

    7 Add the music to iTunes.
    In iTunes, select iTunes > Preferences > Advanced. Make sure the "Keep iTunes Music folder organized" and "Copy files to iTunes Music folder when adding to library" boxes are checked. Click OK. Leave iTunes open. In Finder, navigate to your hard drive and select the aforementioned folder where your newly transferred iPod music is stored. You'll see several subfolders with odd names such as F06. Open each subfolder individually to view the files inside--notice that these too have odd names (example: WPDQ). Select all the files inside and drag them into the iTunes window. Once the tracks are in iTunes, the ID3-tag info--album, artist, and so on--will show up. Repeat this for each subfolder.

    8 Remove the extraneous music folder.
    When you've finished transferring all of your music to iTunes, go to your hard drive and delete the Transferred iPod Music folder. You no longer need it since iTunes automatically copies the new tracks to the iTunes Music folder; it even creates the appropriate Artist and Album subfolders.

    9 Tell OS X to put away hidden folders and files once again.
    Once you've transferred all of the music files you want from the iPod to the computer, it's time to make OS X not see hidden files and folders anymore (you don't want them cluttering your view down the road). In that same Terminal window, type or paste the following exactly as it appears here into the Terminal window.

    defaults write com.apple.finder AppleShowAllFiles FALSE

    Press Enter, then type:

    killall Finder

    Press Enter.

    You're done!

    http://www.cnet.com/4520-7899_1-6488...?tag=cnetfd.sd ...
    by Published on April 15th, 2006 12:11

    Screenshots by Rock Your Mobile! is a freeware screen capture utility for Series 60 smartphones.

    Screenshots implements the possibility to make high-quality pictures of the current display content on all Nokia Series 60 smartphones. The application support games and any kind of applications. After using the pre-defined key combination a screenshot will be made of the current display content and will be stored in the picture folder. This picture can be edited, send or transfered to a Desktop PC. And the best of all: Screenshots is free of charge.

    Features and functions:

    Freeware utility to make high-quality screenshots

    Support of GIF, BMP 24 Bit and JPEG High Quality

    Handy to use.

    http://my-symbian.com/7650/download/...me=Screenshots ...
    by Published on April 15th, 2006 12:07

    Guyfawkes posted this:

    L_Draven posted on our forums to let us know that he has released four new videos of his forthcoming game Legends of Idhuriel. The homepage is now available in English but there seems to be a problem with FireFox as the English flag was not appearing at the top right, if you cant get it click here. Visit the homepage at http://www.ldraven-entertainment.co.nr/ for more information and the video downloads. ...
    by Published on April 15th, 2006 12:05

    The Supercard Team have updated their software for the Flash Cart, heres a brief outline of whats new:

    1. Fixed some bugges of NDSROMS 0399,0400,0388,0390,0223.
    2. Increasing the num of NDS ROM PATCH Lib to 0405.
    3. Added the option of NDS linkage function. Solving some of NDS games instability.

    Download at the official site --> http://www.supercard.cn/eng/ ...
    by Published on April 15th, 2006 12:05

    The Supercard Team have updated their software for the Flash Cart, heres a brief outline of whats new:

    1. Fixed some bugges of NDSROMS 0399,0400,0388,0390,0223.
    2. Increasing the num of NDS ROM PATCH Lib to 0405.
    3. Added the option of NDS linkage function. Solving some of NDS games instability.

    Download at the official site --> http://www.supercard.cn/eng/ ...
    by Published on April 15th, 2006 12:03

    Spacy has updated the best GBA emulator for windows with a new release, heres what he says:

    Since pokemonhacker seems to be offline for a while (does anyone know what's going on with him?), I changed my plans a bit. I will continue to release WIP versions until someone fixes the 1.8 core, because I do not want to release a buggy version

    Regarding the issue with new game shark codes:
    I could have a look at adding the new code format, but only if someone can give me some informations about the new format.

    Online cheat database: too much work (just for cheating o.o")

    wxWidgets: I changed my opinion, it is better to get the MFC thing stable, then I will care about other platforms.

    By the way, I am selling my second PC just to get money to buy me a new one (some people need cars, I need computers ). The new thing will definitely use an AMD (anagram: MAD xD) Athlon 64 or Opteron with at least 1MB L2 Cache. Moreover it will have PCI-Express and be extremely silent. (Just what a developer needs ). But don't worry, I won't ask for money here, although it would be a nice imagination.


    And finaly, the files, a nice backup if my computer breaks occasionally (this word is as hard to spell as miscalleneous )


    Code:
    Change Log:

    S1.7.7 WIP (Visual Studio 2005):
    - Migrated project and code to Visual Studio 2005
    - needed to make some code stricter
    - native manifest integration
    - Added speed configuration table
    - Added flash size option to emu tab
    - Fixed: Window size was reset after closing the options dialog
    - Fixed: speedupToggle will now be saved
    - Removed several setting menus
    - Code cleanup
    - Minor issues
    The exe is built with SSE(1) support, so your CPU must support this, but about every CPU since about 1999 supports it. I will not lose a word about MMX
    Download and Give Feedback Via Comments ...
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