well some of you may remeber a while back that i asked for some help with my game as i've goten little help and the only gfx from mr.game i am posting this to A: see if i can get more people to help me out with gfx
B: to show you what i've done thus far
C: well can't think of a c
anyways some things to know:
--controls:
X = fire
O = when hide behind text comes up press it to "hide"
/\(triangle) = when hideing press to get out
--to do list
1:make menu
2:make a walking sequence
3:make the ai better
4: get it so you can have more enemys on screen
5:tons and tons of more stuff
--note these:
the hideing does nothing
no menu at all
the guy glides
map moves
extremly bad ai(working on)
seems slower when on psp i coded it using luaplayerwindows so...
bunch of other stuff
also note this is coded in lua
Hey guys,
I decided to put Luigi Jump! on hold until I learnt some more. Ive learnt quite alot and decided to make this game. The objective is to collect the required amount of flying rocks in the level. As this is only an alpha release there is not much done.
What is done:
Animated chracter
Menu
One completed level
Gameover Screen
Beaten Level screen(Features a bug)
What needs to be done:
Fix the exit on the menu
Fix the bug on the Beaten Level screeb
Set the highest point on the screen the rocks can go
Make more levels
Controls:
Up - Moves the chracter up
Down - Moves the chracter down
X - Selection on the menu
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